Okay, so I kept at it and think I found the right setting.finarvyn wrote:I can't find a pamphlet or booklet setting for my printer


Next questions: How do I get them stapled nice?
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
Okay, so I kept at it and think I found the right setting.finarvyn wrote:I can't find a pamphlet or booklet setting for my printer
I went to Kinkos--they had a long stapler that they were nice enough to let me use.finarvyn wrote:Next questions: How do I get them stapled nice?
Yeah. Failing that, open out a stapler, staple through the stack at the fold with the pages on some cardboard (or similar), pull the stapled pages back off the cardboard and fold the legs of the staples down as normal...dunbruha wrote:I went to Kinkos--they had a long stapler that they were nice enough to let me use.finarvyn wrote:Next questions: How do I get them stapled nice?
You're welcome, mate.DCCfan wrote:Thank you for sharing all these resources.
You're welcome.viruswithshoes wrote:Holy hell RAD Colin, Thanks! You just killed my morning productivity. As someone who has not gamed since the advent of the internet, I've been overwhelmed collecting and reviewing these types of resources and my brain is just spinning.
Creating a campaign with custom cities, patrons, deities, spells etc is getting overwhelming. I think I'll say to hell with it all and run the 0-Level in the book and take it from there. Maybe let the players design their own patron if they want to.
It may have already been mentioned but Blackmarsh and the related Goodman Games' Points of Light campaign settings seem perfect for DCC RPG.
Not yet. Joseph and Harley are seriously swamped, which isn't surprised given that this is still essentially the launch of DCC as its whole own entity. A complete new rpg, a line of new modules for it, plans for Free RPG Day and conventions, etc. take a lot of time and effort, so if it takes them a handful of weeks or so to get around to forum posts, errata, or updating pdfs, I'm sure they can be forgiven.Vanguard wrote:Did the Cleric sheet ever get updated?
and a fractal worldmap generator, inn generator, NPCs, castles, towns, omens, prophecies, pickpocket loot...Colin wrote:donjon
A site featuring multiple name generators and random dungeon generators.
Thanks for the shout-out! I've since updated the "Rival Adventuring Parties" table, which can be found here: Rival Adventuring Parties.Colin wrote: Dandy in the Underworld provides the excellent system-neutral Rival Adventuring Parties, 50 Rural Encounters, and Rural Inns & Taverns pdfs.
That's great! It would be really fantastic if you could stat the parties minimally (class/level, special items, etc.).jduncan wrote:
Thanks for the shout-out! I've since updated the "Rival Adventuring Parties" table, which can be found here: Rival Adventuring Parties.
Seriously, if you are a do-it-yourself kind of gamer or DM, you must own one of these!finarvyn wrote:Okay, so I kept at it and think I found the right setting.finarvyn wrote:I can't find a pamphlet or booklet setting for my printerFingers crossed. I'll print off some pages at work tomorrow and see how they copy.
Next questions: How do I get them stapled nice?
Great stuff Kergalli - I'll be using these!Kergalli wrote:I think these are basically good to go if you are interested in adding them to the list:
DCC RPG 0-level Character Creation Cheatsheet
2-sided sheet containing just about everything a player would need to create new 0-level characters. Only thing missing in the Occupation table.
DCC RPG What to Roll
1-sided reference sheet detailing the various rolls/checks in DCC and how to determine the results.
DCC RPG Screen - Work in Progress
3 panels of the screen I am working on.
I extrapolated on the remaining racial abilities in the class descriptions, adding what made sense and would naturally be a racial feature as opposed to something a character might learn while being trained in a class.0-level demi-humans are able to utilize select racial traits as follows: dwarves have infravision and a base speed of 20’; elves are sensitive to iron and have heightened senses; and halflings have infravision. Refer to the dwarf, elf, and halfling class descriptions for more information on these abilities.