Search found 898 matches

by Ravenheart87
Sun Mar 20, 2016 1:21 am
Forum: Rules discussion
Topic: RAW
Replies: 9
Views: 24420

Re: RAW

The rules of DCC RPG are neither rigid nor hard so I don't understand why people worry about them much. I use them as guidelines, when they don't fit the situation I make sh*t up instead.
by Ravenheart87
Sun Feb 07, 2016 1:11 pm
Forum: DCC RPG General
Topic: Darkest Dungeon has DCCRPG's soul!
Replies: 6
Views: 12571

Re: Darkest Dungeon has DCCRPG's soul!

IMO it's closer to Warhammer Fantasy Roleplay. It's more of a low/dark fantasy than sword & sorcery, even the occupations are closer to renaissance era.
by Ravenheart87
Mon Jan 18, 2016 1:34 pm
Forum: Judges' Forum
Topic: Character Sheets for Magic Weapons
Replies: 7
Views: 16434

Re: Character Sheets for Magic Weapons

Much better. Heck if you could make the two columns symmetric they could be two sides of a card.
by Ravenheart87
Tue Jan 12, 2016 12:20 am
Forum: Judges' Forum
Topic: Character Sheets for Magic Weapons
Replies: 7
Views: 16434

Re: Character Sheets for Magic Weapons

Good idea, but you waste a lot of space for short values and lables. Plus & Type, Intelligence, Alignment can be easily put in a single row.
by Ravenheart87
Sun Jan 10, 2016 3:00 am
Forum: DCC RPG Adventure Modules
Topic: Sailors on the Starless Sea question
Replies: 1
Views: 8780

Re: Sailors on the Starless Sea question

Nope. It's the staircase, just add it to the description. They can try also climb down through the rift, but that counts as mass suicide. There supposed to be a way through the tomb too, but you'll have to look up the debate about how that works (and if it was fixed in later printings).
by Ravenheart87
Tue Jan 05, 2016 1:36 am
Forum: Rules discussion
Topic: Firearms?
Replies: 9
Views: 18175

Re: Firearms?

Why does it has to be official? DCCRPG is all about DIY and community. Check out Crawl #8, it has guns. I'm pretty sure Crawljammer has laser guns too.
by Ravenheart87
Sat Dec 26, 2015 12:51 am
Forum: Magic and Spells
Topic: Summoned monsters and the pentacle
Replies: 8
Views: 19044

Re: Summoned monsters and the pentacle

Only if the casting roll is below 20. As you can see results above 20 lack the "as long as it remains in the pentacle" part.
by Ravenheart87
Fri Dec 11, 2015 4:11 am
Forum: DCC RPG Adventure Modules
Topic: Leveling up during or after Sailors?
Replies: 9
Views: 20325

Re: Leveling up during or after Sailors?

Don't go soft on them. This adventure was built for zeroes. I've ran it three time,s and all groups succeeded with at least half the adventurers surviving. Casualties can be replaced too mid-adventure when they release the prisoners. Also, what's the point in running a funnel adventure if you only r...
by Ravenheart87
Tue Dec 08, 2015 2:51 am
Forum: Rules discussion
Topic: Critical Tables question
Replies: 4
Views: 11553

Re: Critical Tables question

What you are missing are a few more levels. On higher levels you roll with bigger and more dice on the critical table. On some levels even the crit table used changes. Just check out the section about your character class to see what table and die you have to use during a crit - eg. a level 6 warrio...
by Ravenheart87
Sun Dec 06, 2015 5:01 am
Forum: Characters
Topic: Blasphemy! Separating Race and Class
Replies: 8
Views: 21882

Re: Blasphemy! Separating Race and Class

I gave each race a few bonus abilities and some penalties, eg. dwarves had infravision, the underground skills of the dwarf class, plus slow movement speed. Each race had its own zero level profession chart too. Characters could increase a single attribute every third level. The human racial bonus w...
by Ravenheart87
Fri Dec 04, 2015 12:57 am
Forum: DCC RPG General
Topic: Demihumans in S&S
Replies: 7
Views: 13519

Re: Demihumans in S&S

I have to mention RuneQuest's Glorantha here. There are still people out there who are stuck at the "omg it haz duckz!" mentality, but the game has some really unique and cool twist on traditional races, like elves, dwarves, and trolls.
by Ravenheart87
Thu Dec 03, 2015 12:23 am
Forum: DCC RPG General
Topic: Demihumans in S&S
Replies: 7
Views: 13519

Re: Demihumans in S&S

Elves and Dwarves (especially if based on the nordic version) do have a place in sword & sorcery. Just ask Moorcock and Poul Anderson. Sword and sorcery is more than just Howard and the rest of the "antediluvian barbarian fiction" writers.
by Ravenheart87
Wed Dec 02, 2015 12:18 am
Forum: Rules discussion
Topic: Luck question
Replies: 7
Views: 12804

