Firing into Melee

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BaophraT
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Re: Firing into Melee

Post by BaophraT »

This is a well done adaptation, I really like the idea of the -2d malus to avoid any risk of hitting an ally. It's true that the fact of hitting an ally for sure in the case of shooting without malus leaves me a bit puzzled, especially in the case of a melee including more opponents than allies. However, reading your explanations again, it is coherent. Thanks for the ideas !
Ar gwir c'hoarierien a daol diñsoù !
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thogard
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Re: Firing into Melee

Post by thogard »

In my experience, the rules as written do not discourage players from firing into melee.
CapnZapp
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Re: Firing into Melee

Post by CapnZapp »

baophrat wrote: Tue Apr 12, 2022 8:34 am This is a well done adaptation Thanks for the ideas !
You're welcome :)
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MajorLeeAwesome
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Re: Firing into Melee

Post by MajorLeeAwesome »

thogard wrote: Fri Apr 22, 2022 9:33 am In my experience, the rules as written do not discourage players from firing into melee.
Which makes it all the more hilarious when a character hits an ally...
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