Coming Soon

April 2015 Releases
 
  Metamorphosis Alpha: Book of Handouts
This booklet contains 16 illustrations suitable for showing players in a Metamorphosis Alpha session. Each image was described by James M. Ward then illustrated by Jim Holloway. It’s up to the gamemaster to determine how they’re used in his adventures! More…
 
Dungeon Crawl Classics: Hugh’s Weird Dice: This set contains the very dice that Hugh the Barbarian used to defeat a host of terrible adversaries and acquire his legendary magical bell-bottoms! Contained within this tube you will find these dice, ready for rolling on your table: D3, D4, D5, D6, D7, D8, D10, D%10, D12, D14, D16, D20, D24, and D30. More…
 
Dungeon Crawl Classics: Shanna’s Weird Dice: This set contains the very dice that Shanna Dahaka used to invoke Azi Dahaka and enchant her magical afro. Contained within this tube you will find these dice, ready for rolling on your table: D3, D4, D5, D6, D7, D8, D10, D%10, D12, D14, D16, D20, D24, and D30. More…
 
DCC #85: The Making of the Ghost Ring: Level 4 adventure. To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. More…
 
DCC #85: The Making of the Ghost Ring:Sketch Cover: This special edition of The Making of the Ghost Ring features Doug Kovacs’ original sketch for the cover. More…
 
Dungeon Crawl Classics #86: Hole in the Sky
The Lady in Blue enlists a band of simple peasants for a strange task. They follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny. More…
 
Dungeon Crawl Classics #86: Hole in the Sky: Sketch Cover: This special edition of Hole in the Sky features Doug Kovacs’ original sketch for the cover. More…
 
May 2015 Releases
Dungeon Crawl Classics #87: Against the Atomic Overlord: From his gargantuan metal fortress the Overlord rules the blasted remains of the planet’s last city. Hope seems lost – until visitors arrive from a distant world, bringing uncanny, magical powers. Your adventurers must pick a path through twisted ruins, ancient missile silos, strange monorail systems, and a conflict with four deadly factions to save a world – or destroy it! More…
 
DCC #84: Peril on the Purple Planet: Level 4 adventure. Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. More…
 
DCC Lankhmar: Through Ningauble’s Gate: Through Ningauble’s Gate details the secrets of Ningauble of the Seven Eyes. It includes rules for using him as a patron, as well as information on his fantastic cave that touches multiple worlds. With the material in this book, your players can journey to Nehwon…or have Nehwon come to your campaign world! More…
 
June 2015 Releases
 
The Monster Alphabet: Designing monsters is as easy as A, B, C! A is for Android, B is for Breath Weapon, C is for Crossbreed! Game masters of any rule system will find inspiration for creating strange, new abominations: random tables of traits, powers, and lore; awe-inspiring illustrations by your favorite fantasy artists old and new; and rolling handfuls of dice directly on monster generation diagrams. More…
 
  GM Gems Hardcover Second Printing: GM Gems is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! This updated hardcover edition is systems-neutral yet uses DCC RPG stat blocks when default rules are required. The updated hardcover edition features amazing new cover art by legendary TSR artist Laura Lakey. The completely new layout includes new interior illustrations by Stefan Poag in addition to the originals by William McAusland, plus a two-page spread on the endsheets by OSR favorite Peter Mullen. More…
 
July 2015 Releases
 
Grimtooth’s Ultimate Traps Collection: We are very excited to announce a partnership with Flying Buffalo to produce a hardcover compilation of all the classic Grimtooth’s Traps book! More…
 
2015 Releases
 
Judges Guild Deluxe Collector’s Edition, Volume 1: We are very excited to announce a partnership with Judges Guild to produce a series of deluxe collector’s edition hardbacks. Each oversized volume will collect classic Judges Guild modules in their original format, as well as the installments of the Judges Guild Journal that originally shipped with these products. More...
 
  Adventurer’s Almanac: Set a date for adventure with The Adventurer’s Almanac! An entire year’s worth of adventure awaits you inside its pages, complete with magical items, interesting personalities, strange festivals, and dangerous sites to explore, all presented in a system-neutral format suitable for any fantasy campaign. More…
 
Fifth Edition Fantasy #3: The Pilars of Pelagia (level 3 adventure): Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia. But the wizard has gone missing, and the locals suspect foul play. Surely a powerful wizard must have many enemies! More…
 
  Fifth Edition Fantasy #4: War-Lock (level 5 adventure): Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous troops under his tattered banner! More…