The print version of Ooze Pits is in the proof process, so hopefully (fingers crossed!) it will be available in about a week. (And the PDF of Lair of the Mist Men should go out at about the same time.)
Oh, hey....if you're reproofing the text, I can warn you of a typo. Page 12, area 6-B, last paragraph, 2nd line. You'll see it if you look.
BTW, I was absolutely forced to share the picture on page 5 with my players, as it sets a tone of "half South Park
, half Deliverance
" that I found highly amusing. Especially went well with 5 smiles a day.
SPOILERS: I ran this last night. The party is a combination of many new 0-lvls and two 1st lvl survivors of SC-1. At the end of SC-1, the group decided not to continue playing the oppossumen, and declared that they would slip back into the swamp. As the group surveyed their treasures from SC-1, they discovered that some of their best objects were lost thusly. Which is okay, because that is a thread I can weave back in later.
They mucked about a bit in Mustertown, then headed to the Sending Stone. At Slither's End, they were scared to wade across to the fair, and actually tried to catch the shadows they saw in the water with a net. After a fierce tug-of-war, they recovered a slashed net. Then they waded across.
Some fair games were had, and a tour of the town. The whole red pool in the town's centre, the whole cage hanging over it, all the "overheard" clues I passed out......nah. Not interested. On the other hand, they played fair games and wondered what was up with the kids. They met the man-ape and fought mist men. I didn't even need to offer them anything to fight the mist-men....but I gave them the same as the offer as gifts afterwards, and they were happy to go north to look for missing villagers.
Dithering in the flying piranha attack cost them two characters.
They hailed May in the tower, and found out a small amount of information, but asked no follow-up questions. They then agreed to wipe out the river bandits, but didn't think of creating a distraction to make this easier. We left off the night after they fought the snapdragons under the bridge, and one of the party was swooped upon and carried off by the giant owl.
A lot of fun, but I was left shaking my head as my normally ultra-canny group of players head out toward what may well be a TPK.
This module really packs a lot of meat into a short space, and I highly recommend it.