
We're finishing up The Mysterious Tower; the adventure has been long and hard (3 8-hours sessions over four weeks, the longest we've ever taken to complete a single module), it's 3 in the morning, and we're all anxious to see the end and get on with the next DCC. The adventurers arrive at the top floor, open the door to the vault, and see the genie there, guarding the giant mounds of gold coins and magical treasure. I brace myself for the fight...
(Keep in mind my game group is VERY MUCH part of the video-game generation, raised on Diablo, Baldur's Gate and World of Warcraft. We kill things and take their stuff. It's what we do.)
Djinni: Hold, friends! Please do not come any further, I wouldn't want to hurt you.
Party:

Djinni: I am a djinni, I have a contract with the wizard of this tower to guard his treasure with my life. But I assure you, as long as you stay on that side of the door, I mean you no harm.
Party: The wizard of this tower is dead!
Djinni: Well, that is terrible news indeed, but I'm afraid I'm still bound to my contract until it runs out in 300 years. Do not come any closer.
Party: That must be awful for you!
Me: ???
Djinni: Uh, yes it is quite tedious, but it is my responsibility.
Party: Anything we can do for you?
Djinni: ..... Um no, thanks, I'm good, just stay on that side of the door... away from these huge mounds of magical treasure.. belonging to a wizard.. who is dead

Party: Ok, well, see ya around then..
Djinni: Right... bye... um good luck and everything..
Party: Thanks, you too man!

They then proceeded to take over the tower, and now use the tower for their base, every once in a while going up to the top floor to say what's up to their friend the Djinni


Anyway, just a note to illustrate the unexpectedness that can happen in some of these modules. Cheers!