.

For DCC RPG rules discussion. Includes rules questions and ideas, new rules suggestions, homebrews and hacks, conversions to other systems, and everything else rules-related.

Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh

Post Reply
Jesse
Ill-Fated Peasant
Posts: 8
Joined: Tue Feb 26, 2019 3:48 pm
FLGS: Funagain Games
Location: Eugene, OR
Contact:

.

Post by Jesse »

.
Last edited by Jesse on Sun Feb 05, 2023 7:48 am, edited 1 time in total.
User avatar
Raven_Crowking
Cold-Hearted Immortal
Posts: 3159
Joined: Fri Mar 16, 2012 9:41 am
FLGS: The Sword & Board
Contact:

Re: Player-facing Combat in DCC

Post by Raven_Crowking »

I "let" players roll damage against them, but they are not allowed to use Luck to modify those rolls.

But I don't think that using Luck to modify attack rolls against you would break the game. Luck use has its own built-in balance mechanism - your Luck is now lower than it was. This decreases your chances of succeeding in a Luck check, which can also have dire consequences.

Also, use of Luck would not negate a natural 20, any more than you could use Luck to make a lower roll into a natural 20.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
JamesBeadle
Far-Sighted Wanderer
Posts: 11
Joined: Thu Mar 07, 2019 5:24 am
FLGS: Game Annex

Re: Player-facing Combat in DCC

Post by JamesBeadle »

I've not ever experienced animosity from my players in 44 years of running games. That doesn't mean that letting them roll is a bad idea, but if your players are angry or feeling slighted by DM combat roles, there are other problems going on.
Jesse
Ill-Fated Peasant
Posts: 8
Joined: Tue Feb 26, 2019 3:48 pm
FLGS: Funagain Games
Location: Eugene, OR
Contact:

Re: Player-facing Combat in DCC

Post by Jesse »

Passive-aggressive insults aren't useful. You post with animosity here, but swear there's none at your table. The internet is for the haters.
BanjoJohn
Deft-Handed Cutpurse
Posts: 218
Joined: Sun Sep 20, 2015 6:00 pm
FLGS: there are a few but I dont really consider any of them as my main flgs

Re: .

Post by BanjoJohn »

huh? I'm confused, why did you edit your post out?
User avatar
GnomeBoy
Tyrant Master (Administrator)
Posts: 4126
Joined: Fri Mar 10, 2006 1:46 pm
FLGS: Bizarro World
Location: Left Coast, USA
Contact:

Re: .

Post by GnomeBoy »

...trying to spot the animosity...
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com - The Home of Inner Ham
Post Reply

Return to “Rules discussion”