Reading the description for it
NOTE: Because the medical database is programed only for
humans or pre-disaster living creatures, there is a chance
(5% for each hit point healed above the creature’s maximum)
that the medipac will remove one random mutation or defect when used on a mutant, manimal, or plantient.
Do most GMs roll the 3d8 for total healing, then heal up to the creatures max, then use the left over to figure the % chance of removal? Say for example PC has 12 hp total, the 3d8 roll is 18 healed, PC is wounded and at 3hp currently, is the % chance 30% for 6pts over the full max or 45% for 9 of the 18 points used to heal?
Just wondering on how other GMs handle this
Question on Medipac use
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Re: Question on Medipac use
Certainly sounds like a 45% chance to me. The "unused" points multiplied by 5 is the chance...
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham