DCC #35: Gazetteer of the Known Realms
Moderators: DJ LaBoss, finarvyn, Harley Stroh
Would somebody in the know comment on these two recent events?
3198 - Whitefang Citadel is built atop Aurora Pass in the Dragonspire Mountains. (What is Whitefang Citadel and why is it important?)
3199 - Spring: A trio of hurricanes strike Argalis and neighboring coastal towns. Winter: The Star of the Black Sun appears in the night sky. (I'm particularlly interested in what the Star of the Black Sun is or is thougth to be.)
Thanks much!
3198 - Whitefang Citadel is built atop Aurora Pass in the Dragonspire Mountains. (What is Whitefang Citadel and why is it important?)
3199 - Spring: A trio of hurricanes strike Argalis and neighboring coastal towns. Winter: The Star of the Black Sun appears in the night sky. (I'm particularlly interested in what the Star of the Black Sun is or is thougth to be.)
Thanks much!
-
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
The "Black Sun" a reference to the events that culminate in Dungeon Crawl Classics #18: Citadel of the Demon Prince.
The storms reference the Stormbringer series, DCCs #21 and #22.
If you don't plan on using these adventures, you can leave the events out of your campaign's official timeline, or twist them to your own diabolic purposes.
//H
The storms reference the Stormbringer series, DCCs #21 and #22.
If you don't plan on using these adventures, you can leave the events out of your campaign's official timeline, or twist them to your own diabolic purposes.

//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
-
- Far-Sighted Wanderer
- Posts: 29
- Joined: Wed Jun 20, 2007 11:41 am
- Location: Romford, Essex, UK
- Contact:
Quickie Questions about the books:
In the Gazetteer, the Southlands chapter describes how the Spectral Moon is responsible for the 30 month of 12 day calendar (Timekeeping & Celestial Bodies). The Lostlands chapter talks about a 10 month calendar of 35 days with an additional leap month of 15 days every 3 years.
However, the Northlands chapter just talks about a sidereal calendar of 365 days, and an older lunar calendar.
I've done Wikipedia and Google searches, and am assuming that the Crieste calendar consists of: 12 months of 30 days; divided into 3 weeks of 10 days; with 5 intercalary days. This is what the original Sidereal/Khemetic calendar was.
Any chance of some further clarification? What names do they give their months? Or is Sir Galwaith's journal more accurate in 35A: Hall of the Minotaur when he dates his entries as Month 4 Day 21, etc. ?
In the GM's Guide, Denithae is listed as a Lesser God but there is no entry for her.
In the Gazetteer, the Southlands chapter describes how the Spectral Moon is responsible for the 30 month of 12 day calendar (Timekeeping & Celestial Bodies). The Lostlands chapter talks about a 10 month calendar of 35 days with an additional leap month of 15 days every 3 years.
However, the Northlands chapter just talks about a sidereal calendar of 365 days, and an older lunar calendar.
I've done Wikipedia and Google searches, and am assuming that the Crieste calendar consists of: 12 months of 30 days; divided into 3 weeks of 10 days; with 5 intercalary days. This is what the original Sidereal/Khemetic calendar was.
Any chance of some further clarification? What names do they give their months? Or is Sir Galwaith's journal more accurate in 35A: Hall of the Minotaur when he dates his entries as Month 4 Day 21, etc. ?
In the GM's Guide, Denithae is listed as a Lesser God but there is no entry for her.
Gareth Larter
Secretary & WebTyrant | http://www.phoenixgamesclub.org.uk/
SysAdmin | http://www.deniableresources.co.uk/
Secretary & WebTyrant | http://www.phoenixgamesclub.org.uk/
SysAdmin | http://www.deniableresources.co.uk/
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
Some good questions, Arakor.
If I recall, we deliberately didn't include month names for the Northlands (or Aéreth, in general) precisely because to do so would be to contradict a few earlier DCC references to standard Gregorian months (July, etc.) and we didn't really want to commit one way or the other. With the Southlands it's a little different, since their way of measuring time—like the Aztecs, the Mayans, the Incas—is certainly different.
Somewhere in one of these threads—I'll see if I can find it soon—there is a bit more info put down for Denithae specifically.
If I recall, we deliberately didn't include month names for the Northlands (or Aéreth, in general) precisely because to do so would be to contradict a few earlier DCC references to standard Gregorian months (July, etc.) and we didn't really want to commit one way or the other. With the Southlands it's a little different, since their way of measuring time—like the Aztecs, the Mayans, the Incas—is certainly different.
Also correct. Denithae isn't the only one, you might notice. There's a handful of gods listed but not described in greater detail. Also intentional, but mostly one of space issue. The ones not described in this way are assumed to be gods less likely to be chosen by regular PC clerics. But of course that's not always going to be the case.In the GM's Guide, Denithae is listed as a Lesser God but there is no entry for her.

