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 Post subject: All things Whiterock
PostPosted: Mon Nov 29, 2010 9:01 pm 
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Inspired by JediOre, I’m thinking of running my next C&C campaign in Whiterock so I wanted to track down all of the information on the Goodman Games forum pertaining to DCC 51 (Castle Whiterock) and DCC 51.5 (The Sinister Secret of Whiterock), which I believe are the only two products currently in the series. In the process of doing my research, I unearthed almost 50 threads on the topic! Whiterock could support its own forum! :D

Castle Whiterock - L10 maps question.
All things Whiterock (this thread)
Castle Whiterock Question (new question added about map)
-50-
Castle Whiterock online game (Google Wave) - Player Needed
Placing Castle Whiterock in the Wilderlands
Castle Whiterock after some in-depth reading (anecdotal)
Alternate use of Castle Whiterock
Castle Whiterock newbie
-45-
Castle Whiterock Question for Authors
Need DCC 51.5?
Castle Whiterock PDF??
Castle Whiterock - Complete Errata?
Castle Whiterock milestone
-40-
Castle Whiterock: Trollhound companion question?
Castle Whiterock- game report
Castle Whiterock comic
Castle Whiterock Question Level 1
Castle Whiterock: What's the Story Quotient...?
-35-
[4E] DCC #51 Castle Whiterock (SPOILERS!)
Castle Whiterock question - how standalone is it?
Question: Whiterock PreGens
DCC 51 and 51.5 Castle Whiterock
Castle Whiterock (DCC #51)
-30-
Castle Whiterock campaign
Whiterock Campaign Storyhour- The stars are beautiful.
Living (Dying) Whiterock Campaign
Entrance to the Library of Forbidden lore 6B in Whiterock
Sinister Secret of Whiterock questions
-25-
A memorial for a friend, Castle Whiterock style
Castle Whiterock -- Okay, Guys, and drool ...NOW!
Castle Whiterock Weekly Write Up (BG Group)
[C&C] Castle Whiterock question
DCC #51.5 Sinister Secret of Whiterock elevation question
-20-
DCC #51.5: The Sinister Secret of Whiterock - C&C Style!
Castle Whiterock Monster Substitutions
DCC 51.5 Sinister Secret of Whiterock for 1st Ed AD&D
My Castle Whiterock campaign
Castle Whiterock....two things....the approach and pages...
-15-
The Many Castle Whiterocks of Space&Time ...
Sinister Secret of Whiterock PDF free at RPGNow
DCC #51 - Castle Whiterock - game report [spoilers]
DCC #51 - Castle Whiterock - DM Questions [poss. spoilers]
Castle Whiterock Release Date?
-10-
Considering Running Castle Whiterock
101 Uses for Castle Whiterock
New DCC Character Record in Whiterock
By Request: The writing of Whiterock (in the “Adventure Design” section)
Castle Whiterock Introduction
-05-
Free PDF of DCC #51.5 The Sinister Secret of Whiterock?
Sinister Secret of Whiterock...in the UK?
Whiterock Crystal Ball (broken)
Castle Whiterock cover
Castle Whiterock

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Last edited by finarvyn on Sat Dec 11, 2010 10:33 pm, edited 6 times in total.

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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 12:34 am 
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Tight-Lipped Warlock
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Dude.

You're....thorough.

I mean that in the best way possible! :D


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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 5:30 am 
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Admittedly, some of the threads (such as the "free download" ones) are no longer valid. But, since I was looking through them all anyway I thought I might as well include them. 8)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 6:10 am 
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finarvyn wrote:
Inspired by JediOre. . . .


I'm a muse! :lol:

Finarvyn, Castle Whiterock is a great super-module! I look forward to your friend's adventures therein.


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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 6:39 am 
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It's also really huge. :shock:

I'm still trying to get my head around all of the components of the box, but so far it looks awesome.

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 10:01 am 
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Joined: Sun Jan 20, 2008 1:32 pm
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I think we should do this in a PbP ;) (hint).



I dont have C&C though, 3.5 would be cool

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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 11:21 am 
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Sunderstone wrote:
I dont have C&C though


That is easily fixed for about $20. :D


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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 10:33 pm 
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Wow. I never quite realized how many Whiterock threads were out there! That's crazy.

