Sailors -- Ziggurat Diorama
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
-
- Wild-Eyed Zealot
- Posts: 96
- Joined: Sat Apr 14, 2012 4:17 pm
Sailors -- Ziggurat Diorama
I've never made one of these things before, but I was so inspired by Sailors of the Starless Sea that I had to give it a shot. It's not a perfect match for the one on the map, but I think it will do.
-
- Cold-Blooded Diabolist
- Posts: 471
- Joined: Mon Feb 09, 2009 9:14 am
- Location: Cube Farm of Alien Geometry
Re: Sailors -- Ziggurat Diorama
Awesome. Spray paint the thing gray!
- romprecentor
- Wild-Eyed Zealot
- Posts: 53
- Joined: Sun Jul 31, 2011 1:17 pm
Re: Sailors -- Ziggurat Diorama
Don't spray paint it, you'll melt the styrofoam! Brush on some paint instead. Nice work.
-Adananx the Awesome.
http://www.epicwords.com/campaigns/2077
Pbp Secret of Bone Hill characters:
Portly Trim, Cleric 1st (Barber) L, AC: 11, Str 10, Agi 11, Stm 8(-1), Per 11, Int 8(-1), Lck 12, hp 5, 21 cp, Razor, 2 x torches, large sack, scissors, candle, Improvised wooden buckler.
Fritz, Thief 1st, (Wainwright) C, AC: 10, Str 9, Agi 12, Stm 10, Per 16(+2), Int 12, Lck 13(+1), hp 5, 7 cp, club, flint & steel, lg sack(tomatoes), flask(water), black book, crowbar.
http://www.epicwords.com/campaigns/2077
Pbp Secret of Bone Hill characters:
Portly Trim, Cleric 1st (Barber) L, AC: 11, Str 10, Agi 11, Stm 8(-1), Per 11, Int 8(-1), Lck 12, hp 5, 21 cp, Razor, 2 x torches, large sack, scissors, candle, Improvised wooden buckler.
Fritz, Thief 1st, (Wainwright) C, AC: 10, Str 9, Agi 12, Stm 10, Per 16(+2), Int 12, Lck 13(+1), hp 5, 7 cp, club, flint & steel, lg sack(tomatoes), flask(water), black book, crowbar.
-
- Wild-Eyed Zealot
- Posts: 96
- Joined: Sat Apr 14, 2012 4:17 pm
Re: Sailors -- Ziggurat Diorama
Thanks for the encouragement, guys. I know that gaming with minis isn't for everyone, but they sure help me to visualize and enjoy the different scenarios.
I appreciate the warning. I tried spray painting a similar styrofoam diorama that I had made for the big throne room chamber at the end of Portal Beneath the Stars, but the spray paint completely ruined it. I've learned that there are water-based spray paints out there that will work, so I might give one those a shot.
I can't wait to bring this baby out for my players! I'm also looking into a dragonship model that is to scale for the journey across the starless sea. This one looks good, but I don't think that I have the time to build such a complex model:
http://www.fatdragongames.com/fdgfiles/ ... on-fdg0111
And... I already picked up four of these tentacles for that big moment.
http://www.dungeoncrawler.com/dcm/image ... ntacle.png
Cheers!
JC
I appreciate the warning. I tried spray painting a similar styrofoam diorama that I had made for the big throne room chamber at the end of Portal Beneath the Stars, but the spray paint completely ruined it. I've learned that there are water-based spray paints out there that will work, so I might give one those a shot.
I can't wait to bring this baby out for my players! I'm also looking into a dragonship model that is to scale for the journey across the starless sea. This one looks good, but I don't think that I have the time to build such a complex model:
http://www.fatdragongames.com/fdgfiles/ ... on-fdg0111
And... I already picked up four of these tentacles for that big moment.
http://www.dungeoncrawler.com/dcm/image ... ntacle.png
Cheers!
JC
-
- Cold-Blooded Diabolist
- Posts: 471
- Joined: Mon Feb 09, 2009 9:14 am
- Location: Cube Farm of Alien Geometry
Re: Sailors -- Ziggurat Diorama
romprecentor wrote:Don't spray paint it, you'll melt the styrofoam! Brush on some paint instead. Nice work.
Ooops. I guess you can tell I have never done this before.
-
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Re: Sailors -- Ziggurat Diorama
This is all sorts of awesome. Can't wait to see the post-mortem.
//H
//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
Re: Sailors -- Ziggurat Diorama
Yep, very cool!Harley Stroh wrote:This is all sorts of awesome. Can't wait to see the post-mortem.
Terry Olson
-
- Wild-Eyed Zealot
- Posts: 96
- Joined: Sat Apr 14, 2012 4:17 pm
Re: Sailors -- Ziggurat Diorama
Just painted it today.
Any recommendations for adjusting the challenge level?
Stephan Poag and the rest of our group are going to begin the adventure this Wednesday night, but they now have seven 2nd level characters. I know the adventure is intended as a funnel (or for a party of 1st levelers,) but I'm thinking that they'll blow right through most of the monsters, traps, and encounters unless I buff up the challenge levels.
In general I was planning on increasing everything by +2 (damage, HD, DC levels, etc.)
Or would this be too much?
Any suggestions?
Any recommendations for adjusting the challenge level?
Stephan Poag and the rest of our group are going to begin the adventure this Wednesday night, but they now have seven 2nd level characters. I know the adventure is intended as a funnel (or for a party of 1st levelers,) but I'm thinking that they'll blow right through most of the monsters, traps, and encounters unless I buff up the challenge levels.
In general I was planning on increasing everything by +2 (damage, HD, DC levels, etc.)
Or would this be too much?
Any suggestions?
Re: Sailors -- Ziggurat Diorama
Give the shaman some spell powers. Make Molan a type3 demon. Make beastmen regenerate.
- Coleston the Cavalier
- Hard-Bitten Adventurer
- Posts: 169
- Joined: Tue Jan 01, 2008 5:15 pm
- Contact:
-
- Wild-Eyed Zealot
- Posts: 96
- Joined: Sat Apr 14, 2012 4:17 pm
Re: Sailors -- Ziggurat Diorama
Thanks, Beer and John.
Regenerating Beastmen -- now that would be nasty!
Regenerating Beastmen -- now that would be nasty!