
Now, these entities have two different pacts with humans, as some adore and revere them faithfully, others just make a deal with them. I think that if a patron gives some unique spells to his wizards, should surely give the same advantage to his clerics! It also gives some flavour between Clerics of different faiths, as their "unique god spells" tend to be their trademark move.
I thought this to be logic because i was writing an adventure with some evil cultist and i felt that they needed some dark spell to cast, that the pgs didn't know about; this spell should be connected to their faith, Malotoch the Carrion Crow God, in this case, so i figure that it would be a unique spell granted by that God.
Here's the spell for anyone who cares.
Malotoch's Dark Summons :
12-13 - Summons a crow composed entirely of darkness that attacks the caster's foes for 1d4 rouns; the crow has +2 attack and deals 1d3 damage. The crow cannot be hit but dissolves if struck by fire.
14-17 - Summons 1d3 crows for 1d6 rounds.
18-19 - Crows' attack bonus is +3 and damage is 1d4.
20-23 - The crows prey on their victims: everytime they deal damage, the caster of this spell heals 1 HP
23-27 - Summons 1d4+CL crows 28-29 - Duration is 1d6+CL round
30-31 Att +4, damage 1d6, every successful attack heals 2 HP to the caster
32+ - Darkness feeds on itself. A new crow is summoned with every successful attack of a crow. A newly summoned crow cannot attack in the same round it is summoned. The duration of the spell doesn't change, therefore every crow disappears at the same time.