Search found 526 matches
- Thu Jan 21, 2010 3:22 pm
- Forum: Castle Whiterock
- Topic: Alternate use of Castle Whiterock
- Replies: 3
- Views: 12007
Re: Alternate use of Castle Whiterock
YES! It sounds like you've really embraced the modular aspect of the boxed set. (I'm also a little tickled anytime someone uses the Children of the Night-Wolf...they're based off my SCA group) Nice segues, by the way. I dig how you're stringing all the plot pieces together. I think I saw in the othe...
- Thu Jan 21, 2010 7:37 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
- Fri Jan 08, 2010 3:06 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock newbie
- Replies: 10
- Views: 42455
Re: Castle Whiterock newbie
Also, work Benthos into your existing subplots, if it's possible. I missed that sentence on my first read-through.
- Fri Jan 08, 2010 3:03 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock newbie
- Replies: 10
- Views: 42455
Re: Castle Whiterock newbie
My group is usually only worried about treasure and power, so I have been trying to play up that angle a little bit. I see little information to expand on from CW that would get my players riled up about getting to Benthosruthsa. In several places the module mentions people that used to worship Ben...
- Tue Jan 05, 2010 10:22 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
Re: Castle Whiterock milestone
Hobgoblin vampire recurring villain! Gotta love it.
Sounds like you're going to have to scale up the rest of the dungeon if they're already so high level.
Heh...and the Thane got away...
Sounds like you're going to have to scale up the rest of the dungeon if they're already so high level.
Heh...and the Thane got away...
- Thu Dec 03, 2009 10:48 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock newbie
- Replies: 10
- Views: 42455
Re: Castle Whiterock newbie
Any tips or tricks to running this massive adventure? I can offer a bit of help with this one. Over a long crawl, your players are going to need motivation beyond "kick the door, kill the baddies." After you've read through the entire thing, encourage them to build characters that somehow...
- Mon Nov 16, 2009 2:51 pm
- Forum: 4E Products
- Topic: Any Plans for 4e Campaign in a Box Adventures/ Campaigns?
- Replies: 6
- Views: 16550
Re: Any Plans for 4e Campaign in a Box Adventures/ Campaigns?
Glad you guys liked it. I take it from the tone of the previous two posts that you finished the entire thing? That's pretty impressive!
- Thu Nov 05, 2009 12:22 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
Re: Castle Whiterock milestone
So long as everyone is having fun, I <3 your cruelty.
- Thu Oct 15, 2009 10:29 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
Re: Castle Whiterock milestone
That's delicious what you're doing with the Pack. All those characters were based off buddies of mine and their SCA personas...they'll love the stories.
Too bad about poor Talladay, though. Poor little halfling...
Too bad about poor Talladay, though. Poor little halfling...
- Fri Oct 09, 2009 9:32 am
- Forum: Everything Else
- Topic: A New Character Sheet From GnomeBoy...???
- Replies: 5
- Views: 12694
Re: A New Character Sheet From GnomeBoy...???
I haven't tried it out yet, but from an aesthetics POV I'd like to see it extended to two pages. A lot of info get clumped together, like "Feats and Languages" and the whole "init" to "willpower" column. I'd rather see that broken into sections, like "Defenses,&quo...
- Thu Oct 08, 2009 9:49 pm
- Forum: DCC Modules - 3E
- Topic: Storytime - Palace in the Wastes
- Replies: 3
- Views: 12778
Re: Storytime - Palace in the Wastes
HAHAHAHAHA! Fools! FOOLS I say!ignoring the intricately carved pillars at the entrance...
- Tue Oct 06, 2009 8:24 am
- Forum: DCC Modules - 3E
- Topic: Palace in the Wastes question.
- Replies: 4
- Views: 14252
Re: Palace in the Wastes question.
Yup. And Ordo was a mean SOB.
- Mon Sep 21, 2009 12:19 am
- Forum: Castle Whiterock
- Topic: Narborg question (Whiterock spoilers)
- Replies: 6
- Views: 15489
Re: Narborg question (Whiterock spoilers)
I'm kinda sleepy here, just got back from an awesome concert, so don't quote me, but I'd rule thusly: If his ability to shapechange is anything other than an extraordinary ability (I'm thinking it's supernatural) then it counts as a magic effect that changes his size, so "no," he can't the...
- Thu Sep 17, 2009 10:51 am
- Forum: Castle Whiterock
- Topic: Narborg question (Whiterock spoilers)
- Replies: 6
- Views: 15489
Re: Narborg question (Whiterock spoilers)
Correct on both counts, sir!