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Goodman Games
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 Post subject: Re: All things Whiterock
PostPosted: Tue Nov 30, 2010 11:33 pm 
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Admit it, you just started this thread because you wanted an even 50. :P

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 Post subject: Re: All things Whiterock
PostPosted: Wed Dec 01, 2010 1:06 am 
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(giggling noises)

This rules.

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: All things Whiterock
PostPosted: Wed Dec 01, 2010 11:17 am 
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mythfish wrote:
Admit it, you just started this thread because you wanted an even 50. :P

Wish I'd thought of that, but it just happened that way. I did a similar thread on the Dragonsfoot froum for the old Dave Arneson "Blackmoor" campaign threads, where I found many threads scattered around but no single place collected them all. So I did it.

Now, if we had a Whiterock-only forum this thread would become totally obsolete. 8)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Fri Dec 03, 2010 10:53 pm 
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Joined: Thu Apr 09, 2009 7:15 pm
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Wow, this is cool. I have to tell you, have fun. Whiterock is, by far and away, the greatest campaign/adventure ever. Again, have fun.


~Swash~


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 Post subject: Re: All things Whiterock
PostPosted: Sat Dec 04, 2010 7:17 am 
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12/4/10 EDIT: Found another Whiterock thread in the “Adventure Design” section of the boards, so we’re actually up to 51 threads. :D

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Sun Dec 05, 2010 9:19 am 
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This is one of my all time favorites. I wish I had gotten to finish it. I was taking my kids through and lost them to the xbox 360 at some point. I haven't been able to coax them back to the table yet. :(

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 Post subject: Re: All things Whiterock
PostPosted: Mon Dec 06, 2010 9:35 am 
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DCCfan wrote:
lost them to the xbox 360 at some point. I haven't been able to coax them back to the table yet. :(
This is unfortunate. My kids are into PS3 when they play solo but are quick to run back to the table when I run C&C or other old-school game. My kids are kind of "into" dice, so that helps a lot.

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Mon Dec 06, 2010 5:50 pm 
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I'm thinking of asking them to come back to the table as a Christmas gift to the old man.

Or...:idea:

:twisted: I guess I could hold their x-mas gifts hostage until CWR has been breeched one more time. :twisted:

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: All things Whiterock
PostPosted: Tue Dec 07, 2010 5:35 am 
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DCCfan wrote:
I guess I could hold their x-mas gifts hostage until CWR has been breeched one more time.


Now your cooking!


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 Post subject: Re: All things Whiterock
PostPosted: Tue Dec 07, 2010 5:39 am 
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DCCfan wrote:
I guess I could hold their x-mas gifts hostage until CWR has been breeched one more time.

Now that's an innovative solution! :lol:

+1 from me!

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Tue Dec 07, 2010 12:55 pm 
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Quote:
I guess I could hold their x-mas gifts hostage until CWR has been breeched one more time.


Excellent!

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: All things Whiterock
PostPosted: Tue Dec 07, 2010 4:00 pm 
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Dang. Found another Whiterock thread in the Judges Guild section.

Darned things are like roaches ... they're everwhere and you just can't get 'em all!

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Sat Dec 11, 2010 10:33 pm 
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Another update. Now up to 53 threads. 8)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: All things Whiterock
PostPosted: Sun Dec 12, 2010 9:30 am 
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...and these threads should now have a nice new home in the new Castle Whiterock forum!

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Goodman Games
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 Post subject: Re: All things Whiterock
PostPosted: Sun Dec 12, 2010 9:56 am 
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goodmangames wrote:
...and these threads should now have a nice new home in the new Castle Whiterock forum!

8) cool 8)

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: All things Whiterock
PostPosted: Sun Dec 12, 2010 11:11 am 
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All collected into this new Castle Whiterock forum! Which, if you'll notice, has 60 threads...there was even more out there once I started looking thread by thread! I think CW officially counts as the "most discussed DCC ever."

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 Post subject: Re: All things Whiterock
PostPosted: Sun Dec 12, 2010 5:54 pm 
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I missed a few? Drat. So much for being thorough. :oops:

And I guess this thread is kind of obsolete now, eh? 8)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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