Last edited by Jeff LaSala on Sun Sep 09, 2007 7:38 am, edited 1 time in total.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
Ahh, here we go. From page 22 of the original DCC World thread, I had posted this:
I hope this helps?Denithae (Lady of the Field)
Lesser god, N — Agriculture, Harvest
Denithae (den-ih-thay), Lady of the Field, the Gathering, is the diety of agriculture and horticulture. As the patroness of farmers and plowmen, she surveys and protects all that can be harvested, cultivated, or tilled—whether upon a tract of soil upon Aéreth’s surface or in the fungal forests in its subterranean depths. The vast majority of her followers are simple farmers and commoners who owe their livelihood to the land’s bounty. Many villages erect stone shrines at the hub of their communities as a place for divine supplication.
Priests and priestesses of Denithae typically wear earthen tones, and no particular vestments are required in the faith, save one: at least one garment, be it a sash, scarf, or shirt, must be black. To Denithaens, black is the color of death, which they acknowledge as a natural and seasonal phase of life. Adventuring clerics of Denithae favor light armors, and usually wear black leather bracers. Village-dwelling druids and rangers who revere the Lady of the Field usually choose domesticated animal companions, such as dogs, horses, ponies, or owls. Underdeep followers of Denithae know her as Shav’lar, the Gathering Queen, whose mushroom bounties provide food, medicine, and even poison.
The domains associated with Denithae are Earth, Plant, and Protection. Her favored weapon is the sickle or scythe. Among surface dwellers, Denithae’s symbol is a bundle of wheat bound with leather strips, while beneath Aéreth’s surface she is recognized by a mushroom-shaped sigil.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
-
- Far-Sighted Wanderer
- Posts: 29
- Joined: Wed Jun 20, 2007 11:41 am
- Location: Romford, Essex, UK
- Contact:
Super. Thanks for the information about Denithae. That will come in useful for the module that a friend and I are writing for submission to GG.
Jeff LaSala wrote:If I recall, we deliberately didn't include month names for the Northlands (or Aéreth, in general) precisely because to do so would be to contradict a few earlier DCC references to standard Gregorian months (July, etc.) and we didn't really want to commit one way or the other. With the Southlands it's a little different, since their way of measuring time—like the Aztecs, the Mayans, the Incas—is certainly different.
Okay. Leaving aside the naming conventions, can you confirm that I'm on the right track with the above divisions in time?Arakor wrote:I've done Wikipedia and Google searches, and am assuming that the Crieste calendar consists of: 12 months of 30 days; divided into 3 weeks of 10 days; with 5 intercalary days. This is what the original Sidereal/Khemetic calendar was.
Gareth Larter
Secretary & WebTyrant | http://www.phoenixgamesclub.org.uk/
SysAdmin | http://www.deniableresources.co.uk/
Secretary & WebTyrant | http://www.phoenixgamesclub.org.uk/
SysAdmin | http://www.deniableresources.co.uk/
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
We might need Harley Stroh, Master of the Northlands, to field that one... 
Harley?

