The second adventure I've written for Purple Duck Games, Through the Cotillion of Hours, is in the playtesting/approval phase.
Last night, I ran a game using Attack of the Frawgs (which was fun). In the follow-up, the players had a lot of things they wanted to figure out, and a lot of things they wanted. After saying "quest for it" a couple of times, I pulled out TtCoH and gave them a chance to do just that. This adventure was designed to allow the judge to give PCs a chance to quest for specific things, as well as to point the players in the direction of future adventures.
The players were my 21-year-old son, my 13-year-old daughter, and her friend. The rest of our regular group were camping this week in Algonquin Provincial Park, so I had agreed to run something separate just for them. We normally conclude our games around 8-9 pm. Well, they didn't get through the adventure (and we will have to pick it up in another separate-day adventure), but they had a hell of a lot of fun.
I have been running a lot of the published DCC materials, and they did not know they were going through something I had written until after my daughter declared that it was "the best adventure ever". They just wanted to keep going....and we did until someone showed up at the door to escort the (very late) friend home. Half an hour later, after 10:30 pm, everyone was still fired up. We could easily have kept playing until 2 am.
They managed to explore (or partially explore) 5 encounter areas, and used about half their time to "solve" the adventure in so doing. I would love to say more, but I don't want to damage your own play experiences when this thing is released. Needless to say, I am still feeling great about the incredibly enthusiastic response this one received at my table!
(Obviously, I am aware that my tastes/GMing style may differ from yours, and YMMV, but I am still feeling great about this one!)
Chalmers of Yngvi (squire): Slain by un-dead...probably eaten to the bones; Who will recover his longsword, steel helmet, 10-foot pole, and 30 cp? "Yngvi is a louse!"
Jack Nimble (radish farmer): Slain. Still has backpack, 31 cp, to be taken when possible.
Cathbad the Meek (herbalist): AC 9; 4 hp; S 7, A 7, St 11, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls.
Sexton Abraham (grave digger): Dead and burning, Shovel, trowel, 20 cp on corpse; I assume that the candle burned up good.