Crawl! New Class Challenge: PALADIN!

Forum for discussing DCC RPG characters, classes, and character-related subjects.

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Pick your favorite version of the DCC RPG Paladin!

Poll ended at Fri Nov 16, 2012 9:41 am

Paladin by BitHead0023 ... dAe-w/edit
Paladin by Troll_Mage ... gPTjE/edit
Paladin by oncelor ... 346#p90346
Paladin by claytonian ... 853#p91853
Total votes: 7

Hard-Bitten Adventurer
Posts: 155
Joined: Thu Jun 09, 2011 11:55 am

Re: Crawl! New Class Challenge: PALADIN!

Post by oncelor » Sat Apr 06, 2013 12:33 pm

We've play-tested my paladin through five levels now. I've bumped the hit dice down to 1d10 (the suggestion to do so was a good one!) and made the smite table more generous by +1. Also on a successful smite the paladin now gets +2 to his MDoA result (just for purposes of MDoA affects.) The couple times that fumbles on special abilities have come up in play I've thrown out the roll on the divine disapproval table in favor of an ad-hoc disapproval result from the DM.

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