Search found 5 matches

by gilgalad
Fri Nov 02, 2007 9:01 pm
Forum: Dungeoneer
Topic: General questions about the game
Replies: 22
Views: 47097

General questions about the game

So since this is a hybrid rpg will it be packaged in a boxed set format? I'm not sure if I've seen it mentioned anywhere but will you need dice to play? About how many games will it take to reach the highest level of play? Will you need to purchase expansions to reach the higher levels or will every...
by gilgalad
Fri Nov 02, 2007 8:48 pm
Forum: Dungeoneer
Topic: So what's gamemastering gonna be like?
Replies: 11
Views: 30130

I agree with OURUlz. Quickness of play would be great. Gone are the entire weekends I could devote to gaming. And everyone's attention span seems to be shorter. Fast food, high speed internet, pay at the pumps, it's all go. It's hard to get everyone to sit down for 5 or 6 hours on a regular basis. P...
by gilgalad
Fri Nov 02, 2007 8:30 pm
Forum: Dungeoneer
Topic: Dungeoneer Adventures: Designer Diary #2: No +1 Swords
Replies: 7
Views: 26541

Well I went out and bought a deck of Dungeoneer cards. The Haunted Woods of Malthorin and I will be having a good look at it over the weekend to better understand what your take is on gaming. Looking forward to it! And by the way, concerning your original post here warpweaver, you are right! The Ama...
by gilgalad
Fri Nov 02, 2007 12:39 pm
Forum: Dungeoneer
Topic: So what's gamemastering gonna be like?
Replies: 11
Views: 30130

Hello warpweaver, When you refer to a "tile" and the "card in the deck" are you speaking literally or figuratively? Will there be tiles and cards in this game? Is it more of a board game like Heroquest or Warhammerquest? Never mind! I just read the generic topic where it explains...
by gilgalad
Fri Nov 02, 2007 12:13 pm
Forum: Dungeoneer
Topic: Dungeoneer Adventures: Designer Diary #2: No +1 Swords
Replies: 7
Views: 26541

As a 50 year old DM from the days of the boxed rules and every incarnation since I read this thread with misty-eyed nostalgia. Dungeons and Dragons had that wonderful "unknown" quality to it in those days where the simplest thing was a delight to play through and players explored and disco...

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