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| Cold-Hearted Immortal |
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Joined: Fri Mar 10, 2006 3:46 pm Posts: 1775 Location: Left Coast, USA
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modemaus wrote: Got it! I think it was unclear about whether the "8 is high" applied to the control die or the primary die, and also unclear about what kind of die to use as control die. Would be great if instead use a d2 (6-sided with 3 labels of 1, 3 labels of 2) as the control die this way you could just multiply primary die by control die. But then you increase the amount of die you have to use to 4 though, so, maybe not =) Ah, yes, but multiplying is not how it works. To wit: 2x1=2 2x2=4 2x3=6 etc So your suggested multiplying, with a d8 would give a range of results like: 1, 2, 2, 3, 4, 4, 5, 6, 6, 7, 8, 8, 10, 12, 14, 16. (Might be useful for something, I suppose.) ...instead of... high control die result (with a d8 as the base die) 1=9 (8+1) 2=10 (8+2) 3=11 (8+3) etc The control die and base die together are giving you a linear range of 1 to (double the base die's maximum result). And control dice aren't limited to doubling the range of the base die -- percentiles are essentially a control die situation. You can also do things like generating a range of 1-48 with a d12 and a control die of a d4... There's LOTS thats yous cans dos...!
_________________ Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11. Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will! Here Be DCC Monsters...
Pbp Secret of Bone Hill characters: Flavia, WAR, Beekeeper, L, Str 10, Agi 10, Stm 7, Per 10, Int 12, Lck 7, AC 10 hp 5, staff, jar of honey, 10-ft pole, 1 pc chalk, 50' rope, 2 torches (1 lit) Hector, DWARF Apothecarist, L, Str 5, Agi 11, Stm 12, Per 10, Int 6, Lck 10, AC 10, hp 11, sword, shield, cudgel, steel vial, chest, flint & steel, empty flask, lg sack Chendris, WIZ, Alchemist, N, Str 11, Agi 9, Stm 12, Per 15, Int 13, Lck 15, AC 10, hp 3, staff, empty flask, 50' rope, 2 candles, lg sack, oil (1 flsk), 1 torch, snakeskin tome; speaks gnoll Darrow, CLR, Hunter, N, Str 11, Agi 12, Stm 8, Per 16, Int 7, Lck 12, AC 10 hp 5, short bow, 6 arrow, 10-ft pole, deer pelt, torch (lit)
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