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 Post subject: List of GG products for DCC RPG
PostPosted: Sat Jul 07, 2012 4:32 pm 
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As we get more DCC RPG Products out there, I thought it would be nice to have a list of the Goodman Games DCC publications. (This is similar to my 3PP thread, only will only cover Goodman Games materials.)

Core Rulebooks:
FIRST PRINT
  • Limited-Edition Gold Foil Cover (1st print; May 2012)
  • Blue Cover; or "Guy and Portal" cover (1st print; May 2012) Cover art by Doug Kovacs
SECOND PRINT
  • Blue Cover (2nd print; 2012) Cover art by Doug Kovacs
  • Alternate Cover #1; or "Wizard" cover (2nd print; December 2012) Cover art by Doug Kovacs
  • Alternate Cover #2 (2nd print; Summer, 2013) Cover art by former TSR Artist Jeff Easley
  • Slipcase Edition (Coming Dec 2013)

”Free RPG Day” Modules:
2011 - The Portal Under the Stars / The Infernal Crucible of Sezrekan the Mad (June 2011)
2012 - The Undulating Corruption / The Jeweler the Dealt in Stardust (June 2012)
2013 - The Imperishable Sorceress (June 2013)

Modules:
DCC #67 - Sailors on the Starless Sea (May 2012)
DCC #68 - People of the Pit (May 2012)
DCC #69 - The Emerald Enchanter (July 2012)
DCC #70 - Jewels of the Carnifex (Aug 2012)
DCC #71 - The 13th Skull / The Balance Blade
  • DCC #71 - Regular cover (Aug 2012)
  • DCC #71A - Alternate silver cover (Aug 2012)
DCC #72 - Beyond the Black Gate (Sept 2012)
DCC #73 - Emirikol Was Framed! (Sept 2012)
DCC #74 - Blades Against Death (Dec 2012)
DCC #75 - The Sea Queen Escapes (April 2013)
DCC #76 - Colossus, Arise! (June 2013)
DCC #77 - The Croaking Fane (July 2013)
DCC #78 - Fate’s Fell Hand (July 2013)
DCC #79 - Frozen in Time (August 2013)

DCC #80 - Intrigue at the Court of Chaos (Jan 2014)
DCC #81 - The One Who Watches from Below (Feb 2014)
DCC #82 - Bride of the Black Manse (Feb 2014)

Special Modules:
DCC #66.5 - Doom of the Savage Kings / Tomb of the Ulfheonar (Free with 1st print rulebook; May 2012)
DCC #76.5 - Well of the Worm (limited edition wi. preorder, 2013)
DCC #77.5 - Tower Out of Time (Special "road crew" PDF, 2013)
DCC #79.5 -Tower of the Black Pearl (Fall 2013)
2013 Holiday Module - The Old God's Return (coming Fall 2013)

Dungeon Alphabet DCC Supplement:
FIRST PRINT
  • Otus Cover (2009)
SECOND PRINT
  • Otus Cover (2010)
THIRD PRINT; EXPANDED EDITION
  • Otus Cover (2012)
  • Limited Edition Gold-Foil Cover (2012)

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DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Jul 07, 2012 4:33 pm 
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(place saver in case I need to expand the post)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Jul 07, 2012 5:12 pm 
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Cold-Blooded Diabolist

Joined: Fri Apr 06, 2012 3:36 am
Posts: 525
Minor correction may be in order, DCC #69 - The Emerald Enchanter is in stores as of yesterday (if not earlier in places).


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Jul 07, 2012 5:26 pm 
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Joined: Sat Jul 02, 2011 5:44 am
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Yep, I picked up my copy of Enchanter right when the store owner was opening the shipment box.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 6:40 am 
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TheNobleDrake wrote:
Minor correction may be in order, DCC #69 - The Emerald Enchanter is in stores as of yesterday (if not earlier in places).
Fixed.

That's why I keep you guys around. You're better than any fact checker I might find anywhere else! (As of yesterday, the GG website still listed DCC #69 as a "preorder"! :lol: )

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 7:28 am 
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finarvyn wrote:
(As of yesterday, the GG website still listed DCC #69 as a "preorder"! :lol: )


That's because the official street date isn't until Monday; the stores mentioned sold their copies early.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 7:34 am 
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Emerald Enchanter is also now up for sale at RPGnow.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 7:35 am 
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I got my book off a reseller on eBay, who claimed the book was somehow missing the module 66.5. I didn't realize that 66.5 was different from the modules in the book. Oops. Is there a way to get a print copy of 66.5?

