Hello! I am new to the forums. I have run a couple games of DCC RPG and I'm looking to start a campaign in the 3E setting Scarred Lands. http://en.wikipedia.org/wiki/Scarred_Lands
The gods in Scarred Lands take a much more active role in the lives of mortals (think Greek mythology) and its reflected in a rule in the Ghelspad setting book that the gods can grant small bonuses depending on their areas of influence and the worship by the mortal.
All of these bonuses are +1-3. So, I'm thinking about giving the cleric Invoke Patron and depending how well they roll, they get a better bonus. One god, for example, gives a bonus for healing.
So the character would roll, on a 9 or lower, he fails, on a result of 10-18 is a +1, 19-27 is a +2 and a result of 28 or better is a +3. What the bonus applies to depends on which of the gods the character has chosen to serve.
While not as robust as the wizard's version of a patron, it does give the gods of Scarn a bit of a personality, I think.
Anybody see a problem with this? Or am I missing something in the book that allows the cleric to do this already?