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by Steerpike
Fri Aug 24, 2012 2:08 pm
Forum: DCC RPG General
Topic: Dice: generating "Zocchi results" using "normal" polyhedrons
Replies: 78
Views: 452164

Re: Dice: generating "Zocchi results" using "normal" polyhed

Hunh? It still gives you a linear result of 1-14. Ignoring the results of 15-20 is the same as not rolling them to begin with. The process may take longer for re-rolling, but using a d20 like that is just as valid mathematically as a d14 would be... Yeah, I know it is still linear, but.... OK, neve...
by Steerpike
Fri Aug 24, 2012 8:02 am
Forum: DCC RPG General
Topic: Dice: generating "Zocchi results" using "normal" polyhedrons
Replies: 78
Views: 452164

Re: Dice: generating "Zocchi results" using "normal" polyhed

Just by way of feedback, my impression of the dice requirement before I get to my comment and question. I don't know if the feedback will make a difference for any future iterations of the game, but so be it. I don't like the "funky" Zocchi dice. It has been the biggest roadblock to me get...

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