Re: Four fixes for DCC
Posted: Thu Jun 27, 2013 8:16 pm
Ironically I have dangled the offer of great-magical-power in front of the party a couple times now in the form of a powerful ritual they found on a Babylonian tablet and the true-name of a powerful creature, but in both these cases they smashed the items containing these in righteous indignation. If they'd used these, I'd have no qualms in causing very bad things to happen to them. But in Idris' case, he's just casting a first level spell that he got when he rolled up his character.Skyscraper wrote:The points of view that differ from mine are interesting in that they bring forth something I perhaps would deal with more off-handedly: the possibility of reacting to even those very (super)powerful items or powers.
What I'm realizing is that I have an expectation, that I suspect is shared by the friends with whom I play(ed), many of them at least, that if a PC gains a power or item and then the DM sends stuff after the PC to steal the item or kill the PC (or otherwise punish him), it's kind of bad manner (to take the online gaming expression). It's like: look, if you're going to put a piece of cake before me, and then remove it after only one bite, why did you give it to me in the first place? Don't tease me!