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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Sat May 07, 2016 10:05 am
by Rick
Short but not sweet - anyone who did not achieve a result of 20 or higher is crushed by falling massive rock.

Image

The rock's descent shears away a significant section of the cliff face, leaving behind a jagged (though climbable) mess.

To move things along a bit, anyone who wishes to climb up can now do so. The white glow is revealed to be a from a boomerang (or glowmerang, if you will) that sheds about the same light as a torch. It rests upon the stone floor some 10' from the edge. A way out continues on behind it.

All survivors gain 2xp.

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Sat May 07, 2016 6:51 pm
by GnomeBoy
"Alas, Vashni, Rufo and Harold -- I... I..." stammers Yan, "I didn't actually know them all that well" he concludes, with a flattened delivery.

Yan tries slight-of-handing Rufo's sling into his belt pouch.

Yadin suggest Rochambo between the survivors for the glowmerang.

Yadin: Paper
Yan: Paper
(rolling 1d3 where 1=rock, 2=paper, 3=scissors)



And yes, let's go through that way up above.

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Sun May 08, 2016 7:39 am
by Fenris Ulfhamr
Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...

Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Sun May 08, 2016 7:48 am
by quozl
Yikes!

For Rock Scissors Paper, I rolled a 2= another Paper!

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Sun May 08, 2016 8:05 am
by GnomeBoy
Fenris Ulfhamr wrote:Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...

Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp
Isn't it? :twisted: Fenris, we hardly knew ye... :wink:

I'm guessing we should wait for Rick's adjudication about what's crushed beyond retrieval...


quozl wrote:Yikes!

For Rock Scissors Paper, I rolled a 2= another Paper!
LOL

Okay, second round:
Yan: Paper
Yadin: Paper

LOL

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Mon May 16, 2016 10:01 am
by Rick
(Note - my work schedule has changed from long slow-paced 3rd shifts back to long busy busy busy 1st shifts, so that's why my posting is less frequent)

Yeah, sorry to be a mean ol' Judge, but the stuff carried by those under the rock is lost/destroyed/both.

So, who gets the glowmerang? And does anyone want to re-up on zeroes?

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Posted: Mon May 16, 2016 10:07 am
by quozl
Chuck will break the tie and grab it.