Mystery Map Adventure Design Competition
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- Jobe Bittman
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Re: Mystery Map Adventure Design Competition
From the front page:
Mystery Map Winner Announced – We are very excited to announce the winner of our Mystery Map Adventure Design Competition. Congratulations to Jobe Bittman for his submission, “The One Who Watches From Below.” Look for it in stores later this year! Thanks to everyone who entered – the submissions were great and the competition was fierce.
Mystery Map Winner Announced – We are very excited to announce the winner of our Mystery Map Adventure Design Competition. Congratulations to Jobe Bittman for his submission, “The One Who Watches From Below.” Look for it in stores later this year! Thanks to everyone who entered – the submissions were great and the competition was fierce.
- Blood Axe
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Re: Mystery Map Adventure Design Competition
I dont want to miss this. I want a copy. Unfortunately, no store anywhere near me has anything for Free Rpg day. Any help?
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
- reverenddak
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Re: Mystery Map Adventure Design Competition
Congrats! Um, is Jobe Bittman on these forums?silver wrote:From the front page:
Mystery Map Winner Announced – We are very excited to announce the winner of our Mystery Map Adventure Design Competition. Congratulations to Jobe Bittman for his submission, “The One Who Watches From Below.” Look for it in stores later this year! Thanks to everyone who entered – the submissions were great and the competition was fierce.
Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.
(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/
"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons
(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/
"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons
- Jobe Bittman
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Re: Mystery Map Adventure Design Competition
Actually, Dak, I'm Jobe Bittman. Due to how close the announcement came to Free RPG Day, this *might* actually be a real DCCRPG product instead of a Free RPG Day give away, so you should be able to get it at your local game store. /em crosses fingers
Re: Mystery Map Adventure Design Competition
Congrats Jobe! I'm looking forward to checking out your module.silver wrote:Actually, Dak, I'm Jobe Bittman. Due to how close the announcement came to Free RPG Day, this *might* actually be a real DCCRPG product instead of a Free RPG Day give away, so you should be able to get it at your local game store. /em crosses fingers

Terry Olson
- Ravenheart87
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Re: Mystery Map Adventure Design Competition
Congratulations!
So, how much does Joseph pay for you, can you buy a limo?
Just kidding.
So, how much does Joseph pay for you, can you buy a limo?

Vorpal Mace: a humble rpg blog with some DCC-related stuff.
Re: Mystery Map Adventure Design Competition
Congrats! You should run it here as a PbP.
- GnomeBoy
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Re: Mystery Map Adventure Design Competition
Congratulations!
...I'll just assume my submission was in second place...
...I'll just assume my submission was in second place...

...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
- Raven_Crowking
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Re: Mystery Map Adventure Design Competition
Congratulations, Jobe!
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Mystery Map Adventure Design Competition
Well done, Jobe! Since I thought mine was really good, and yours was obviously even better, I can't wait to see it!
Purple Planeteers:
Jingles Coinclink, Halfling, hag-hacked into haggis
Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)
Snooth Inksplot Scribe RIP under cave-in, a crushing loss
Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic
Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger
Jingles Coinclink, Halfling, hag-hacked into haggis
Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)
Snooth Inksplot Scribe RIP under cave-in, a crushing loss
Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic
Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger
- Jobe Bittman
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Re: Mystery Map Adventure Design Competition
Thanks for all the well wishes. When I wrote my submission, I guess the stars were right... and that's all I'm going to say on the subject until its in print.
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- Cold-Hearted Immortal
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Re: Mystery Map Adventure Design Competition
It was a great submission, Jobe. All the judges agreed. A lot of people will enjoy playing it.
And to everyone else out there -- there were many good submissions. Overall it was a strong field of contenders. If I am in need of another adventure any time soon, I may be contacting some of the other candidates as runners-up.
And to everyone else out there -- there were many good submissions. Overall it was a strong field of contenders. If I am in need of another adventure any time soon, I may be contacting some of the other candidates as runners-up.
Re: Mystery Map Adventure Design Competition
Congratulations, Jobe!
Can't wait to see it!
Can't wait to see it!
Re: Mystery Map Adventure Design Competition
Way to go Jobe! I can't wait to give it a shot.
Re: Mystery Map Adventure Design Competition
Congrats to you, Sir Jobe! I will be gracious in defeat, and hope that there will be a chance of resurrection for my own entry, should the Gods of Goodman see fit
In the meantime, I'm looking forward to seeing Jobe's creation!

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- Far-Sighted Wanderer
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Re: Mystery Map Adventure Design Competition
Mr Goodman, Sir, I think many of us on this forum would love to see a list of the contestants and the titles of their entries that were sent out to the judges panel. 

