Remembering WFF

Don’t just crawl through dungeons... make them sorry they ever met you!

Moderators: finarvyn, Luke Johnson

Post Reply
User avatar
finarvyn
Cold-Hearted Immortal
Posts: 2599
Joined: Fri Jun 26, 2009 3:42 am
FLGS: Fair Game, Downers Grove IL
Location: Chicago suburbs
Contact:

Remembering WFF

Post by finarvyn »

I was rummaging through some old boxes and happened to find my stack of WFF modules, so I had to sit down and reread some of that stuff. It's too bad that WFF wasn't promoted more as a "new" RPG system, because I think that those were some of the best d20 modules that I can recall from that era. The attitude of the modules, the rules tweaks to make the game fast and fun, those things were so awesome and maybe more support at the time would have caused this product line to take off.

All water under the bridge, I know, as GG has moved to DCC RPG and the gaming world at large has mostly moved away from d20 as a product line, but I had to say that when I dusted off the modules and looked at them again I couldn't avoid those "what if" thoughts. 8)
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
Post Reply

Return to “Wicked Fantasy Factory”