Search found 37 matches

by StarShifter
Sun May 01, 2016 9:56 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Gromluck and Chance are safe, and Vijo rolls a 14. Vijo burns 6 points of luck to get a 20.
by StarShifter
Mon Apr 25, 2016 11:20 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

So Rick's gone AWOL. Is this game dead?


P.S. it's pretty obvious there's nothing more to do here--for now. I suggest we trace our way back to the elevator, and head south. We can always come back to this room later.
by StarShifter
Fri Apr 22, 2016 10:27 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Hey, Rick, buddy... you there? Don't give up on us. Just ask the Prophet Gygax (peace be upon him) to guide us through this boring part...
by StarShifter
Thu Apr 21, 2016 11:57 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

We've been reduced to throwing rocks at a goose to move our adventure forward. DCC's premise "you're no hero," has never been more true...
by StarShifter
Sun Apr 17, 2016 3:35 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Vijo spins in a circle three times, spits over his shoulder, and rolls a 13.
by StarShifter
Sun Apr 17, 2016 11:56 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Alright, let's see...

Vijo breaks off pieces of his rations (the dried bread bits), and feeds a few to Kylie. Then he pours a few more into his hand, and waves them in front of the goose's bill. When he has her interest, he tosses the bread crumbs at the top of the cliff...
by StarShifter
Fri Apr 15, 2016 12:12 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Hey, Vijo's no animal trainer, and Kylie's no falcon, but I make a check to see if she can fly up there? And, you know, flap around?
by StarShifter
Wed Apr 13, 2016 6:05 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Not sure if you were asking all of us or just GnomeBoy, but just in case: Vijo = B4; Gromluck = A4; Chance = In the Hall

Also, next time I'm taking my 0's shopping before the adventure. Didn't realize accessories would be so important. My group waits and watches, sitting on their collective--brains.
by StarShifter
Tue Apr 12, 2016 8:01 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Fenris's Vashni had a rope, but I'm pretty sure we lost that in the fountain room...

We could always try this:

Image
by StarShifter
Tue Apr 12, 2016 11:19 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Let's test the surface of the cliff with the pole before anyone touches it. Knowing this place, it's probably coated with acidic, poisonous, electrified, micro-pressure sensors, that'll give you instant cancer--then drop rocks on you. So, while Yadin checks the ground for danger, Vijo holds his torc...
by StarShifter
Mon Apr 11, 2016 9:17 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

West sounds ...good? I'm not sure the term applies, but let's go that way...
There's no west bro...
I only see an east beneath the Fountain room, and a south from the elevator.

Btw, who has the 9' pole now?
by StarShifter
Sat Apr 09, 2016 9:44 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

My trio are waiting by the elevator for the new "pole-man" to lead the way. No needless acid deaths here. Gromluck watches as the survivors of the fountain room march back into the elevator room. He raises a bushy eyebrow and taps his hammer against his foot. "What's a matter? I heard...
by StarShifter
Thu Apr 07, 2016 11:51 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Rick wrote: Note - this will be a pool of replacement zeroes for anyone wishing to replenish their ranks. Is there zero chance of hitting Level 1 during the course of the adventure? If there's a chance of leveling, I think I'd go that route (fewer, sturdier characters). Otherwise, new recruits woul...
by StarShifter
Wed Apr 06, 2016 10:57 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

he'd quite deliberately and pointedly say, "So, you're splitting. The. Party?" Haha! Okay, I get you. Yeah, my guys split. The Bad News The trident is fully electrified and it does not miss the water. It releases a excessively lethal (9d6) surge of killing electricity upon doing so. Withi...
by StarShifter
Mon Apr 04, 2016 9:50 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Rick: Hey, you're the GM. If you wanna keep everyone together, because splitting up is a pain to manage, that's no problem. Your call.
by StarShifter
Sun Apr 03, 2016 5:37 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Chance: "Alright! Let's get out of here!"

Gromluck marches south, out of the fountain room, carefully retracing his path back to the elevator. When in doubt, he tests the floor with the handle of his hammer.

Vijo and Chance wait to see if the others are going to follow...
by StarShifter
Sun Mar 27, 2016 12:07 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Vijo: "If you would lend me Jan's pitchfork, I could use it as another pole. I'd like to start an investigation heading in the other direction."
by StarShifter
Fri Mar 25, 2016 10:06 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Chance falls to his knees and lets out a howl, "Not Gene! Anyone but Gene! He was the best of us! Why God, why?!" Vijo observes: "Jan fell when he tried to force the key into the wrong hole. And now Gene has fallen from sticking his bar into the statue... So apparently this dungeon do...
by StarShifter
Sun Mar 20, 2016 3:20 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Chance leans over and whispers to Joe, "I think the elves are discussing which of us they're going to eat first." Bob heeds Halfling(is that her name?)'s advice, and, from a cautious distance, chucks his 10lbs. stone into the center of the pool, hoping it's heavy enough to trigger any pote...
by StarShifter
Sun Mar 20, 2016 11:22 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Chance visually inspects the gems in the water. Do any of them look "special" (i.e. glowing arkenstone, etc.) or are they just a bunch of plain jewels?

ProdigalWilliam- make sure your guys bring some rope. We need to lasso this mermaid.
by StarShifter
Fri Mar 18, 2016 3:32 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Vijo watches Skaath and holds his breath. Chance squints at the mermaid statue, looking for any signs of movement...
by StarShifter
Mon Mar 14, 2016 12:15 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Bob follows Freebo with the rest. Chance stays a few lazy steps behind the group, holding his torch out like a shield, and occasionally throwing a wary glance behind him. Vijo walks beside Malthus, because elves got to stick together. Jan's body is waiting in the elevator.
by StarShifter
Fri Mar 11, 2016 11:40 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Jan had a pitchfork, a small sack with two holes poked into it, 36cp, and a goose named Kylie. Bob rifles through Jan's pockets and takes the 36cp. Chance hands the goose to Yadin the Gravedigger. "You have a good heart. I think Jan would've wanted you to have Kylie," he says quietly. And ...
by StarShifter
Fri Mar 11, 2016 11:04 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

For one brief instant Jan lights up like the fourth of July--then there's the screaming and the smell of sizzling flesh. Tellessa looks horrified as she enters the elevator. "Leave that thing alone!" Bob chuckles. "Now she tells 'im," he mutters under his breath. (Hahaha! Bye Jan...
by StarShifter
Thu Mar 10, 2016 5:22 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971236

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Jan tries to pull out key#4 and stick it into slot #1, then #2, #3, etc. Does it fit in any other hole, or just #4?

Then my heroes squeeze onto the platform next to Fenris's gang. "This is gonna be a tight fit," Bob grumbles.

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