If you keep the NPC fighter idea and see fit to get that 1st level wizard a lowly wand of magic missiles with 20-odd charges, with a couple of healing potions, I'd say go all out!
He'll also need a chime of opening
, as there are as many locks
as there are combats
in Halls of the Minotaur
We'll see. Still tossing around options. I think bumping him to 2nd level is smart, as he gains hit points and additional spell uses per day. I'm also going to urge him to use a bow (so that he stays the hell away from enemies), as elves are auto-proficient with them.
I'll be using the Pathfinder Beginner Box, although the setting will be something I'm comfortable with (Greyhawk or the Forgotten Realms, maybe--he won't know the difference).
I'm trying to kludge together a brief investigation/stealth/intrigue/assassination/problem-solving situation that includes opportunities for many of the spells a low-level mage casts: mage hand, read magic, detect magic, ray of frost, charm person, sleep
, etc. Something brief that you might find in Mission Impossible 3 / Alias / 24 / Call of Cthulhu....yet that showcases the class' spellcasting abilities. A story of intrigue and betrayal, avoiding and/or bypassing combat (sleep/charm person
), spying, stealing (mage hand
). I'd prefer to use human/elven/dwarven enemies for this, rather than some of the 'standard fare' D&D monsters. Sadly, I pretty much suck at designing adventures. (Got suggestions, anyone?)
This will likely be followed up by a (published) mini dungeon-crawl that does have combat as well as 'standard fare' D&D monsters.
The automaton is going to be a mash-up between a walking suit of plate mail and C-3PO (which my cousin will enjoy as he's a massive Star Wars fan). Basically, a clockwork warrior that the other elves gifted to my cousin's PC to help bodyguard him in the wild and woolly human nations. (Stats of a human fighter wearing plate mail, but reskinned as a slow, uncommunicative warforged-type thing.)