Search found 33 matches
- Thu Oct 01, 2015 10:12 am
- Forum: Characters
- Topic: Are wizards too powerful in your campaign?
- Replies: 26
- Views: 162804
Re: Are wizards too powerful in your campaign?
So to get 30 on a D20+3 (3rd level) with an average roll and lets assume a +1 INT bonus and average Luck etc you would need to spellburn 15 or 16 points just to give you a 50/50 chance of a 30+ for every spell you cast and you would be weaker than a fish for a long time. That's my experience here :...
- Sun May 24, 2015 1:38 am
- Forum: Magic and Spells
- Topic: Light spell?
- Replies: 8
- Views: 23593
Re: Light spell?
Maybe because a Light spell in DCC would have quickly ended (with a high roll, 21+) with the party having a lot of continual light objects, ruining the fun of exploring dangerous dark places. Others say it better then me : check dungeon of signs or goblin punch for instance. Or you can see it otherw...
- Sun Apr 19, 2015 10:46 pm
- Forum: Judges' Forum
- Topic: Weird idea
- Replies: 5
- Views: 17107
Re: Weird idea
I had a weird idea for a funnel. The 0 levels are a group on a pilgrimage to a shrine and when they get there they discover that the shrine has been overrun by strange fungus creatures that they have to defeat in order that the shrine can be reconsecrated. What do you guys think? All ideas are grea...
- Sun Mar 29, 2015 8:13 am
- Forum: Rules discussion
- Topic: Luck Allocation in Game
- Replies: 6
- Views: 17779
Re: Luck Allocation in Game
I can answer for myself with a question: When the piano that happens to be falling from a high window as you walk by doesn't land on your head, is there a particular way you describe it not hitting you? :mrgreen: Then again, in some campaigns people might treat it as the Halfling actively doing som...
- Sat Dec 06, 2014 1:31 am
- Forum: Magic and Spells
- Topic: Patron Problems- The Three Fates
- Replies: 12
- Views: 40614
Re: Patron Problems- The Three Fates
Send a paladin / inquisitor of sufficiently high level against them : if they kill him/her, they have proven their usefulness (well, faith :wink: ). They will of course have to deal alone with the avenger... Or animate a statue with the 3 fates voices, make it immune to most magic and attack the twi...
- Sat Nov 22, 2014 3:01 am
- Forum: Rules discussion
- Topic: A question of Magic at 0 level
- Replies: 11
- Views: 21995
Re: A question of Magic at 0 level
As 0-level PCs are not skilled in magic, they roll a d10 to use magic. If their starting occupation says they're skilled, they roll a d20 but still can't cast a spell like a normal wizard (just by reading a scroll or activating a special feature in the scenario or whatever happens in your funnel). A...
- Sun Nov 09, 2014 11:26 pm
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
Re: DCC & Anomalous Subsurface Environment by Patrick Wetmor
It's a very good idea : thanks for the link and your work !cjoepar wrote:This is a nice perspective.
If you like the idea of goofing with people's sanity, you may enjoy my alternative corruption tables that I shared here:
http://www.goodman-games.com/forums/vie ... 73&t=44637
- Sat Nov 01, 2014 3:06 am
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
Re: DCC & Anomalous Subsurface Environment by Patrick Wetmor
This idea of Patrons being manifestations of the individual Magic User's psyche... insanity or not... reminds me of a book I recently read by Stephen King's son - NOS4A2... where various characters have access to 'powers' that involve some sort of item/device/vehicle that is not inherently magical ...
- Fri Oct 31, 2014 5:01 am
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
Re: DCC & Anomalous Subsurface Environment by Patrick Wetmor
Anyway, a few ideas that I came up with from the same source material. Really like ASE a lot. Thank you for your feedback : I appreciate it and find it very interesting. My current clerics worship Ktulu, god of the sea and ancient things and BlackHole, god of the arms race (Ktulu is NOT Cthulhu) an...
- Fri Oct 31, 2014 4:50 am
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
Re: DCC & Anomalous Subsurface Environment by Patrick Wetmor
I really like the idea of patrons being a form of insanity. Another possibility is that patrons could be AIs that are buried underground, located on mountaintops, or are stuck in other sub-orbital locations. This means that they can do many of the same things as the orbital gods, but their reduced ...
- Mon Oct 27, 2014 1:20 am
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
Re: DCC & Anomalous Subsurface Environment by Patrick Wetmor
So the Patron is just a 'voice in their head'? THAT IS GENIUS! :lol: Thanks ! The only wrinkle is casting Patron Bond on another character might be out the window. Or else it's a conduit to a shared delusion... I will look at the spell more closely, good idea. BTW, more as a 'voice in their aid', I...
- Sun Oct 26, 2014 12:55 am
- Forum: Magic and Spells
- Topic: DCC & Anomalous Subsurface Environment by Patrick Wetmore
- Replies: 10
- Views: 31990
DCC & Anomalous Subsurface Environment by Patrick Wetmore
I said elsewhere on this forum that I've recently converted my 2nd level Labyrinth Lord team to 1st level DCC to go through the Anomalous Subsurface Environment by Patrick Wetmore. As you may know, ASE features many crazy and corrupted wizards (in fact, they rule the land) and DCC came as a natural ...
