Search found 69 matches
- Mon Aug 09, 2021 6:51 am
- Forum: Judges' Forum
- Topic: Tegel Manor
- Replies: 14
- Views: 75016
Tegel Manor
I just picked up the Goodman reprint of Tegel Manor with the Temple of Tsathoggus supplement by Michael Curtis. My PCs just "finished" (abandoned after a big fight) a megadungeon of my own devising, so I'm not going to dive into this right away (I was thinking of trying the Croaking Fane, ...
- Tue Jul 20, 2021 2:05 pm
- Forum: DCC RPG Community
- Topic: Looking to Join Game
- Replies: 2
- Views: 10452
Re: Looking to Join Game
I might be up for running a short thing on Zoom, like a funnel and a first dungeon. I prefer Discord and Roll20 just for having Dicebots available, though.
- Tue Jul 20, 2021 10:39 am
- Forum: DCC Dying Earth
- Topic: Dying Earth D&D
- Replies: 13
- Views: 33300
Re: Dying Earth D&D
Also, though, I'm pretty open with information at my table. Roll in the open, but I'll tell you before you roll what you need to hit a monster, and I'll tell you before I roll what I need for a monster to hit you. If you want to figure out the monster's AC and ATK bonus based on that, go right ahead.
- Tue Jul 20, 2021 10:36 am
- Forum: DCC Dying Earth
- Topic: Dying Earth D&D
- Replies: 13
- Views: 33300
Re: Dying Earth D&D
Finally, it's funny how you referenced descending AC. I used to hate even the notion of ascending AC. After all, THACO is not difficult. Just subtract the AC you're trying to hit from your THACO. But I've found ascending AC a bit quicker, especially with new players. So I'm slowly coming around to ...
- Tue Jul 20, 2021 9:05 am
- Forum: Rules discussion
- Topic: Help Blending B/X into DCC
- Replies: 16
- Views: 31124
Re: Help Blending B/X into DCC
Sounds cool. I've done something similar, adding DCC elements to my OSE/OSR games. So we use action dice, the dice chain, and have a possibility of spell failure with corruption or deity disfavor. We use crits too, but I can't decide on whether to use my own streamlined Crits table or the DCC ones ...
- Tue Jul 20, 2021 8:44 am
- Forum: DCC Dying Earth
- Topic: Dying Earth D&D
- Replies: 13
- Views: 33300
Re: Dying Earth D&D
You could certainly check out the Hyperborea game by North Wind Adventures. They're in the midst of kickstarting their 3rd edition. The rules are essentially 1e AD&D with a heavy does of Vance, Smith, Lovecraft, Howard, etc. There are stats for Oon (Planet of Adventure series) etc. I'm planning...
- Sat Jul 17, 2021 5:15 pm
- Forum: Rules discussion
- Topic: Mighty deed of arms and other classes
- Replies: 10
- Views: 15890
Re: Mighty deed of arms and other classes
Give them a lower die for a Deed if a non-fighter. I wouldn't go that route myself. At level 1, a Fighter has 1d3 for Deeds with 3 being the bar of success. Going any less would make deeds impossible for any other class. Something like tripping an opponent shouldn't be impossible. Maybe it's just m...
- Sat Jul 17, 2021 4:58 pm
- Forum: Rules discussion
- Topic: Mighty deed of arms and other classes
- Replies: 10
- Views: 15890
Re: Mighty deed of arms and other classes
Mighty deeds of arms is a fun system and we use it a lot in my table. Recently, however, the thief in my group tried to trip a enemy, which I adjudicated as a luck check, but now I wonder what you think about those kind of situations. Does allowing the other classes to perform deeds makes the warri...
- Thu Jul 15, 2021 3:24 pm
- Forum: Rules discussion
- Topic: Help Blending B/X into DCC
- Replies: 16
- Views: 31124
Re: Help Blending B/X into DCC
Hey everybody, I know this isn't necessarily the place for this, but I just wanted to throw this out here, as this is the RPG forum I'm most active on. I'm finally "finished" with my rule system. I've playtested it with my kids and some friends and on roll20, and I think it's OK. I'm still...
- Wed Jul 14, 2021 11:40 am
- Forum: Appendix N
- Topic: The Adventures of Alyx
- Replies: 0
- Views: 18124
The Adventures of Alyx
I first read Joanna Russ's The Adventures of Alyx years ago, before I'd read much of the Sword & Sorcery stuff that inspired it, but I just read it again. Good stuff. It's all from the late 60's, early 70's, and it's more character-based rather than plot-based, compared to a lot of other Swords ...
- Wed Jul 14, 2021 9:48 am
- Forum: Original Adventures Reincarnated
- Topic: Reincarnated Ideas!
- Replies: 16
- Views: 35053
Re: Reincarnated Ideas!
I'd love to see B10, Night's Dark Terror, maybe bundled with some other adventures in the area (The Dymrak Dread?).
- Wed Jul 14, 2021 9:38 am
- Forum: DCC Dying Earth
- Topic: Just started Jack Vance's Dying Earth
- Replies: 11
- Views: 48314
Re: Just started Jack Vance's Dying Earth
I guess I'm the rare reader who likes the original Dying Earth book more than the Cugel books. Eyes of the Overworld is great, Cugel's Saga is fun but suffers from being more of the same, but the variety of the world is on full display n the first book. I never read Rhialto the Marvellous, though I ...
