Oh, that sucks!
Search found 119 matches
- Tue May 14, 2024 11:06 am
- Forum: DCC RPG General
- Topic: Forums being discontinued?
- Replies: 12
- Views: 38085
Re: Forums being discontinued?
- Tue May 14, 2024 11:03 am
- Forum: Magic and Spells
- Topic: Number of spells
- Replies: 1
- Views: 101
Re: Number of spells
It's option B: Wizards are limited to a certain number of memorizable spells only, depending on level.
It's a very different system of magic than you find in D&D. Instead of getting more "spell slots" to be used per day at a new XP level, in DCC, you know that many more spells, total.
It's a very different system of magic than you find in D&D. Instead of getting more "spell slots" to be used per day at a new XP level, in DCC, you know that many more spells, total.
- Wed Jul 06, 2022 4:09 pm
- Forum: Magic and Spells
- Topic: Can Clerics Reverse Spells?
- Replies: 5
- Views: 15238
Re: Can Clerics Reverse Spells?
As always, it's up to you, and the rulebook provides some guidelines for this, but one thing I want to add for your consideration is the old D&D way of doing it, which is that for chaotic clerics (anti-clerics), some of the spells were reversed by default, and they could only learn the "evi...
- Wed Jul 06, 2022 4:05 pm
- Forum: DCC RPG Adventure Modules
- Topic: Release Date for Gongfarmer's Almanac 2021?
- Replies: 2
- Views: 14015
Re: Release Date for Gongfarmer's Almanac 2021?
Just bumping the thread in July 2022...any word on when last year's GFA is coming out?
- Tue Jul 05, 2022 7:56 pm
- Forum: DCC RPG Third Party Publishers
- Topic: New stuff from Heavy Metal Adventures
- Replies: 11
- Views: 26012
Re: New stuff from Heavy Metal Adventures
And a fine, fine supplement! I use it as standard.Raven_Crowking wrote: ↑Tue Jun 07, 2022 4:46 pm Steel & Fury is published by Purple Duck, and written by Marzio Muscedere!
https://dcctreasures.blogspot.com/search?q=steel
- Tue Jul 05, 2022 8:46 am
- Forum: Rules discussion
- Topic: Wizards and Padded Armor
- Replies: 11
- Views: 27042
Re: Wizards and Padded Armor
While a Wizard will seldom make attack rolls Wizards seldom make attack rolls? Sorry, are you asking me a question? That's usually what the little curly mark with the dot at the bottom means. (for reference: "?") Why would you say that a Wizard seldom makes attack rolls? And seriously, yo...
- Tue Jul 05, 2022 8:44 am
- Forum: Everything Else
- Topic: Where to Print a Self-Published OSR Module?
- Replies: 2
- Views: 16308
Where to Print a Self-Published OSR Module?
Hi all, I have an OSR module I've been working on, and I'm thinking of publishing it in digital/PDF form as well as print (basic B&W with glossy cover, no collectible gold foil or anything). Can anyone give some leads on where to get the physical modules printed and what typical costs per unit m...
- Sun Jun 12, 2022 9:03 am
- Forum: Magic and Spells
- Topic: Chainmail +1
- Replies: 6
- Views: 13905
Re: Chainmail +1
You're the Judge.MajorLeeAwesome wrote: ↑Tue May 24, 2022 12:45 pm I don't want to completely spoil things, but there's magical armor in a module I'm running. Does it do anything besides give a bonus to AC? Does it lower the check penalty?
- Sun Jun 12, 2022 9:00 am
- Forum: Magic and Spells
- Topic: What's the deal with 32+ Sleep?
- Replies: 7
- Views: 16788
Re: What's the deal with 32+ Sleep?
What in the heck is going on in this spell? [...] I'm well aware of the heights of pedantry to which I have soared with this post. And yet, here you are, posting anyway. LOL I had Sleep 32+ come up once in a game. Nothing about its description seemed confusing in the least. Everything, including th...
- Sun Jun 12, 2022 8:52 am
- Forum: Rules discussion
- Topic: Wizards and Padded Armor
- Replies: 11
- Views: 27042
Re: Wizards and Padded Armor
So correct me if I'm wrong: Under armor, it says that the check penalty applies to spell checks for Wizards, but since padded armor doesn't have a penalty, that means Wizards can wear it with no problems. Right? Correct, if there's no check to the armor, then there's no check to be applied to the s...
- Sun Jun 12, 2022 8:50 am
- Forum: Rules discussion
- Topic: Wizards and Padded Armor
- Replies: 11
- Views: 27042
- Sun Jun 12, 2022 8:48 am
- Forum: Rules discussion
- Topic: Let's Talk About Spellburn
- Replies: 44
- Views: 145909
Re: Let's Talk About Spellburn
Of course, but my point is that the spellburn costs pretty much REQUIRE you to start each adventure right after another, or spells with (semi)-permanent effects will be cast for free. This has been a hugely painful thread to read, so maybe next time, just don't do this, but to me, the bottom line i...
- Sun Jun 12, 2022 8:40 am
- Forum: DCC RPG Adventure Modules
- Topic: DCC 100 Kickstarter Launched and Funded!
- Replies: 16
- Views: 121077
Re: DCC 100 Kickstarter Launched and Funded!
