WFF #2
Moderators: finarvyn, Luke Johnson
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- Far-Sighted Wanderer
- Posts: 47
- Joined: Tue Aug 23, 2005 5:43 pm
Wicked Fantasy Factory editor-in-chief
DCC #19: The Volcano Caves; DCC #42: Secret of the Stonearm; and DCC 2006 Tournament Module: Palace in the Wastes designer
Etherscope developer
http://www.lukejohnson.com
DCC #19: The Volcano Caves; DCC #42: Secret of the Stonearm; and DCC 2006 Tournament Module: Palace in the Wastes designer
Etherscope developer
http://www.lukejohnson.com
Waiting for its arrival
joela wrote:Coolio. Thanks!Luke Johnson wrote:Hi!
You can see a couple reviews here:
Ordered WFF2 from Amazon. Will fit perfectly in my Eberron campaign

What do you mean no?
WFF 1
Recently purchased Rumble in the Wizard Tower at at local hobby store's going-out-of-business salevagen wrote:haven't gotten to run it yet, but absolutely loved reading it.

I've got WFF 2 on order and am scrambling to find 0 and 3.
What do you mean no?
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- Far-Sighted Wanderer
- Posts: 47
- Joined: Tue Aug 23, 2005 5:43 pm
Thanks, man!
#3 isn't out yet, but look forward to it.
#3 isn't out yet, but look forward to it.
Wicked Fantasy Factory editor-in-chief
DCC #19: The Volcano Caves; DCC #42: Secret of the Stonearm; and DCC 2006 Tournament Module: Palace in the Wastes designer
Etherscope developer
http://www.lukejohnson.com
DCC #19: The Volcano Caves; DCC #42: Secret of the Stonearm; and DCC 2006 Tournament Module: Palace in the Wastes designer
Etherscope developer
http://www.lukejohnson.com
3 and homepage
Thanks. Couldn't remember if it was or not. When's the release date?Luke Johnson wrote:Thanks, man!
#3 isn't out yet, but look forward to it.
[After reading lukejohnson.com About section.] Damn. You've been -- and continuue to be -- a busy bugger.
What do you mean no?
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- Cold-Hearted Immortal
- Posts: 2703
- Joined: Sun Dec 01, 2002 12:41 pm
- Location: San Jose, CA
WFF 2
Received Against the Iron Giant on Monday and reviewed it last night. Sweet! My players are going to kill me with the hurtin' I'm going to inflict on their PCSLuke Johnson wrote:Thanks, man!
#3 isn't out yet, but look forward to it.

What do you mean no?
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- Wild-Eyed Zealot
- Posts: 90
- Joined: Mon Apr 02, 2007 10:46 am
Re: WFF #2
Well, this is a late post, but...
My group is currently going through WWF#2 and having a blast. While they have barely gotten up to the Giant's torso (so far), some of the players have said its the funnest adventure they have EVER been in (and they've played D&D for 10+ years)!
I'll keep posting as we get further.
(A side note: we are playing Castles & Crusades, so I'm making quick (and easy) conversions as we go).
My group is currently going through WWF#2 and having a blast. While they have barely gotten up to the Giant's torso (so far), some of the players have said its the funnest adventure they have EVER been in (and they've played D&D for 10+ years)!
I'll keep posting as we get further.
(A side note: we are playing Castles & Crusades, so I'm making quick (and easy) conversions as we go).
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- Wild-Eyed Zealot
- Posts: 90
- Joined: Mon Apr 02, 2007 10:46 am
Re: WFF #2
Session #2: they made it up to the Giant's hips, down the other leg, and back up to the 'belly'.
Everyone is having a blast (especially with the vertical combats in the levitation tubes).
As a DM, this adventure seems like a perfect mix of puzzles, traps, and combat. While it is lite on roleplaying, my group prefers it that way.
I can only think of one adventure flaw so far: the whole thing feels too "sci-fi" instead of fantasy (my players even commented that the adventure would convert well to Dark Heresy or Traveler). I've tried to adjust this in the descriptive text by using "walking castle" instead of "giant robot" types of descriptions.
Everyone is having a blast (especially with the vertical combats in the levitation tubes).
As a DM, this adventure seems like a perfect mix of puzzles, traps, and combat. While it is lite on roleplaying, my group prefers it that way.
I can only think of one adventure flaw so far: the whole thing feels too "sci-fi" instead of fantasy (my players even commented that the adventure would convert well to Dark Heresy or Traveler). I've tried to adjust this in the descriptive text by using "walking castle" instead of "giant robot" types of descriptions.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2591
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: WFF #2
I have the whole set of WFF products, and they are all amazing. I'm more enthusiastic about the first few since they are non-4E in nature, but as I'm starting to figure out 4E I may give the new one a try soon.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman