Search found 12 matches

by OttawaTom
Tue Nov 25, 2014 4:23 am
Forum: Rules discussion
Topic: A question of Magic at 0 level
Replies: 11
Views: 20451

Re: A question of Magic at 0 level

What do we assume is in the wizard's apprentice's grimoire? Nothing. To me it's a blank receptacle. Probably a very nicely bound book, with parchment suitable for scribing spells, but definitely not a "loaded gun." I can see the reasoning behind that, but I can't agree with it. To my mind...
by OttawaTom
Tue Nov 25, 2014 3:36 am
Forum: Rules discussion
Topic: A question of Magic at 0 level
Replies: 11
Views: 20451

Re: A question of Magic at 0 level

Well I ran a session on Saturday past, using Sailors on the Starless Sea. My three friends were happily searching the ruins and getting increasingly more creeped out by my discriptions of chaos' stronghold. Exactly like I thought, my friends after fooling around with the well and some rolling on the...
by OttawaTom
Fri Nov 21, 2014 8:33 pm
Forum: Rules discussion
Topic: A question of Magic at 0 level
Replies: 11
Views: 20451

Re: A question of Magic at 0 level

I typically wouldn't allow a player to cast spells at 0 level. Characters have their occupational skills, trade tools, and random equipment to rely on, but do not possess a class. If there was an exception to this rule I should think it might revolve around an item, such as an arcane scroll, talism...
by OttawaTom
Fri Nov 21, 2014 1:08 pm
Forum: Rules discussion
Topic: A question of Magic at 0 level
Replies: 11
Views: 20451

A question of Magic at 0 level

As a potential funnel Judge, I had a question about potential magic using characters in a character funnel. Am I right that until a character gets to first level and learns spells they can't cast magic in a funnel? Otherwise, is there a way to improvise magic at 0 level, like cobble together an impr...
by OttawaTom
Wed Aug 06, 2014 6:47 pm
Forum: DCC RPG Adventure Modules
Topic: Looking for an Elemental styled DCC module
Replies: 3
Views: 8726

Re: Looking for an Elemental styled DCC module

Thanks for the leads, I'll go and have a look at the modules. At the very least, it'll give me some ideas. :)
by OttawaTom
Tue Aug 05, 2014 4:46 pm
Forum: DCC RPG Adventure Modules
Topic: Looking for an Elemental styled DCC module
Replies: 3
Views: 8726

Looking for an Elemental styled DCC module

Next May, my local gaming convention has asked for themed adventures based around either the elements, or the elemental planes, or some combination of the two. I'm still new to DCC, so I'm not certain what's out there. I'm wondering if anybody knows of a premade adventure that has an elemental theme...
by OttawaTom
Thu Apr 17, 2014 7:10 pm
Forum: Metamorphosis Alpha
Topic: DM provided goodies for your newly made savages
Replies: 7
Views: 16734

Re: DM provided goodies for your newly made savages

You could probably use this chart for MA too….. not much magic there if any. Items are mostly for random flavor and for invoking fun things like poodle checks. (listen to the most recent spell burn post cast for an explanation of that) http://www.goodman-games.com/forums/viewtopic.php?p=87551#p8755...
by OttawaTom
Thu Apr 17, 2014 4:36 pm
Forum: Metamorphosis Alpha
Topic: DM provided goodies for your newly made savages
Replies: 7
Views: 16734

Re: DM provided goodies for your newly made savages

I gave each of the pregens I use in TAU mostly tribal level stuff, but each PC gets two cool/useful items above and beyond. These included healing berries, infrared googles, poison, flashlights, a laser pistol, a protein disruptor, and a color band. Not all were inherently useful in the adventure, ...
by OttawaTom
Thu Apr 17, 2014 1:23 pm
Forum: Metamorphosis Alpha
Topic: DM provided goodies for your newly made savages
Replies: 7
Views: 16734

DM provided goodies for your newly made savages

So after having a great time with Michael Curtis running his Android Underlords at Gary Con VI this year, I'm going to spread the fun by running the module at my local con next month. So I'm busy making some premade characters for my players to use, and I'm encountering that point of character creat...
by OttawaTom
Mon Apr 14, 2014 1:33 pm
Forum: Metamorphosis Alpha
Topic: Android Underlords full image
Replies: 17
Views: 39216

Re: Android Underlords full image

Thanks again Daniel. Regardless of how the screen pans out I know I have a decent amount of MA art ahead of me at this point, and I already know it will be cool to work on. MA was an almost a mythical game to me as a kid, being more of the Gamma World generation. Doug, you are very welcome. And tha...
by OttawaTom
Wed Apr 09, 2014 5:00 pm
Forum: Metamorphosis Alpha
Topic: Metamorphosis Alpha - DCC?
Replies: 17
Views: 31158

Re: Metamorphosis Alpha - DCC?

My favourite MA Easter egg was the shout out that appeared in C1 The Hidden Shrine of Tamoachan. The small silver fish-like statuette with Elven runes that says II-NEDRAW, that will float around and fly away from the PCs.

Seriously missed that the first time around.
by OttawaTom
Wed Apr 09, 2014 8:34 am
Forum: Metamorphosis Alpha
Topic: Piece of between Decks map
Replies: 13
Views: 28101

Re: Piece of between Decks map

Which reminds me, I need to get my theremin prescription refilled... Ask your doctor if theremin is right for you. :) It is. I can now throw a tire through a football. :wink: OK roll 3d6 against your dexterity score, and we'll see how much the football liked that happening. <rattles dice> Oh dear, ...

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