Harley?
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
-
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Arakor, Jeff,
Sorry for the hold up. I don't check this thread often enough.
Arakor, your research has served you well. You are indeed on the right track. Carry on the good work!
//H
Sorry for the hold up. I don't check this thread often enough.

Arakor, your research has served you well. You are indeed on the right track. Carry on the good work!
//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
-
- Ill-Fated Peasant
- Posts: 8
- Joined: Sun Oct 14, 2007 12:36 pm
- Location: Cedar City, UT
- Contact:
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
We tried to think outside of the box a bit regarding gods of Áereth. So, davidfryer73, go here:davidfryer73 wrote:Maybe this has been mentioned before, but why are there no goods of love, passion, lust, etc. ?
http://www.goodman-games.com/forums/vie ... p?=&p=9141
The eighth response (my post) from the bottom of that page. That's my main reason for no god of love. That said, invent one if you really feel there ought to be one.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
- Warduke
- Mighty-Thewed Reaver
- Posts: 299
- Joined: Mon Mar 20, 2006 10:35 am
- Location: Hidden Base in the NJ Wilderness
quoted here for truth ........ don't know that i'd do the same, but it is a pretty cool concept.
Jeff LaSala wrote:.....
The only reason I might steer away from Myna for love/art/beauty is that this would relegate both her and the tenets of love into that realm of fickle affection. Most settings do this: most goddesses of love are chaotic and flighty, like Sune Firehair or Venus/Aphrodite. They're more about pleasure than love.
In keeping with the other gods of Áereth, I'd want to avoid that. What's probably more appropriate is that there is no singular god of love, but rather mortals, depending on what they believe, turn to their god of choice to affiliate it.
So, for example, someone who wants only whimsical affection or "puppy love" might in fact pray to Myna anyway, since she is the goddess of fortune and change. But a man who wishes to wed his true love might pray to Valdreth, god of longevity and integrity, or Gorhan, god of chivalry...or even Thormyr, god of duty and honor. In turn, a young noblewoman seeking to make a binding marriage (for her family's fortune) might instead make an offering to Teleus, god of law. Make sense? This isn't why there isn't one god of love; because love has many different angles. Something like that.![]()
Member of Fathead's Favorite Posters Team
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
What would you do, Warduke?don't know that i'd do the same, but it is a pretty cool concept.

For me, it's the same as someone asking, why isn't there a god of hate? Well, lots of evil gods hate (and lots of followers and non-followers hate, too); should any one of them really get hatred as their purview?
So, too, is love.
Now, the method by which you love or hate someone...that's another thing. That fits into the scheme of gods of Áereth. If you show love with loyalty, then Thormyr's your god. If you show love by smothering people with hospitality and care, then maybe Elyr's your patroness. And if you hate by waging war, you can do no better than praying to Klazath and Xeluth. However, if your hatred is more the cunning, subtle sort, then you're probably offering a sacrifice at the shrine of the Hidden Lord or Yvyn.
That's the reasoning.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
- GnomeBoy
- Tyrant Master (Administrator)
- Posts: 4104
- Joined: Fri Mar 10, 2006 1:46 pm
- FLGS: Bizarro World
- Location: Left Coast, USA
- Contact:
So, the short answer is the gods of Áereth are divinities of actions, not emotions.Jeff LaSala wrote:For me, it's the same as someone asking, why isn't there a god of hate? ... So, too, is love. ... That's the reasoning.

