Confusion on modules

Forum for all things DCC not covered by other sub-forums, including tournaments, cons, collecting, Aereth, and so on.

Moderators: DJ LaBoss, finarvyn, Harley Stroh

Post Reply
Posts: 1
Joined: Mon Oct 28, 2013 2:44 pm

Confusion on modules

Post by cetiken »


I picked up the DCC big book the other day and I'm intreagued enough to check out some adventures. Yet looking around I'm greatly conufused. Most of them claim to be 3.5 ogl mods. DCC is not 3.5 at all. What am I missing?
User avatar
Tyrant Master (Administrator)
Posts: 4109
Joined: Fri Mar 10, 2006 1:46 pm
FLGS: Bizarro World
Location: Left Coast, USA

Re: Confusion on modules

Post by GnomeBoy »

The newer modules are for the DCC RPG -- #66.5 and forward.

Anything before that is either for 4th Edition D&D, 3.5 or 3.0 D&D. The line started as modules for D&D and recently spawned its own unique game, more or less.

These are the modules you are looking for.... *attempts Jedi mind trick*
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters - The Home of Inner Ham
Post Reply

Return to “Dungeon Crawl Classics - General”