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RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 8:04 am 
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beermotor wrote:
I got my book off a reseller on eBay, who claimed the book was somehow missing the module 66.5. I didn't realize that 66.5 was different from the modules in the book. Oops. Is there a way to get a print copy of 66.5?


Image

It is Doom of the Savage Kings, it was a "bonus" with the Limited edition of the core rulebook (black/gold cover).
I assume it will come our separately eventually, but I'm not sure. It is a really good module, that I know.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 10:37 am 
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
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Oh, limited edition only. That esplains that! Thanks.

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RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 10:37 am 
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Edit: Oops. Got my limited edition/special adventures mixed up...

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Jul 08, 2012 11:48 am 
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Cold-Blooded Diabolist

Joined: Fri Apr 06, 2012 3:36 am
Posts: 525
Colin wrote:
finarvyn wrote:
(As of yesterday, the GG website still listed DCC #69 as a "preorder"! :lol: )


That's because the official street date isn't until Monday; the stores mentioned sold their copies early.

I thought Goodman set "official okay for distributors to ship" days and considered the official "street date" to be whenever stores got it in from their distributor.

Either way though, I have an in-store subscription set up so I will simply be picking up DCC materials the day after a truck drops them off at my FLGS - I just hope that doesn't mean my FLGS is doing something they aren't supposed to.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Wed Jul 18, 2012 8:12 pm 
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Steely-Eyed Heathen-Slayer
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How can I preorder #71A? I don't see it on the coming soon page.

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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Thu Sep 13, 2012 10:06 pm 
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beermotor wrote:
Oh, limited edition only. That esplains that! Thanks.


The module was also included in the first 2000 copies of the regular edition.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Sep 16, 2012 6:05 am 
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DCC #72 is out now, and I updated the top post to reflect that.

We're rapidly approaching the end of the original eight modules planned by Goodman Games. :(

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Sep 16, 2012 8:24 am 
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Steely-Eyed Heathen-Slayer
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finarvyn wrote:
DCC #72 is out now, and I updated the top post to reflect that.

We're rapidly approaching the end of the original eight modules planned by Goodman Games. :(

So what is the plan for phase 2 in the DCC RPG line? Is an annual in the works or eight more modules or.... ?

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun Sep 16, 2012 9:08 am 
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DCCfan wrote:
finarvyn wrote:
DCC #72 is out now, and I updated the top post to reflect that.

We're rapidly approaching the end of the original eight modules planned by Goodman Games. :(

So what is the plan for phase 2 in the DCC RPG line? Is an annual in the works or eight more modules or.... ?

There have certainly been hints about more modules in play test, etc...

I'd be surprised if we saw the first annual before late next year, since I'd think it'd be best for the game to have a good solid shake out period beforehand. But that's entirely speculative'd.

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Mon Sep 24, 2012 10:02 am 
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Unless there are delays, I'm guessing Emrikol Was Framed! is out this week, as October begins next week.

The Compleat Strategist usually gets this stuff very early.

Edit: I was wrong. Next week it is!

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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Tue Sep 25, 2012 3:22 am 
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Mine arrived yesterday. Wow! Cool


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Nov 10, 2012 6:05 am 
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List updated to include DCC 75/76/77 plus Dungeon Alphabet.

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Nov 10, 2012 10:48 am 
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Marv, I can confirm that the second printing of the Dungeon Alphabet was indeed in 2010.

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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sat Nov 10, 2012 8:39 pm 
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michaelcurtis wrote:
Marv, I can confirm that the second printing of the Dungeon Alphabet was indeed in 2010.
Thanks, and ignore my post in the other thread (in the "general" section) where I asked the same question. :oops:

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun May 12, 2013 5:24 am 
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Just a little update to the original post. Added the two new "coming soon" modules and updated the status of the one released in April.

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun May 12, 2013 5:57 am 
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Don't forget the 2013 Free RPG Day adventure :wink:

Quote:
For DCC RPG, the Free RPG Day module features The Imperishable Sorceress, a level 1 adventure by Daniel Bishop! As the adventurers pass through a mundane door, they are startled to find themselves unexpectedly in a frozen landscape. A distant woman’s voice whispers a welcome, and the characters are thrust into a tale of spirits and ancient secrets.


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 Post subject: Re: List of GG products for DCC RPG
PostPosted: Sun May 12, 2013 7:23 am 
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Nice catch, Rick! How could I forget that one? :oops:

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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