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 Post subject: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 8:24 am 
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Hard-Bitten Adventurer

Joined: Wed Oct 17, 2012 11:59 am
Posts: 127
So in the book module Portal Under the Stars there is a demonic horn the players can get from the snake guardian. It states if studied with a DC12 spell check the user gets invoke patron as the spell.

My question is does this include the user getting Patron Bond as well and then require the player to roll on that table? That or is it sort of a GM call and avoids the usual rules for invoke patron?


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 8:29 am 
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Cold-Hearted Immortal
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
Location: Atlanta, GA
I would probably rule that it provides Patron Bond to a specific (demonic) patron. I think you automatically get Invoke Patron after you Patron Bond (otherwise, it doesn't make a whole lot of sense). I could be wrong though.

_________________

RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 8:40 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2155
I would give them the ability to invoke a specific patron (probably making a designer table) but not grant patron bond in this case. That way, they would not gain the ability to bond others to that patron, or to bond to other patrons. I would also rule that access to the spell is not the same as learning the spell, so it would not use up a spell slot, and would require the caster to keep the horn on his person.

........But you shouldn't worry about what anyone else - even Joseph Goodman! - would do! You should decide what result you think is the coolest, and the most flavourful, and go with that!

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 8:42 am 
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Cold-Hearted Immortal
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
Location: Atlanta, GA
Raven_Crowking wrote:
I would give them the ability to invoke a specific patron (probably making a designer table) but not grant patron bond in this case. That way, they would not gain the ability to bond others to that patron, or to bond to other patrons. I would also rule that access to the spell is not the same as learning the spell, so it would not use up a spell slot, and would require the caster to keep the horn on his person.


That's probably a better way to do it. Maybe it's a very limited form of invocation, perhaps only really useful for summoning similar demons (which, if the user isn't prepared, could end up being highly entertaining...).

_________________

RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 9:08 am 
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Hard-Bitten Adventurer

Joined: Wed Oct 17, 2012 11:59 am
Posts: 127
Thanks Guys. I think the way i'm going to roll is that it exposed him to a randomly rolled patron and gave him access to both patron bond and invoke patron barring a failed Bond roll. The character that took it was going wizard so I think I prefer that flavor, and yes I agree it's totally my call I just like to get new perspectives :mrgreen:


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 9:42 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2155
You are very welcome. I find the folks on the DCC forums to be very helpful.....a real shared love of the product helps, I suppose. :D

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Portal Under the Stars Demonic Horn question (spoilers)
PostPosted: Thu Oct 18, 2012 1:39 pm 
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Hard-Bitten Adventurer

Joined: Wed Oct 17, 2012 11:59 am
Posts: 127
Raven_Crowking wrote:
You are very welcome. I find the folks on the DCC forums to be very helpful.....a real shared love of the product helps, I suppose. :D



Agreed you can definitely see the passion people have for the hobby and for this particular game.


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