City Maps & Settings
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
-
- Far-Sighted Wanderer
- Posts: 10
- Joined: Fri Feb 21, 2020 10:19 am
- FLGS: Gift of Games
City Maps & Settings
Does anyone have a recommendation for a product that gives me maps of a city as well as descriptions of the buildings and such?
Does the Lankhmar product by Goodman Games provide that?
Does the Lankhmar product by Goodman Games provide that?
The Divine Wannabe
Creative Purveyor of Brain Vomit
Recent Convert to DCC
Creative Purveyor of Brain Vomit
Recent Convert to DCC
- Raven_Crowking
- Cold-Hearted Immortal
- Posts: 3148
- Joined: Fri Mar 16, 2012 9:41 am
- FLGS: The Sword & Board
- Contact:
Re: City Maps & Settings
Lankhmar has a fantastic map by Mr. Doug Kovacs.DivineWannabe wrote: ↑Mon Mar 02, 2020 9:35 pm Does anyone have a recommendation for a product that gives me maps of a city as well as descriptions of the buildings and such?
Does the Lankhmar product by Goodman Games provide that?
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
- Judge_Yossarian
- Wild-Eyed Zealot
- Posts: 65
- Joined: Thu Jan 02, 2020 3:16 pm
- FLGS: Labyrinth Game Shop
- Location: Washington, DCC
Re: City Maps & Settings
Volume 1 of Metal Gods of Ur-Hadad (available for free on drivethrurpg) has a very detailed random neighborhood generator including geography, buildings, NPCs, gangs, and factions. I have always wanted to try it out or see a good game report of how it went because it seems like a ton of fun.
--------------
Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
- Vort
- Wild-Eyed Zealot
- Posts: 78
- Joined: Wed Jun 26, 2019 9:43 pm
- FLGS: Shoebox Games / Eastridge Sports
- Location: Calgary, Canada
Re: City Maps & Settings
Yeah, the Lankhmar map is fantastic. But details on specific buildings are left to the Judge. In the "Lankhmar: City Of the Black Toga" supplement there are descriptions of notable locations in each of the city's quarters, and there are a variety of tables for generating "unique neighbourhoods" (including buildings). There is no list of buildings relating to the map, though.
Trevor / Road Crew (Calgary)
---
Shaky, Gambler, N, AC 10, hp 1, S12 A9 S5-2 P9 I9 L9, r+0, f-2, w+0, club +0 (1d4)
Shifty, Smuggler, C, AC 11, hp 1, S9 A15+1 S5-2 P13+1 I8-1 L8-1, r+1, f-2, w+1, init+1, attack rolls -1, sling +0 (1d4)
The Illuminating Anhk, Elven Artisan, L, AC 10, hp 3, S11 A9 S9 P13+1 I10 L15+1, r+0, f+0, w+1, fumbles +1, staff +0 (1d4)
KIA Bailey Bramford, Beadle, L, AC 11, hp 1, S13+1 A13+1 S12 P5-2 I13+1 L11, r+1, f+0, w-2, init +1, staff +1 (1d4+1)
---
Shaky, Gambler, N, AC 10, hp 1, S12 A9 S5-2 P9 I9 L9, r+0, f-2, w+0, club +0 (1d4)
Shifty, Smuggler, C, AC 11, hp 1, S9 A15+1 S5-2 P13+1 I8-1 L8-1, r+1, f-2, w+1, init+1, attack rolls -1, sling +0 (1d4)
The Illuminating Anhk, Elven Artisan, L, AC 10, hp 3, S11 A9 S9 P13+1 I10 L15+1, r+0, f+0, w+1, fumbles +1, staff +0 (1d4)
KIA Bailey Bramford, Beadle, L, AC 11, hp 1, S13+1 A13+1 S12 P5-2 I13+1 L11, r+1, f+0, w-2, init +1, staff +1 (1d4+1)
Re: City Maps & Settings
Cities of Harn, by Columbia Games. It's a gritty, low-fantasy setting, but their cities and denizens are well fleshed out. You will need to up the weirdness a bit to make it mesh with DCC...
https://en.wikipedia.org/wiki/Cities_of_Hârn
https://en.wikipedia.org/wiki/Cities_of_Hârn
-
- Far-Sighted Wanderer
- Posts: 38
- Joined: Sun Jun 12, 2005 6:01 am
- FLGS: Sentry Box
Re: City Maps & Settings
If you can track it down, Yiggsburg by Troll Lord Games is probably the most detailed city book I've ever seen. It was also Gary Gygax's last project so it's a pretty cool piece of history.
Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print run so while you can get it on Ebay... expect to pay collectors prices.
Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print run so while you can get it on Ebay... expect to pay collectors prices.
-
- Mighty-Thewed Reaver
- Posts: 296
- Joined: Thu Mar 25, 2010 4:42 pm
- Location: Crystal Lake, IL
Re: City Maps & Settings
I agree, it's quite a tome. I am extremely lucky to have two copies, one signed by Darlene (who did the cartography!)imperialus wrote: ↑Wed May 06, 2020 5:16 am If you can track it down, Yiggsburg by Troll Lord Games is probably the most detailed city book I've ever seen. It was also Gary Gygax's last project so it's a pretty cool piece of history.
Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print run so while you can get it on Ebay... expect to pay collectors prices.
Re: City Maps & Settings
Maybe this goes without saying but... City-State of the Invincible Overlord is the go-to detailed city that hasn't been bested since 1979. I used it in my recent DCC campaign and could do so in a hundred others.
Re: City Maps & Settings
Maybe Bards Gate by Frog God Games the Swords & Wizardry version? Or the City of Greyhawk boxed set for AD&D 2e?
"I waste it with my Hackmaster +12" Dave KODT
Twitter: @qstor2
Twitter: @qstor2
-
- Wild-Eyed Zealot
- Posts: 52
- Joined: Wed May 01, 2019 1:46 pm
- FLGS: L'abyss
Re: City Maps & Settings
Ok, so it's not a city and might not suit your needs but I find that "Doom of the Savage Kings" has a pretty good town map. It's small but in a way it captures the essence of DCC RPG:
"Most everyday peasants in a medieval setting never travel more than a few miles from their places of birth. Their lives are circumscribed by local terrain boundaries: a river to the east, the hills to the north, the village one town over to the south. In a game that accurately attempts to capture the medieval adventuring experience—or, phrased differently, in a game that retains the spirit of Appendix N—you do not need a vast space for adventuring. An area of land only 100 miles square should provide years of adventure, for it is a space larger than most living men will ever explore."
(p. 307 of DCC rulebook)
I use it as my base town and just keep adding NPCs or developing the ones they already met.
"Most everyday peasants in a medieval setting never travel more than a few miles from their places of birth. Their lives are circumscribed by local terrain boundaries: a river to the east, the hills to the north, the village one town over to the south. In a game that accurately attempts to capture the medieval adventuring experience—or, phrased differently, in a game that retains the spirit of Appendix N—you do not need a vast space for adventuring. An area of land only 100 miles square should provide years of adventure, for it is a space larger than most living men will ever explore."
(p. 307 of DCC rulebook)
I use it as my base town and just keep adding NPCs or developing the ones they already met.
Re: City Maps & Settings
City State of the Invincible Overlord? I haven't read through it in a while, and I may be wrong, but I think it had a decent number of detailed buildings and such.
“C'mon kid. Think a minute, even if it hurts.”
― Robert Lynn Asprin, Another Fine Myth
― Robert Lynn Asprin, Another Fine Myth