Re: Luck question

If there is a DC, it's always d20+bonus vs DC.
by Ravenheart87
Tue Dec 01, 2015 9:33 am
Forum: Judges' Forum
Topic: Overpowered Cleric in Adventure
Replies: 12
Views: 22956

Re: Overpowered Cleric in Adventure

Well he must have been a lucky bastard, my players never ended a single session without at least a single disapproval. Did he never roll low and never fail a spell?
by Ravenheart87
Thu Nov 26, 2015 11:35 am
Forum: Judges' Forum
Topic: Hidden things
Replies: 4
Views: 11586

Re: Hidden things

Oh, DSA. I once played using 3rd edition rules I think. The skill checks and the magic system were interesting. Back on topic... What I do depends on how specific the players are. "I search the body." - I roll if they find it or not. "I search the boots." - They find it automatic...
by Ravenheart87
Wed Nov 18, 2015 3:18 am
Forum: DCC RPG General
Topic: Gold foil first edition version of DCCRPG--what's it worth?
Replies: 9
Views: 31110

Re: Gold foil first edition version of DCCRPG--what's it wor

-What is Jerusalem worth?
-Nothing... Everything.
by Ravenheart87
Tue Sep 22, 2015 3:31 am
Forum: DCC RPG General
Topic: Cleric's "Unholy Creatures"
Replies: 9
Views: 12101

Re: Cleric's "Unholy Creatures"

I let my clerics turn unholy creatures and influence whatever fits his god's powers. For example a druid won't turn or destroy animals, but calm them down or command them, depending on the roll.
by Ravenheart87
Tue Sep 15, 2015 9:13 pm
Forum: Rules discussion
Topic: Assisting with skill checks (minor spoilers for Sailors)
Replies: 4
Views: 13453

Re: Assisting with skill checks (minor spoilers for Sailors)

Skars wrote:*Pump* up the dice chain each helper (when applicable, or limit how man helpers due to circumstances).
Yeah, the dice chain is very DCC, and seems pretty much underused compared to how much love it deserves.
by Ravenheart87
Tue Sep 15, 2015 9:12 pm
Forum: Rules discussion
Topic: Minimum luck?
Replies: 2
Views: 6491

Re: Minimum luck?

jinxology wrote:Can I burn luck down to 1? Or is the minimum luck score 3?
Why not? I let them go above 20 too. But burning down to 1 is like signing your death certificate. Yeah, you might survive something, but very bad things are going to start happening with you.
by Ravenheart87
Sat Sep 05, 2015 9:46 pm
Forum: Characters
Topic: Seeing the game within the game
Replies: 4
Views: 13583

Re: Seeing the game within the game

In my Terminus campaign I had 30+ races, each with their own profession charts, and I had elite specializations for the four core classes. You are not alone. DCC RPG is a great toolkit.
by Ravenheart87
Thu Aug 27, 2015 6:50 am
Forum: DCC RPG General
Topic: DCC RPG 4th printing: What do you want?
Replies: 105
Views: 546761

Re: DCC RPG 4th printing: What do you want?

Limited edition gold foil DCC demon-skull logo cover!!! Why? Because I cant find one of these anywhere. I might actually find the holy grail before I find one of these. That's the point of the limited edition. But I would be happy to see the demon-skull logo cover too. How about doing it in silver ...
by Ravenheart87
Thu Aug 27, 2015 6:48 am
Forum: DCC RPG General
Topic: DCC adventures beyond the funnel
Replies: 7
Views: 19600

Re: DCC adventures beyond the funnel

I've ran a sandbox campaign with it. It was glorious, with 30 casualties (mostly 0 levels, though).
by Ravenheart87
Tue Aug 25, 2015 6:59 am
Forum: DCC RPG General
Topic: DCC RPG 4th printing: What do you want?
Replies: 105
Views: 546761

Re: DCC RPG 4th printing: What do you want?

How about a slipcase or boxed set with the DCC annual? :P
by Ravenheart87
Mon Aug 24, 2015 9:13 pm
Forum: DCC RPG General
Topic: DCC RPG 4th printing: What do you want?
Replies: 105
Views: 546761

Re: DCC RPG 4th printing: What do you want?

A box set would be better for Kickstarter. While some people love them and are willing to pay a lot for them, it's a bit risky because of the extra cost.
by Ravenheart87
Tue Aug 18, 2015 1:40 pm
Forum: DCC RPG General
Topic: Cleric Spell Selection
Replies: 3
Views: 12877

Re: Cleric Spell Selection

It's up to the Judge. This topic already came up several times, eg.: http://www.goodman-games.com/forums/vie ... 73&t=40056

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