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 Post subject: Re: Working on Gods & Powers of Shanthopal
PostPosted: Tue Oct 09, 2012 11:58 am 
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I had another basic question about Shanthopal. Do you intend for it to be geographically in the center of the world (at least as far as trade routes go) and basically your version of a Lankmar? Would you construct the map similarly to Newhon, thinking of the setting as a far future deal where some of the geography is morphed but still recognizable?


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 Post subject: Re: Working on Gods & Powers of Shanthopal
PostPosted: Tue Oct 09, 2012 12:10 pm 
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cthulhudarren wrote:
I had another basic question about Shanthopal. Do you intend for it to be geographically in the center of the world (at least as far as trade routes go) and basically your version of a Lankmar? Would you construct the map similarly to Newhon, thinking of the setting as a far future deal where some of the geography is morphed but still recognizable?


Shanthopal is intended to be the geographical centre of the campaign milieu. The geographical centre of the world is an entirely different matter! Certainly there are other places in that milieu which view themselves as the "centre".

Shanthopal is where trade roads meet and cultures clash. To most of the campaign world, Shanthopal is on the edge of the borderlands; what they determine as the centre is very much their own network and culture. Thus, various sojourners to Shanthopal think that they have come here from very far East, or West, or North, or South of the centre of the world. Some have come from even farther, and no part of this world at all.....

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SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Working on Gods & Powers of Shanthopal
PostPosted: Tue Oct 09, 2012 12:45 pm 
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If I do decide to develop this as a product, it will not be until next year; I've a lot on my plate right now (including http://www.indiegogo.com/squidsorcerer, http://www.indiegogo.com/Unusualsuspects, and a few modules for various parties)! Should I do so, I would want to have all of the primary writing done before I started funding, including the primary writing for at least five modules that took place in the setting as bonus material.

So, maybe next summer or fall. Depending upon how things go.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Working on Gods & Powers of Shanthopal
PostPosted: Tue Oct 09, 2012 1:04 pm 
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Joined: Mon Feb 09, 2009 11:14 am
Posts: 453
Location: Cube Farm of Alien Geometry
Raven_Crowking wrote:
If I do decide to develop this as a product, it will not be until next year; I've a lot on my plate right now (including http://www.indiegogo.com/squidsorcerer, http://www.indiegogo.com/Unusualsuspects, and a few modules for various parties)! Should I do so, I would want to have all of the primary writing done before I started funding, including the primary writing for at least five modules that took place in the setting as bonus material.

So, maybe next summer or fall. Depending upon how things go.


I would certainly look forward to it. Of course you could publish articles serially in Crawl! if you so wish and then publish the whole deal later. Best of luck with this!


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