- Tue Jul 06, 2021 2:45 pm
- Forum: DCC RPG Community
- Topic: Endgame
- Replies: 2
- Views: 10678
Re: Endgame
Most of my Players (Warrior, Cleric, two Wizards, Thief, Dwarf, Halfling, and Elf) made it! They were there in the bottom of this megadungeon to kill the larval form of a transtemporal dragon that gives birth to itself. The dungeon was built atop a Void pit, which is an opening into the Chaotic noth...
- Fri Jul 02, 2021 11:16 am
- Forum: Magic and Spells
- Topic: Patron writeup: Druna, the Silver Goddess of the Moon
- Replies: 7
- Views: 17570
Re: Patron writeup: Druna, the Silver Goddess of the Moon
... (It's PWYW on drivethru, but we really intend this to be free, so please download it for free; but if you think we did a good job, we'd appreciate the tip) Looking over the sample: I won't use it, myself, because of the gender distinctions it requires: only female clerics may take Druna as a pa...
- Thu Jul 01, 2021 6:09 pm
- Forum: DCC RPG Community
- Topic: Endgame
- Replies: 2
- Views: 10678
Endgame
Exciting times today in my PbP that's been going for almost two years. My seven Players have reached the bottom of a megadungeon they've been in for six months and are dealing with terrible threat to the world that they learned about early on in their adventures. They recently recovered a magical we...
- Tue Jun 22, 2021 12:33 pm
- Forum: Rules discussion
- Topic: Help Blending B/X into DCC
- Replies: 16
- Views: 31124
Re: Help Blending B/X into DCC
I do hope it's helpful. Control dice as a concept opens up A LOT of possibilities when you start looking at different combinations. It's always floating there in my mind, because back when the only 20-siders were numbered 0-9 twice, using a control die to give you high/low was how I first learned t...
- Tue Jun 22, 2021 7:18 am
- Forum: Rules discussion
- Topic: Help Blending B/X into DCC
- Replies: 16
- Views: 31124
Re: Help Blending B/X into DCC
To take the curve out of the d6 and have it scale larger for, um, whatever reason in your game that you'd roll 3d6, etc., use a control die. I'll briefly explain control dice, in case it's unfamiliar... You know how percentiles work. Now look at it this way: One percentile die is telling you which ...
- Mon Jun 21, 2021 10:38 am
- Forum: Rules discussion
- Topic: Help Blending B/X into DCC
- Replies: 16
- Views: 31124
Re: Help Blending B/X into DCC
Again, not DCC or Goodman specific, but curious from a game design perspective if anyone has thoughts on this: The system I've developed is almost all d6-based. Sometimes 1d6, 2d6, 3d6, etc. but really based on the one type of die. The only exceptions in the system as it exists are combat (d20) and ...
- Mon Jun 21, 2021 5:59 am
- Forum: Judges' Forum
- Topic: Happy Father's Day!
- Replies: 4
- Views: 15208
Re: Happy Father's Day!
Love it! I'm not going to use this exact monster, but you've inspired me. I've never thought to give monster a deed die before, for instance. My PbP players just rolled for initiative this morning against a monster that was mentioned in the very first part of the campaign eighteen months ago or so, ...
- Tue Jun 08, 2021 8:02 am
- Forum: Rules discussion
- Topic: Wizard Spells
- Replies: 14
- Views: 21734
Re: Wizard Spells
...in a game like DCC, work and luck are supposed to pay off. There it is, in a nutshell. It also draws a clear distinction between Clerics and Wizards: • Clerics serve at the behest of their Gods. • Wizards plot and scheme and vie for power for themselves. If it seems like your Wizard is getting b...
- Tue Jun 08, 2021 5:53 am
- Forum: Rules discussion
- Topic: Wizard Spells
- Replies: 14
- Views: 21734
Re: Wizard Spells
I wasn't in on the beta-testing, but what is the reasoning behind Wizards having a list of "Known Spells" without regard to level (vs. the Cleric's "Spells Known by Level" or the early D&D systems where a Magic-User would gain a set number of spells of a given level)? Couldn...
- Tue Jun 08, 2021 5:46 am
- Forum: Rules discussion
- Topic: Wizard Spells
- Replies: 14
- Views: 21734
Re: Wizard Spells
Couldn't a player theoretically just advance his Wizard to level 5, learn one 3rd level spell... This reads like the player is just deciding to make their Wizard 5th Level. That of course does not happen. Right, sorry if I was unclear. Not what I meant. In my PbP game that I've been running for 18 ...
- Mon Jun 07, 2021 10:45 am
- Forum: Rules discussion
- Topic: Wizard Spells
- Replies: 14
- Views: 21734
Wizard Spells
I wasn't in on the beta-testing, but what is the reasoning behind Wizards having a list of "Known Spells" without regard to level (vs. the Cleric's "Spells Known by Level" or the early D&D systems where a Magic-User would gain a set number of spells of a given level)? Couldn'...
- Wed Jun 02, 2021 7:44 am
- Forum: Judges' Forum
- Topic: Megadungeons
- Replies: 8
- Views: 19521
Re: Megadungeons
The short answer: Those people are wrong. The long answer: Thooooossssssse peeeeeeeople arrrrrrrre wroooooooonnnnnnnnnng. DCC works perfectly well with megadungeons. https://ravencrowking.blogspot.com/search?q=megadungeon+crawl I like this blog post a lot, especially how it relates megadungeons to ...
- Wed Jun 02, 2021 7:42 am
- Forum: Judges' Forum
- Topic: Megadungeons
- Replies: 8
- Views: 19521
Re: Megadungeons
I've never seen a clear explanation of *why* some people think DCC won't work for long campaigns, but I have my suspicions... Such as, if you're the type of GM who wants to plan out what's happening in "month three" of a campaign before you've even begun the campaign, DCC is not going to ...