...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
Hmm. Sort of, I guess. Maybe more correct to say that the gods of Áereth are divinities of methods, not emotions.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
- GnomeBoy
- Tyrant Master (Administrator)
- Posts: 4104
- Joined: Fri Mar 10, 2006 1:46 pm
- FLGS: Bizarro World
- Location: Left Coast, USA
- Contact:
Excellent refinement. I was thinking "how things are done, not why" - I bow to your superior vocabulistic nuancing (okay, I made those terms up).Jeff LaSala wrote:Hmm. Sort of, I guess. Maybe more correct to say that the gods of Áereth are divinities of methods, not emotions.
When the Greek and Roman pantheons come up for revision, I nominate you for Editor-in-Chief.
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
-
- Far-Sighted Wanderer
- Posts: 22
- Joined: Sun Sep 12, 2004 2:15 am
- Location: Free Republic of California
- Contact:
scale/size question
Greetings all... I've been looking at reviews and samples and unable to determine... how big is this thing?
I see somewhere that the Northlands are about 3000 miles across... how big is the whole map?
As you can probably tell I'm trying to guess how hard it would be to cram into another world... just wondering.
Thanks!
BB
I see somewhere that the Northlands are about 3000 miles across... how big is the whole map?
As you can probably tell I'm trying to guess how hard it would be to cram into another world... just wondering.
Thanks!
BB
-
- Wild-Eyed Zealot
- Posts: 78
- Joined: Sun Oct 14, 2007 1:18 pm
Here's a new question about the Gazeteer, specifically about the Prison Island of Crieste (The Graves).
The gazeteer states :-
"Officially known as Sirael Citadel, the prison island of Crieste is better known as the Isle of Many Graves, or simply the Graves. ........ In the years since its creation, Sireal Citadel has grown to encompass the entire island."
However, a quick peruse of the map of the Northlands shows that the island in question is an unnamed island (part of "The Wreckers") that has a city "The Graves" marked on it is the only habitat. The unnamed island is at least 100 miles long, so is unlikely to be filled up by Sireal Citadel.
Is this a map error ? Is it simply a scale thing ? Is there something obvious that I am missing ?
Thanks in anticipation.
Frank
The gazeteer states :-
"Officially known as Sirael Citadel, the prison island of Crieste is better known as the Isle of Many Graves, or simply the Graves. ........ In the years since its creation, Sireal Citadel has grown to encompass the entire island."
However, a quick peruse of the map of the Northlands shows that the island in question is an unnamed island (part of "The Wreckers") that has a city "The Graves" marked on it is the only habitat. The unnamed island is at least 100 miles long, so is unlikely to be filled up by Sireal Citadel.
Is this a map error ? Is it simply a scale thing ? Is there something obvious that I am missing ?
Thanks in anticipation.
Frank
There are 10 types of people in the world. Those that understand binary and those that don't.
-
- Wild-Eyed Zealot
- Posts: 78
- Joined: Sun Oct 14, 2007 1:18 pm
Re: scale/size question
BarratariaBarrataria wrote:Greetings all... I've been looking at reviews and samples and unable to determine... how big is this thing?
I see somewhere that the Northlands are about 3000 miles across... how big is the whole map?
As you can probably tell I'm trying to guess how hard it would be to cram into another world... just wondering.
Thanks!
BB
The Known Realms are BIG.
The mapped area covers about 5000 miles east to west and 10000 miles north to south.
You would need a lot of spare space to drop it whole into an existing world/campaign.
Frank
There are 10 types of people in the world. Those that understand binary and those that don't.
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
That said, you could always rescale it, even if you just drop a zero off all measurements. It's still just one small portion of the whole planet. You could make it just one continent in the other campaign world you have in mind.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
-
- Wild-Eyed Zealot
- Posts: 78
- Joined: Sun Oct 14, 2007 1:18 pm
JeffJeff LaSala wrote:That said, you could always rescale it, even if you just drop a zero off all measurements. It's still just one small portion of the whole planet. You could make it just one continent in the other campaign world you have in mind.
That's good advice. I certainly wouldn't let a little thing like map sizes and scale put anyone off from using the Aereth campaign setting.
Perhaps rather than working out how to fit the Known Realms into your campaign, Barrataria, it might be easier to think about fitting your campaign world into Aereth.
I have agreed to run the WoTC Campaign "Shattered Gates of Slaughtergarde" for my group next, and I am using it as an opportunity to launch Aereth on the group. Integrating the setting for SGoS into the Northlands turned out to be a breeze. The Valley of Obelisks nestles nicely into Crieste, between Dhavosin and Tarrasine and the Battle of Slaughtergarde has become part of the whole war between the forces of good and the Priest-Kings of Nimoria in the history of the Northlands. I am delighted with how well it has meshed.
Frank
There are 10 types of people in the world. Those that understand binary and those that don't.
-
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Frank,frank5471uk wrote:I have agreed to run the WoTC Campaign "Shattered Gates of Slaughtergarde" for my group next, and I am using it as an opportunity to launch Aereth on the group. Integrating the setting for SGoS into the Northlands turned out to be a breeze. The Valley of Obelisks nestles nicely into Crieste, between Dhavosin and Tarrasine and the Battle of Slaughtergarde has become part of the whole war between the forces of good and the Priest-Kings of Nimoria in the history of the Northlands. I am delighted with how well it has meshed.
That's a great idea. I might have to steal your idea when I run Slaughtergarde.

