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 Post subject: Recommended number of characters for DCC RPGS?
PostPosted: Tue Aug 07, 2012 9:33 am 
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Far-Sighted Wanderer
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Joined: Tue May 08, 2012 3:46 pm
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Location: Tartarus
My four players have been getting wiped out by Doom of the Savage Kings. It's been fun, but I'm starting to wonder if I need to get them to play a couple of players each. Thoughts?
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 Post subject: Re: Recommended number of characters for DCC RPGS?
PostPosted: Tue Aug 07, 2012 9:55 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 1767
Location: Left Coast, USA
What's the style of play?

Do they expect to just do toe-to-toe with everything and trounce it? Because DCC is sometimes otherwise.

But hard to suggest/comment without knowing what's going on...

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!
Here Be DCC Monsters...

Pbp Secret of Bone Hill characters:
Flavia, WAR, Beekeeper, L, Str 10, Agi 10, Stm 7, Per 10, Int 12, Lck 7, AC 10 hp 5, staff, jar of honey, 10-ft pole, 1 pc chalk, 50' rope, 2 torches (1 lit)
Hector, DWARF Apothecarist, L, Str 5, Agi 11, Stm 12, Per 10, Int 6, Lck 10, AC 10, hp 11, sword, shield, cudgel, steel vial, chest, flint & steel, empty flask, lg sack
Chendris, WIZ, Alchemist, N, Str 11, Agi 9, Stm 12, Per 15, Int 13, Lck 15, AC 10, hp 3, staff, empty flask, 50' rope, 2 candles, lg sack, oil (1 flsk), 1 torch, snakeskin tome; speaks gnoll
Darrow, CLR, Hunter, N, Str 11, Agi 12, Stm 8, Per 16, Int 7, Lck 12, AC 10 hp 5, short bow, 6 arrow, 10-ft pole, deer pelt, torch (lit)


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 Post subject: Re: Recommended number of characters for DCC RPGS?
PostPosted: Tue Aug 07, 2012 10:16 am 
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Deft-Handed Cutpurse
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Joined: Thu Jul 19, 2012 12:21 am
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Location: California, USA
mattstaggs wrote:
My four players have been getting wiped out by Doom of the Savage Kings. It's been fun, but I'm starting to wonder if I need to get them to play a couple of players each. Thoughts?

In the introduction for Doom, Stroh says, "This adventure is designed for 6 to 12 1st-level characters." Four players with 2 PCs per player will fall right in the middle of the recommended range.


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 Post subject: Re: Recommended number of characters for DCC RPGS?
PostPosted: Tue Aug 07, 2012 10:51 am 
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Tight-Lipped Warlock
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1008
Location: Atlanta, GA
DCC, much like OD&D, is all about the followers. Four 1st level characters is pretty light, so I'd let them have at least 2, but probably 3-4 0-level followers for each 1st level. If you were really trying to run your players through a DCC module with 4 level 1s, and your players don't absolutely hate you, I'm shocked. :-)

I let my 5 players play 4 0-levels each through PutS, and two players had two chars survive, the other three only had one each. So the attrition rate can be pretty high. The step up in power (and, probably what's most relevant, AC) from 0 to 1 isn't so great that you'll be able to survive an adventure - ANY adventure - on such a small fraction of the recommended size.

Don't play it like a 3rd or 4th edition game, heh.


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 Post subject: Re: Recommended number of characters for DCC RPGS?
PostPosted: Fri Aug 10, 2012 10:10 pm 
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Ill-Fated Peasant

Joined: Mon Jun 11, 2012 4:47 am
Posts: 6
The funnel is always in effect, thats the games style, make sure your players have read the game book, you really need that to get the concet of the game down. This is not D&D and if played that way it fails to capture what this game is. First players have to think and plan, the game was not designed to coddle the players, their is a huge amount of cause and effect. Read the first adventure in the game book, this is not your usual adventure. Something you do in one part of the level effects something else.

I have told my players over and over to see 5th level would be a miracle and to see tenth level would be a once in a life time event. This is not the Pathfinder/3.5 exp mill, this is Sparta.

My 2C

Ken


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