Search found 296 matches
- Thu May 28, 2020 5:03 am
- Forum: DCC College - New Judges Start Here
- Topic: Rolling > 30 on Table 1-2: Luck Score
- Replies: 2
- Views: 11139
Re: Rolling > 30 on Table 1-2: Luck Score
Since you add your Luck score modifier to your d30 die roll on Table 1-2, what happens if your total is > 30? Which Birth Augur and Lucky Roll apply then? I believe the premise of your query is incorrect. One does not add the Luck modifier to the 1d30 roll on table 1-2. The sentence that begins Thi...
- Tue May 26, 2020 6:20 am
- Forum: Rules discussion
- Topic: Luck rules et all
- Replies: 11
- Views: 38157
Re: Luck rules et all
...if they are granted a bonus at the end of an adventure and it takes them over their permanent Luck score, I might provide any overage as Fleeting Luck (see Lankhmar) to be provided at the beginning of the next session. This keeps them from adjusting their Luck score but gives them a little Luck ...
- Fri May 22, 2020 6:03 am
- Forum: DCC College - New Judges Start Here
- Topic: hello! and, I really do have to ask: couldn't the rulebook be gender-inclusive??? please?
- Replies: 4
- Views: 15404
Re: hello! and, I really do have to ask: couldn't the rulebook be gender-inclusive??? please?
Ironic given that many of the most well-known names in our little community are females...
- Fri May 22, 2020 5:58 am
- Forum: Rules discussion
- Topic: Luck rules et all
- Replies: 11
- Views: 38157
Re: Luck rules et all
I'm not sure I understand the question. The way I read the 7-9 table in the judges section does not apply to permanent Luck scores, but to current Luck scores. Yes, this means that for Halflings and Thieves, the reward at the end of the adventure may not seem as great - because they can achieve the ...
- Fri May 15, 2020 8:21 am
- Forum: DCC RPG General
- Topic: DCC Book of the New Sun
- Replies: 2
- Views: 10244
Re: DCC Book of the New Sun
It's an interesting subject. I've been a fan of these since they were first published. But I'm not sure I've seen a system or approach that would handle it well. I'd be really interested to see how DCC would work...
- Wed May 13, 2020 5:21 am
- Forum: DCC College - New Judges Start Here
- Topic: New here, some questions
- Replies: 5
- Views: 19558
Re: New here, some questions
1) See Gnome Boy's Answer 2) See Gnome Boy's Answer 3) Clarification to Gnome Boy's answer: By the Book, Agility modifier does NOT apply to damage, and only applies to ranged weapon attacks. 4) Don't build encounters. Don't think about balance. Characters will have to learn to run away, on occasion....
- Wed May 13, 2020 5:10 am
- Forum: DCC RPG Adventure Modules
- Topic: Best starter/beginning 0-level funnel module
- Replies: 9
- Views: 41222
Re: Best starter/beginning 0-level funnel module
I've always been a huge fan of Portal as a way to start. Short and sweet and to the point. It also is good at getting players out of the combat-is-everything mode. Ironically, in our home campaign, we did Sailors first, then Portal (we had two waves of people join the game). In 2018 I ran four funne...
- Wed May 13, 2020 5:00 am
- Forum: Rules discussion
- Topic: Minor Birth Augurs for Luck 8-12
- Replies: 9
- Views: 35438
Re: Minor Birth Augurs for Luck 8-12
I've told this story several times, the point of which is to remove the stigma associated with Birth Augur....the stigma that says it must be of some mechanical benefit. One of the surviving characters in our years long campaign had a birth Augur of Raised by Wolves. Stormpunter was one of two origi...
- Wed May 06, 2020 1:46 pm
- Forum: DCC College - New Judges Start Here
- Topic: Why are warriors so overpowered?
- Replies: 13
- Views: 69450
- Wed May 06, 2020 5:20 am
- Forum: Judges' Forum
- Topic: City Maps & Settings
- Replies: 10
- Views: 42543
Re: City Maps & Settings
If you can track it down, Yiggsburg by Troll Lord Games is probably the most detailed city book I've ever seen. It was also Gary Gygax's last project so it's a pretty cool piece of history. Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print...
- Wed May 06, 2020 5:17 am
- Forum: DCC Lankhmar
- Topic: More guidance for prices?
- Replies: 15
- Views: 93703
Re: More guidance for prices?
I'll come up with some better ways to part the players from their loot! They've left most of it with a fence/money-lender anyway, perhaps he could suddenly go out of business... :) While our currently on-hiatus campaign is not Lankhmar (it was in progress long before), this is what happened to my g...
- Mon May 04, 2020 8:33 am
- Forum: DCC Lankhmar
- Topic: More guidance for prices?
- Replies: 15
- Views: 93703
Re: More guidance for prices?
Fourth wave, man...Fourth. Wave.UniversalHead wrote: ↑Sun May 03, 2020 1:32 pm I must admit the one problem with DCC is this very 'you're the GM, you sort it out' attitude while seems to be used to cover up just a leeeetle bit of laziness...
