Search found 34 matches
- Tue Jun 28, 2011 1:08 pm
- Forum: Playtest Feedback: Characters
- Topic: Elvish sleep resistance
- Replies: 10
- Views: 15894
Re: Elvish sleep resistance
Something like that may also be (part of) the reason elves are traditionally immune to ghoul paralysis.
- Mon Jun 27, 2011 5:10 pm
- Forum: DCC RPG General
- Topic: Module from Free RPG Day is available
- Replies: 21
- Views: 26077
Re: Module from Free RPG Day is available
You could just buy the "Free RPG Day" module from the online store. It costs a few bucks more than getting it free, but it certainly represents a vote of support. Unfortunately, I found out about DCC RPG by picking up the Free RPG Day module from my local store. I was planning to get Paiz...
- Mon Jun 27, 2011 4:39 pm
- Forum: Playtest Feedback: Spells and Magic
- Topic: "Limiting" Corruption
- Replies: 133
- Views: 307229
Re: "Limiting" Corruption
It fails 40+% of the time. That's crazy. What tool do you use of a continuing basis that fails outright ... 40% of the time? Magic is so unreliable only stark raving mad lunatics should be involved in it. Rational people don't devote their livelihoods to something with such low odds. While not perf...
- Mon Jun 27, 2011 1:48 pm
- Forum: DCC RPG General
- Topic: Module from Free RPG Day is available
- Replies: 21
- Views: 26077
Re: Module from Free RPG Day is available
Without buying the book twice, is there a way to support the pre-order while also supporting my local game store by buying the book there (I always buy my hard copies from my local game store because it is awesome)?
- Mon Jun 27, 2011 7:35 am
- Forum: Playtest Feedback: Spells and Magic
- Topic: Homebrew Spells and Conversions
- Replies: 31
- Views: 89483
Re: Homebrew Spells and Conversions
I always figured a wizard could end any spell that they had cast at any time I have not read much of Appendix N (Dying Earth is on its way) but I think the ability to just end a spell is out of character for DCC. Given all the random rolls, effects, corruption, etc, it would seem more appropriate t...
- Mon Jun 27, 2011 7:24 am
- Forum: DCC RPG General
- Topic: The Implied Setting of the DCC RPG
- Replies: 9
- Views: 14145
Re: The Implied Setting of the DCC RPG
The people with steady jobs are not likely the ones heading out to die ... er, that is adventure in the wilderness and ancient ruins.Stainless wrote:Actually, considering the rate of retirement going on, employment should be booming (although short term on an individual basis).
- Sun Jun 26, 2011 3:00 pm
- Forum: DCC RPG General
- Topic: The Perfect 0-Level Character Funnel Party
- Replies: 5
- Views: 9877
Re: The Perfect 0-Level Character Funnel Party
Cthulubury just sounds too much like Cthulhu berry. That is not something I want in my quaker oats.
The three-men-in-a-tub 0-level party is probably the only part of the game that would be a difficult sell for my players. This might help convince a few of them.
The three-men-in-a-tub 0-level party is probably the only part of the game that would be a difficult sell for my players. This might help convince a few of them.
- Sun Jun 26, 2011 6:51 am
- Forum: DCC RPG General
- Topic: The Implied Setting of the DCC RPG
- Replies: 9
- Views: 14145
Re: The Implied Setting of the DCC RPG
The rules heavily imply a setting with rampant unemployment and a high birth rate.
- Tue Jun 21, 2011 3:04 pm
- Forum: Playtest Feedback: Other
- Topic: Formatting issue
- Replies: 8
- Views: 23895
Re: Formatting issue
The Elf entry in the Beta Rules. The other entries are all formatted in double columns but the first page of the Elf entry is a single column.GnomeBoy wrote:I have a thing for layout and formatting, so I wanted to see what this comment was all about -- but I have no idea what it is referring to...