Um, I'm not a statistician, but your solution still involves rolling 2 dice. Doesn't that render the "Statistical Skew" argument moot? Even if your method is more accurate, we're quibbling over a few percentage points: and it's still clunky. At least my way is just simple arithmetic.jmucchiello wrote:Using two dice as you are completely alters the probabilities. If you are going to use two dice, use them in d% form: d30 = d10 plus (d6 -- 1-2: +0, 3-4: +10, 5-6: +20).
I'm hoping the game shop I'm going to next Saturday has a set they are willing to let me borrow so I can do an "as is" beta test. The last time I checked: a set of Zocchi dice was something like 30$+ shipping; & doesn't include a d30.
For my games, I was planing on expanding or truncating the tables as needed to fit the dice conventions.