rredmond wrote:Heh heh, good memory, that was the first MU I think I ever played! Maybe one of the first times I played D&D that wasn't 1E and/or OD&D.
Bobjester wrote:...
Currently, I only have 4 of the 5e Fifth Edition Fantasy modules, a couple of DCC for 3.5 (Idylls of the Rat King, etc.), but I splurged on the DCC RPG hardback rules and 10 of those modules...
I enjoy their 1E modules, so good! I admit to enjoying Harley Stroh's stuff no matter the edition, and I'm pretty much a numbskull with any system newer than 1E.

LOL! Harley's stuff is really good!

You've played RC D&D before, Ron!

I used the Rules Cyclopedia for our PBEM D&D games. It wasn't too different than BX or Holmes at low levels, but things got a little trickier for me at higher levels. Unfortunately, we never got past level 2 or 3, IIRC.
I have to admit that the biggest learning curve for me was getting used to 3e/3.5. The only reason I jumped into 4e in Ft. Collins & 5e back here in the Good Life State was just to start playing
any edition of D&D again, but at the FLGS without doing a specific search for 1e/2e/BX/0e players.
The group has shifted constantly over three years, so now most of the 3.5 and 5e only players are mostly gone, but there are three of us who are holding the group together, inviting new players in, etc., and all of us have a deep appreciation for old school style gaming.
Making the switch to 1e/2e is still a big step though. Its mostly getting everyone onboard for that that is the major hurdle.
One player is running my old 2e Ravenloft material with 5e rules, and I'm currently running Ghosts of Saltmarsh (5e) once a month to our monthly con event with D&D5 "Classic" rules, and GMG's "Into the Borderlands" every weekend using standard 5e rules. I'd love to see how either one of those campaigns would play out using DCC rules, however.
