Ghouls easier to hit?
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- Far-Sighted Wanderer
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Ghouls easier to hit?
I'm curious, why are the semi-transparent Newhon ghouls easier to hit (+2) in DCC Lankhmar?
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- Wild-Eyed Zealot
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Re: Ghouls easier to hit?
Where do you get your +2 from?
The only place I see where it can come from is in the location below of the stat block (+3 in this example). If that is indeed what you mean, it's the attack modifier the ghoul has. So you roll your D20, add 2 (the +2) and you have to hit higher than the PCs AC.
Beetle, giant: Init -2; Atk mandibles +3 melee (1d4+2); AC 15; HD 2d8+2; MV 30’ or climb 20’; Act 1d20; SP varies (see below); SV Fort +1, Ref +0, Will -3; AL N.
In no way are they easier to hit. PCs still have to roll over the ghoul's AC.
Please clarify what you meant.
The only place I see where it can come from is in the location below of the stat block (+3 in this example). If that is indeed what you mean, it's the attack modifier the ghoul has. So you roll your D20, add 2 (the +2) and you have to hit higher than the PCs AC.
Beetle, giant: Init -2; Atk mandibles +3 melee (1d4+2); AC 15; HD 2d8+2; MV 30’ or climb 20’; Act 1d20; SP varies (see below); SV Fort +1, Ref +0, Will -3; AL N.
In no way are they easier to hit. PCs still have to roll over the ghoul's AC.
Please clarify what you meant.
- GnomeBoy
- Tyrant Master (Administrator)
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Re: Ghouls easier to hit?
It's deeper in the stat block. They're harder to hit at range, but easier to hit in melee.
I'm not sure why appearing as a skeleton, but not being a skeleton would make you easier to hit -- unless the concept is "you're aiming for the skeleton, and you might miss the skeleton -- but then hit the invisible flesh", like, a near-miss is still a hit...
I'm not sure why appearing as a skeleton, but not being a skeleton would make you easier to hit -- unless the concept is "you're aiming for the skeleton, and you might miss the skeleton -- but then hit the invisible flesh", like, a near-miss is still a hit...
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
- thogard
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Re: Ghouls easier to hit?
The -2 at range makes sense, but yeah, the +2 melee is odd. Effectively it's AC 14 ranged or AC 10 melee.
I think it would be more DCC to apply -1d to ranged attacks.
I think it would be more DCC to apply -1d to ranged attacks.