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Re: Mystery Map Adventure Design Competition
Hmm, I have to say that I'm not a member of this camp (Sorry headspice!). However, if there is any critical feedback and/or judges' notes that each constestant can read for his/her own submission, then that would be cool for self-improvement purposes.headspice wrote:Mr Goodman, Sir, I think many of us on this forum would love to see a list of the contestants and the titles of their entries that were sent out to the judges panel.
Terry Olson
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Re: Mystery Map Adventure Design Competition
I guess I might have been a bit presumptuous. I just assumed that if one entered a creative contest, one would naturally be curious if their work made it to a final round of judging. I know I sure am! 

Submit to NECROPANTSED, A Geek Grimoire of Frostbitten, Grim Musics and Forsaken Games Worshipped by Middle Aged Teens.
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Re: Mystery Map Adventure Design Competition
There were 24 adventures in the semi-final round, then 5 in the final round from which the final decision was made. Here are the 5 titles that made it into the final pool of selections. I will leave it up to individual authors to identify their own work if they would like their names to be public. The titles are:
Cavern Fortress of Kaerbagon
Sinister Sanctum of Tar-Imn-Dei
The Cave of Tomb Eater Hill
The Demon Spire
The One Who Watches From Below (winner)
Cavern Fortress of Kaerbagon
Sinister Sanctum of Tar-Imn-Dei
The Cave of Tomb Eater Hill
The Demon Spire
The One Who Watches From Below (winner)
- GnomeBoy
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Re: Mystery Map Adventure Design Competition
ah.
So I was sixth...
So I was sixth...

...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Re: Mystery Map Adventure Design Competition
"The Cave of Tomb-Eater Hill" was my submission. I'm surprised and honored to have made it to the final 5, especially among this talented crowd. Thanks Joseph and judges!goodmangames wrote:There were 24 adventures in the semi-final round, then 5 in the final round from which the final decision was made. Here are the 5 titles that made it into the final pool of selections. I will leave it up to individual authors to identify their own work if they would like their names to be public. The titles are:
Cavern Fortress of Kaerbagon
Sinister Sanctum of Tar-Imn-Dei
The Cave of Tomb Eater Hill
The Demon Spire
The One Who Watches From Below (winner)

Terry Olson
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Re: Mystery Map Adventure Design Competition
"The Demon Spire" was mine and I'm flattered to be in such great company and to have made the final five. I'm a full time game designer working both for my own publishing house and for publishers such as Fantasy Flight Games, Frog God Games and many others.
And I love DCC and remain very interested in doing some writing for Goodman Games.
But in the meantime, you can check out what I'm up here at Fire Mountain Games. I'm just finishing up a six-book campaign for villains called "Way of the Wicked".
Gary McBride
And I love DCC and remain very interested in doing some writing for Goodman Games.
But in the meantime, you can check out what I'm up here at Fire Mountain Games. I'm just finishing up a six-book campaign for villains called "Way of the Wicked".
Gary McBride
Re: Mystery Map Adventure Design Competition
Congratulations Jobe!
I wrote the outline for Sinister Sanctum of Tar-Imn-Dei and am honored to have made into the top 24 and the final five, amongst such an accomplished group of adventure writers.
I'm currently making a career change from non-profit management to tabletop and digital game design. I write a monthly game design blog and publish some of my game design work on my website - http://www.stevebeangames.com - so please check me out online!
Unless Goodman Games wants to publish it
I will plan to write the full adventure and post it on my website - I'll announce it here when it's up (I'll have to add it to the long list of projects on my design table including a cooperative card game called KILL HITLER! and a Euro game called Atlantis: The Eroding Empire). I'm happy to post/promote other finalists' work on my site as well.
I wrote the outline for Sinister Sanctum of Tar-Imn-Dei and am honored to have made into the top 24 and the final five, amongst such an accomplished group of adventure writers.
I'm currently making a career change from non-profit management to tabletop and digital game design. I write a monthly game design blog and publish some of my game design work on my website - http://www.stevebeangames.com - so please check me out online!
Unless Goodman Games wants to publish it

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Re: Mystery Map Adventure Design Competition
Gratz, Jobe!
Guess I came sixth as well!
Looking forward to reading your adventure when it's released ...
Regards from the Cold North (Norway)
/JEB
PS! Mine was called "The Lair of the See-it-All, Know-it-All" .... I was kinda happy with it, so I'll guess I'll write it up and play it through with my group when they reach the appropriate level...
Guess I came sixth as well!

Looking forward to reading your adventure when it's released ...
Regards from the Cold North (Norway)
/JEB
PS! Mine was called "The Lair of the See-it-All, Know-it-All" .... I was kinda happy with it, so I'll guess I'll write it up and play it through with my group when they reach the appropriate level...

Last edited by Jedidiah Curzon on Tue Feb 12, 2013 4:43 am, edited 1 time in total.
Re: Mystery Map Adventure Design Competition
Also tied for sixth! You know, I think I neglected to title mine.
I guess that's a good publishing lesson to learn the hard way.

I guess that's a good publishing lesson to learn the hard way.