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 Post subject: Formatting issue
PostPosted: Tue Jun 21, 2011 4:15 am 
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Far-Sighted Wanderer

Joined: Tue Jun 21, 2011 4:09 am
Posts: 36
In general, I love the look (ONLY negative in this regard are the maps in the "Starter Bundle" - they're just a bit TOO cluttered-looking for my tastes - though they still "feel" better than the slick, over-processed ones in most WOTC (et. al.) products) of this but ... the elf entry suddenly shifts from the 2-column format for everything else in the book to that point, down to a single column one - is this intentional?


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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 5:38 am 
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CEBrown wrote:
the maps in the "Starter Bundle" - they're just a bit TOO cluttered-looking for my tastes - though they still "feel" better than the slick, over-processed ones in most WOTC (et. al.) products

I love the maps. The only problem I see with them is that they're designed to be "GM only" so the players don't get to enjoy them, too. (Well, I suppose once the adventure is done they can see the maps.)

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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
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"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 12:27 pm 
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CEBrown wrote:
... the elf entry suddenly shifts from the 2-column format for everything else in the book to that point, down to a single column one - is this intentional?

I have a thing for layout and formatting, so I wanted to see what this comment was all about -- but I have no idea what it is referring to...

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 5:04 pm 
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Far-Sighted Wanderer

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GnomeBoy wrote:
I have a thing for layout and formatting, so I wanted to see what this comment was all about -- but I have no idea what it is referring to...

The Elf entry in the Beta Rules. The other entries are all formatted in double columns but the first page of the Elf entry is a single column.


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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 6:25 pm 
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Eldric IV wrote:
GnomeBoy wrote:
I have a thing for layout and formatting, so I wanted to see what this comment was all about -- but I have no idea what it is referring to...
The Elf entry in the Beta Rules. The other entries are all formatted in double columns but the first page of the Elf entry is a single column.
He means pages 42-44 in the Beta rules. I'd say this was an "oops".

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 8:26 pm 
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Far-Sighted Wanderer

Joined: Tue Jun 21, 2011 4:09 am
Posts: 36
Eldric IV wrote:
GnomeBoy wrote:
I have a thing for layout and formatting, so I wanted to see what this comment was all about -- but I have no idea what it is referring to...

The Elf entry in the Beta Rules. The other entries are all formatted in double columns but the first page of the Elf entry is a single column.

Actually BOTH pages, but it's not as obvious since there's like four lines of text on the second one above the big tables - but yea, that's exactly what I meant.


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 Post subject: Re: Formatting issue
PostPosted: Tue Jun 21, 2011 10:39 pm 
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Ah. I was thrown off by the term "Starter" and had looked again at the Adventure Starter and couldn't find anything single-columnificated about elves... 8)


Ya gotta make Elves "special" somehow, eh? :mrgreen:

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Formatting issue
PostPosted: Wed Jun 22, 2011 12:20 pm 
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Chaos-Summoning Sorcerer

Joined: Mon Mar 14, 2011 5:28 am
Posts: 779
GnomeBoy wrote:
Ya gotta make Elves "special" somehow, eh? :mrgreen:

How about basted in a special sauce?


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 Post subject: Re: Formatting issue
PostPosted: Wed Jun 22, 2011 12:22 pm 
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jmucchiello wrote:
GnomeBoy wrote:
Ya gotta make Elves "special" somehow, eh? :mrgreen:

How about basted in a special sauce?

An orange and brandy glaze is especially nice. Fava bean go very well, also.

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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