spell check fumble

For DCC RPG rules discussion. Includes rules questions and ideas, new rules suggestions, homebrews and hacks, conversions to other systems, and everything else rules-related.

Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh

Post Reply
User avatar
BaophraT
Hard-Bitten Adventurer
Posts: 131
Joined: Sat Jan 19, 2019 11:17 am
FLGS: Rann sevenadurel ti Leclerc Kemper (a-barzh 2023)
Location: Breizh Izel

spell check fumble

Post by BaophraT »

Hello,

A point of rules remains for me rather vague, I perhaps did not seek in the good place in the basic book...

When a mage gets a fumble on his spell check, can he cancel the bad effects by burning Luck points ? It is written that he cannot counter the harmful effects of arcane reversals. Does this mean that the other effects (spell loss, corruption, etc.) can be avoided by burning Luck ?
Ar gwir c'hoarierien a daol diñsoù !
User avatar
thogard
Wild-Eyed Zealot
Posts: 104
Joined: Sun Apr 01, 2012 9:52 am
Location: Pflugerville, TX
Contact:

Re: spell check fumble

Post by thogard »

Pg. 116 of the core rulebook, under Corruption: "Luck to avoid corruption: A wizard that suffers corruption may burn a point of Luck to avoid the corruption. The Luck can be burned after the player rolls to determine the specific corruption result. Note that Luck cannot be burned to avoid a spell misfire, only to avoid corruption. Patron taint is considered corruption for these purposes."

Rules as written: corruption, but not the consequences of a misfire, can be avoided by burning Luck.
User avatar
BaophraT
Hard-Bitten Adventurer
Posts: 131
Joined: Sat Jan 19, 2019 11:17 am
FLGS: Rann sevenadurel ti Leclerc Kemper (a-barzh 2023)
Location: Breizh Izel

Re: spell check fumble

Post by BaophraT »

Thanks !
Ar gwir c'hoarierien a daol diñsoù !
Post Reply

Return to “Rules discussion”