- Tue Sep 15, 2009 11:57 pm
- Forum: d20/D&D Conversation
- Topic: How big is your group?
- Replies: 63
- Views: 194901
Re: How big is your group?
Yikes. Sorry to hear that happened. Hope you can find a new group soon.
- Sun Sep 13, 2009 10:42 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
Re: Castle Whiterock milestone
That sounds like a lot of fun. I'm glad you used Gunrolz as a nagging bad guy. Did this group encounter Grime, the other mephit?
- Sun Sep 13, 2009 10:33 pm
- Forum: DCC Modules - 3E
- Topic: Palace in the Wastes question.
- Replies: 4
- Views: 14252
Re: Palace in the Wastes question.
Your answer is in the notes at the beginning of level three. Before the Axe of Unmaking awoke, level three was on average 70 feet beneath level two, making it 140 feet below ground level. As the text indicates, however, the warping effects of the Axe make it hard to put an exact "place" on...
- Thu Aug 27, 2009 4:38 pm
- Forum: Dungeon Crawl Classics - General
- Topic: DCC Tournament 2009
- Replies: 50
- Views: 100659
Re: DCC Tournament 2009
First off, I'd like to thank all the teams who played in the tourney. We had an amazing turnout this year: 38 teams and about 178 individual players. If you do the math (and I mean "you," not me, 'cause I'll get it wrong) then all told there were something like 1,008 people/hours played fo...
- Thu Aug 27, 2009 4:36 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Year Seven Tournament Preview
- Replies: 14
- Views: 38028
Year Seven Tournament Preview
One of the things we strive for is to make each year's tourney "different" in some way. Here are three changes in store for the next tourney: - Set party. I love the "choose-a-team" design, but it can lead to teams getting hosed because they didn't take THE ONE CHARACTER that was...
- Wed Aug 26, 2009 4:54 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock milestone
- Replies: 37
- Views: 80349
Re: Castle Whiterock milestone
Man, that guy needs some kind of recognition for sticking to the game after losing so many heroes.
Glad to hear you guys are still fighting the good fight!
Glad to hear you guys are still fighting the good fight!
- Wed Aug 19, 2009 9:03 pm
- Forum: All things A-R-T related
- Topic: Feudal Japan Map Objects Project
- Replies: 83
- Views: 270278
Re: Feudal Japan Map Objects Project
Ye gods, man. I love this stuff.
- Sun Aug 16, 2009 6:07 pm
- Forum: Castle Whiterock
- Topic: Narborg question (Whiterock spoilers)
- Replies: 6
- Views: 15489
Re: Narborg question (Whiterock spoilers)
If I were the DM, I'd say "yes" to both cases. If you are the DM, it's up to you. The warded walls spell protecting Narborg is from DCC #21: Assault on Stormbringer Castle , and I believe that didn't specifically mention dimension door (hence its absence in CW ), but the intent is the same.
- Mon Aug 10, 2009 1:18 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Scroll of Ruin Tournament: Trading Tickets and Finding Teams
- Replies: 7
- Views: 17110
Re: Scroll of Ruin Tournament: Trading Tickets and Finding Teams
For Round One, there is always some mix-and-match going on. Maybe two guys bail here, maybe one guy bails there, maybe four guys with generics want to get in. Happens every year, and we try to accomodate as many people as we can. After a team goes through Round One, my ability to mix-and-match goes ...
- Sun Aug 09, 2009 3:13 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Scroll of Ruin Tournament: Trading Tickets and Finding Teams
- Replies: 7
- Views: 17110
Re: Scroll of Ruin Tournament: Trading Tickets and Finding Teams
Hey Doc, Minimum team size is three. I'll have a list of people at the tourney command post in the lobby of the Crowne Plaza for people looking to get into rounds. You should check in there to fill out a team, or to say "hey," or to see if there are any last-minute location changes. Make s...
- Wed Aug 05, 2009 9:14 am
- Forum: DCC Modules - 4E
- Topic: Review of Isle of the Sea Drake
- Replies: 3
- Views: 12394
Re: Review of Isle of the Sea Drake
(bows to recognize the hat tip)
Thanks! I really like the art in ISD, too. Doug Kovacks completely nailed piece after piece on the interior art, and Eric Lofgren gave it a great cover (which, incidentally, is much better than my original cover suggestion).
Thanks! I really like the art in ISD, too. Doug Kovacks completely nailed piece after piece on the interior art, and Eric Lofgren gave it a great cover (which, incidentally, is much better than my original cover suggestion).