//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
-
- Wild-Eyed Zealot
- Posts: 78
- Joined: Sun Oct 14, 2007 1:18 pm
Thanks Harley - and it gets better. The Order of the Sable March replaces the The Luminous Order and the Ordo Arcana replaces the Ebon Cabal. The whole campaign fits so snugly into Crieste it's uncanny. I can't wait to start running it - especially as I now have enough Dwarven Forge scenery to recreate the whole of the three dungeons (Laboratory, Temple and Armoury). My players are in for a treat.Harley Stroh wrote: Frank,
That's a great idea. I might have to steal your idea when I run Slaughtergarde.![]()
//H
Frank
There are 10 types of people in the world. Those that understand binary and those that don't.
-
- Wild-Eyed Zealot
- Posts: 78
- Joined: Sun Oct 14, 2007 1:18 pm
Hi All
Having spent some time preparing some starting material for the start of my Aereth Campaign (using 1st level characters in the WoTC adventure Shattered Gates of Slaughtergarde), I have found that it is not easy to readily explain the geography of Aereth without unleashing the poster sized maps. Even then this gives the following issues
1) The paper maps give away more info than I want for the players
2) The paper maps aren't too good at showing the spatial relationships between the three continents (very confusing for newcomers)
3) They are a tad unwieldy.
4) Scale is not apparently obvious to the players
I therefore used the PDF maps supplied in the electronic version of DCC35 to create the following two maps to orient my players. Each prints out readily on Letter sized paper.
The first map is a modified version of the players map showing the continent names and scale.

The second map is a modified version of of a couple of PDFs to show the entirety of Crieste, again with scale.

There is a 3rd map, which is a modified version of the Valley of Obelisks from SGoS, but I won't post that in case WoTC get worried about copyright. Joseph has already given me permission to post the GG derived maps here.
Hope you find them interesting
Frank
Having spent some time preparing some starting material for the start of my Aereth Campaign (using 1st level characters in the WoTC adventure Shattered Gates of Slaughtergarde), I have found that it is not easy to readily explain the geography of Aereth without unleashing the poster sized maps. Even then this gives the following issues
1) The paper maps give away more info than I want for the players
2) The paper maps aren't too good at showing the spatial relationships between the three continents (very confusing for newcomers)
3) They are a tad unwieldy.
4) Scale is not apparently obvious to the players
I therefore used the PDF maps supplied in the electronic version of DCC35 to create the following two maps to orient my players. Each prints out readily on Letter sized paper.
The first map is a modified version of the players map showing the continent names and scale.

The second map is a modified version of of a couple of PDFs to show the entirety of Crieste, again with scale.

There is a 3rd map, which is a modified version of the Valley of Obelisks from SGoS, but I won't post that in case WoTC get worried about copyright. Joseph has already given me permission to post the GG derived maps here.
Hope you find them interesting
Frank
There are 10 types of people in the world. Those that understand binary and those that don't.