- Sun Oct 26, 2014 12:25 am
- Forum: Characters
- Topic: Are wizards too powerful in your campaign?
- Replies: 26
- Views: 162804
Re: Are wizards too powerful in your campaign?
MrHemlock : very good question ! All others : very nice answers, thanks a lot. All of this will be very useful to me as I've recentlyconverted my 2nd level Labyrinth Lord team to 1st level DCC to go through the Anomalous Subsurface Environment by Patrick Wetmore. ASE features many crazy and corrupte...
- Thu Jun 05, 2014 10:16 pm
- Forum: Rules discussion
- Topic: Mighty Deeds, dwarves, multiple actions.
- Replies: 18
- Views: 35518
Re: Mighty Deeds, dwarves, multiple actions.
I find real high level play very interesting : thnaks for your feedbak oncelor.
Your arguments are pretty solid and I will reconsider my own instinctive position (not allowing multiple MDoAs).
Your arguments are pretty solid and I will reconsider my own instinctive position (not allowing multiple MDoAs).
- Tue Apr 29, 2014 11:28 am
- Forum: Rules discussion
- Topic: Athas DCC - proposed rules tweaks
- Replies: 13
- Views: 43665
Re: Athas DCC - proposed rules tweaks
You asked for advice, here's mine. a. Defilers/Preservers Magic requires spellburning; at least one physical stat point (per spell level) must be spellburned to even cast a spell. However, that physical stat point can be taken from the surrounding area... either from other sentient beings, or from t...
- Sun Apr 20, 2014 11:30 pm
- Forum: Characters
- Topic: Robots!
- Replies: 5
- Views: 15792
Re: Robots!
Thanks !
- Fri Apr 18, 2014 1:22 pm
- Forum: Characters
- Topic: Robots!
- Replies: 5
- Views: 15792
Re: Robots!
Why is your link no longer available ?
- Sun Jan 19, 2014 12:21 am
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
- Replies: 56
- Views: 219570
Re: VOID HUNTERS: Seventies Sci-Fi Gaming...
No news ? :( Still working on it, but at a much slower pace than anticipated due to the post-graduation job hunt. I kind of needed to recharge my batteries after last month, in any case. Because of the job hunt, I've pushed my January plans back to February. There's really no helping that, that's l...
- Thu Jan 16, 2014 8:22 am
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
- Replies: 56
- Views: 219570
- Wed Dec 18, 2013 1:39 pm
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
- Replies: 56
- Views: 219570
Re: VOID HUNTERS: Seventies Sci-Fi Gaming...
Again: You. Must. Write. Faster. I cannot wait to virtually get my synthetic hands on this digital product! I would absolutely LOVE to get a copy of the demo, to help with editing (and to see the level of awesome you've hit with this). Well, I'm working on all the mechanics necessary for the demo f...
- Wed Nov 13, 2013 12:29 am
- Forum: Rules discussion
- Topic: Mercurial Magic - Who uses it?
- Replies: 58
- Views: 115248
Re: Mercurial Magic - Who uses it?
GnomeBoy, Skyscraper, Raven_Crowking & DM Marcus : thanks guys (or gals) !
- Wed Nov 06, 2013 6:05 am
- Forum: Rules discussion
- Topic: Mercurial Magic - Who uses it?
- Replies: 58
- Views: 115248
Re: Mercurial Magic - Who uses it?
When I read that thread, I thought about this one and wondered if one could use those MM tables to help design unique magical items (instead of spells being cast).
MM effects could be interesting side effects for magical items, don't you think so ?
MM effects could be interesting side effects for magical items, don't you think so ?
- Wed Nov 06, 2013 5:59 am
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
- Replies: 56
- Views: 219570
Re: VOID HUNTERS: Seventies Sci-Fi Gaming...
Update: Void Hunters Status as of November 5th Great news, especially the playtest one which will give you the necessary insights into what seems to be a good idea before actual play and what is a really good idea in the real game. I also read your new posts on your blog and found they fuel my inte...
- Thu Oct 24, 2013 3:57 am
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: The Flaming Kickstarter Thread of Doooooom...
- Replies: 53
- Views: 153225
Re: VOID HUNTERS: Seventies Sci-Fi Gaming...
I humbly suggest that the moderators move the KS post s above to another thread (named "Void Hunters KS" e.g.) and that this discussion should go to that newly created thread. KS questions are good but have nothing to do with the content (please, don't reply saying content will not be publ...
- Tue Oct 22, 2013 4:46 am
- Forum: DCC RPG Third Party Publishers
- Topic: VOID HUNTERS: The Flaming Kickstarter Thread of Doooooom...
- Replies: 53
- Views: 153225
Re: VOID HUNTERS: Seventies Sci-Fi Gaming...
Thanks for your explanation of what psionics will look like ! Il like it and it has interesting consequences. :wink: May I ask you about your sandbox exploration rules ? :mrgreen: I'll be posting an explanation of those up in the Design Diary on my blog in the near future. Those of you who have rea...