- Fri May 01, 2020 10:39 am
- Forum: Rules discussion
- Topic: Do you add luck to spellcasting?
- Replies: 11
- Views: 28417
Re: Do you add luck to spellcasting?
@Nate Finch, as @Jim Skach says, there’s a bit of a history to that contradiction being put in. It originated from confusion in earlier editions over whether clerics added their Luck modifier only to their turn unholy checks, which are also called spell checks. Here is a response I made about it so...
- Thu Apr 30, 2020 1:49 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Metal Gods of Ur-Hadad #4-6: Abandoned Kickstarter?
- Replies: 20
- Views: 98718
Re: Metal Gods of Ur-Hadad #4-6: Abandoned Kickstarter?
"Artists are flaky" is hella weak, not to mention insulting to artists. It's a compliment. I've backed quite a few KS projects and have never had one fall through like this before. Then you are lucky. As catseye points out - it's a risk, not a purchase. Once I came to that perspective, I ...
- Thu Apr 30, 2020 5:09 am
- Forum: DCC RPG Third Party Publishers
- Topic: Metal Gods of Ur-Hadad #4-6: Abandoned Kickstarter?
- Replies: 20
- Views: 98718
Re: Metal Gods of Ur-Hadad #4-6: Abandoned Kickstarter?
I have trust (ETA: Adam is good people). He will either do it or he won't. If he doesn't, I assume he has a good reason. If he does, it will be awesome - even it takes another three years. This is why I tend to limit my KS to people I know, or people trusted by people I know. That way I can look at ...
- Thu Apr 30, 2020 4:56 am
- Forum: Rules discussion
- Topic: Do you add luck to spellcasting?
- Replies: 11
- Views: 28417
Re: Do you add luck to spellcasting?
This has been going around since someone found it in the 7th printing*. It does not exist in previous printings. It has been brought up so many times I actually wrote up a response and saved it... What it boils down to is that if you look at the Cleric and the Wizard you can see that this is a horri...
- Mon Apr 27, 2020 5:05 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Ruin and Fear
- Replies: 5
- Views: 15981
- Mon Apr 27, 2020 5:55 am
- Forum: DCC RPG Third Party Publishers
- Topic: Ruin and Fear
- Replies: 5
- Views: 15981
Re: Ruin and Fear
Someday I'll finish the Grit Points house rule....
I always want to incorporate stuff from TA, but never seem to ind the time...
I always want to incorporate stuff from TA, but never seem to ind the time...
- Mon Apr 27, 2020 5:51 am
- Forum: Magic and Spells
- Topic: Lack of a cleric spell
- Replies: 18
- Views: 52705
Re: Lack of a cleric spell
In the scheme of the world. Why would anyone worship a god? they get nothing out of it. Clerics get their class powers, duh. but spreading the faith... why would anyone worship. The same reason anyone worships - assurances of a better time in the afterlife; whether that be protection, ease, etc. Bl...
- Tue Apr 21, 2020 5:11 am
- Forum: DCC RPG General
- Topic: Judge or something else
- Replies: 15
- Views: 42424
Re: Judge or something else
It totally depends on the conversation. But for DCC, I'm try really hard to use Judge.
- Fri Apr 17, 2020 8:54 am
- Forum: DCC RPG Adventure Modules
- Topic: What does Maur look like ?
- Replies: 4
- Views: 14268
- Thu Apr 09, 2020 12:16 pm
- Forum: DCC College - New Judges Start Here
- Topic: That dice chain
- Replies: 29
- Views: 88367
Re: That dice chain
I wish there was a platonic solid for 7... My original d7 has 14 sides, so it's very similar to a d10, having that mirrored/equator type of shape. I trust the Impact one, and it makes a conversation piece, but I don't really know why they didn't go with something symmetrical from the get-go. Not pl...
- Thu Apr 09, 2020 4:48 am
- Forum: DCC College - New Judges Start Here
- Topic: That dice chain
- Replies: 29
- Views: 88367
Re: That dice chain
buy and manage all those dice The only one that's tricky to simulate with "regular" dice, and it's barely tricky, is the d7 (and by extension, the d14). The simplest way is to roll a d8, but re-roll anytime an 8 comes up. Simulating a d3 is easy, a d5 likewise. A d14 is using the d7 metho...
- Thu Apr 09, 2020 4:39 am
- Forum: DCC College - New Judges Start Here
- Topic: Ability checks and difficulty levels
- Replies: 6
- Views: 15283
Re: Ability checks and difficulty levels
It's very interesting that people seem to be so flexible with the rules; it's only this time around that I've realised there's actually very little guidance in the book (and not much online either). Guess it's all part of the old OSR sensibility, but a bit more advice would be handy. It has been th...
- Tue Apr 07, 2020 5:05 pm
- Forum: DCC College - New Judges Start Here
- Topic: That dice chain
- Replies: 29
- Views: 88367
Re: That dice chain
I really enjoy the DCC game rules, but I find the dice chain really annoying. Not only do I think it turns off new potential DCC players, because of the difficulty of getting the dice, but it seems a complex and convoluted system that doesn't seem to even crop up very often. We've played several se...