I'm glad that #101, Veiled Vaults, is coming right behind as it's been WAY too long without an official, numbered DCC RPG module release IMO! I know that between COVID & other product lines, a lot else has been going on in the last few years, but the long pause between numbered DCC RPG modules h...
- Sun Jun 12, 2022 8:30 am
- Forum: DCC College - New Judges Start Here
- Topic: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
- Replies: 19
- Views: 33748
Re: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
I respect your opinion my friend. Opinions are statements like, "Grape soda is bad," or "Baseball is entertaining to watch," things that just involve taste or preference, statements that are not objectively true or false but just reflections of a person's subjective feelings. Th...
- Sun Jun 12, 2022 8:28 am
- Forum: DCC College - New Judges Start Here
- Topic: New Judge Here Question About Old Modules
- Replies: 4
- Views: 14045
Re: New Judge Here Question About Old Modules
Since we're talking old (pre-DCC RPG) modules, I would love to see DCC RPG conversions of all the old material! Seems like a low-effort move that would dramatically increase the amount of DCC RPG canon, especially for those of us who aren't as into Lankhmar and the other product lines that have been...
- Sun Jun 12, 2022 8:24 am
- Forum: DCC College - New Judges Start Here
- Topic: One Judge, One Player
- Replies: 13
- Views: 23815
Re: One Judge, One Player
Similar question here: My current online group is only one GM, two players. I'm thinking about throwing DCC into the ring when it's my turn to GM again. I'd like to start with a funnel (probably Starless Sea, because I already know it from the other side of the gaming table and like it), but I'm no...
- Sun Jun 12, 2022 8:17 am
- Forum: Rules discussion
- Topic: Deed Die rolls
- Replies: 34
- Views: 88992
Re: Deed Die rolls
What that means if you look at GnomeBoy's answer is: No, there is still no official input or clarification, even after 10 years. :-/ IDK what your aggro tone is about, but it's weird. OP was about the playtest rules before DCC RPG was even finished, and it indeed has since been clarified. The deed ...
- Thu May 26, 2022 8:58 am
- Forum: DCC College - New Judges Start Here
- Topic: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
- Replies: 19
- Views: 33748
Re: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
Spoiler alert: it isn't.the inerrancy and infallibility of the Holy Scriptures, this is a true historical period
- Mon Apr 18, 2022 9:12 pm
- Forum: Magic and Spells
- Topic: Sword Magic Typo?
- Replies: 9
- Views: 14115
Re: Sword Magic Typo?
At a quick glance (which is all I've been able to give it unfortunately), or even careful perusal of the spells section I agree with you. It does read as "see previous entry" style writing. Yeah, it usually means that at the higher dice total, you get the effects of previous, lower-level ...
- Mon Apr 18, 2022 9:10 pm
- Forum: DCC College - New Judges Start Here
- Topic: Mod Advice for New Judge
- Replies: 3
- Views: 11573
Re: Mod Advice for New Judge
The one in the rulebook, Portal Under the Stars, is a good module and definitely can be done in 4 hours.
- Mon Apr 18, 2022 9:08 pm
- Forum: DCC College - New Judges Start Here
- Topic: Where Can I Find More Patrons?
- Replies: 6
- Views: 41619
Re: Where Can I Find More Patrons?
Many patrons here: http://smursh.net/dcc-ref/deities-patrons/
See also: http://juliosrpgcove.com/resources/#18
See also: http://juliosrpgcove.com/resources/#18
- Thu Apr 07, 2022 5:24 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Transylvanian Adventures - Land of Phantoms - Ask-Me-Anything
- Replies: 7
- Views: 34953
Re: Transylvanian Adventures - Land of Phantoms - Ask-Me-Anything
You mentioned that you're getting hung up on PDF formatting, but that sounds like more of a psychological block to me, a sort of perfectionism maybe? Just run with what you have. Trust me; people will want the content. I know I do! You're not wrong. I am depressed. Not about TA. But it has affected...
- Thu Apr 07, 2022 5:18 pm
- Forum: DCC College - New Judges Start Here
- Topic: Recommendations for 1-2 Level Modules
- Replies: 6
- Views: 14119
Re: Recommendations for 1-2 Level Modules
I've just picked up DCC and intend to run the Portal under the Stars for my sons and then hopefully my gaming group, but wondered what would be a good module or two to pick up after that? I've seen Doom of the Savage Kings mentioned a few times but can't seem to find a print copy over here in the U...
- Thu Apr 07, 2022 5:13 pm
- Forum: DCC College - New Judges Start Here
- Topic: first campaign
- Replies: 8
- Views: 14397
Re: first campaign
I know this company produced modules for D&D3.5 some years ago and they used a "World of Aereth" setting. Are the modules for the DCC system supposed to also be set in that same world? Loosely, yes, though by no means do you need to read through the older 3.0 Aereth sourcebooks to do ...
- Thu Apr 07, 2022 5:10 pm
- Forum: DCC College - New Judges Start Here
- Topic: One Judge, One Player
- Replies: 13
- Views: 23815
Re: One Judge, One Player
I want us to get as much of the DCC experience as possible, so I really want to run a funnel module. But I’m wondering: Is this even possible with a single player? If it is, is there a particular module that is conducive to this? Thanks! Keith I've run one-on-one sessions, including two funnels, Po...