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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sat Oct 02, 2010 4:54 am 
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Location: Grimbo
DCC53 Sellswords of Punjar.
The Defiled Seal.

The PCs back track to the broken seal and the cramped passage behind it they found earlier. Riardon examines the area and determines that the seal had remained unbroken for quite some time- an age, it was broken two weeks ago (or so) it seems- a single set of footsteps lead in- and not out.

Care is taken, Riardon and Tira are convinced to take a look within.

A flight of roughly cut stairs lead up to a shadowy hexagonal chamber, there are lit candles on the floor, and carvings- it looks like some sort of ceremonial chamber. Mystery over- the body of a robed individual lies sprawled in the centre of the chamber.

The PCs decide on extreme caution, after throwing stones at the body on the floor- it doesn't rise, Riardon dashes in- grabs the corpse by a foot and drags it out clunking back down the stairs.

For dead guy read dead Wizard, complete with Ritual Book and a pair of cheap, but silver plated bracers are taken.

The PCs vote to head on, whatever strange ritual or rite took place in the strange chamber, the PCs are not inclined to hang around to investigate.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sat Oct 02, 2010 7:16 am 
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Location: In a galaxy far, far, away (Missouri)
Goonalan,

Did you see that my characters also chose against plumbing too deep the mysteries of this room?

That is funny!


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sun Oct 03, 2010 6:06 am 
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JediOre wrote:
Goonalan,

Did you see that my characters also chose against plumbing too deep the mysteries of this room?

That is funny!


I hadn't even seen that you were doing the same scenario until you mentioned it- which is pretty crap of me, now I have read it all, top work- and marvelous of you to just convert it on the hoof.


Next turn...

DCC53 Sellswords of Punjar.
Loathsome Shrine of Niramuth.

Onwards, over the wooden walkway, into a dull stone corridor, a metal door on the left-hand wall, and... another mystery- a loathsome statue of a giant rat, and by giant I mean nine feet from snout to the tip of its tail.

And with fist sized rubies for eyes, and before the statue a sprawl of golden coins and a beautifully crafted dagger.

There follows a brief, actually very brief, conversation- the result of which is the PCs ignore the statue and its treasure completely and move over to the metal door.

I know... I know- call themselves adventurers but these guys are pretty wary (and its only their second adventure, ever).

Iain assures me (out of game, obviously) that they'll be back to trigger the trap after they've dealt with the Beggar King- that'll be nice for me. I think I'm being patronised, how lovely for me.

The metal door is warm to the touch...

That's not what they expected.

Very warm...


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sun Oct 03, 2010 7:01 am 
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Location: In a galaxy far, far, away (Missouri)
goonalan wrote:

. . . now I have read it all, top work- and marvelous of you to just convert it on the hoof.




Thank you for the kind words. I must confess, from an outsider's point of view, playing 4th edition seems more difficult than converting to C&C.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sun Oct 03, 2010 10:09 am 
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Joined: Wed Sep 15, 2004 6:02 am
Posts: 1788
Location: On the run.
JediOre wrote:
Goonalan,

Did you see that my characters also chose against plumbing too deep the mysteries of this room?

That is funny!


This is great. I'm dying to hear about the consequences of a party investigating the portal (both Jedi and Goonalan know), but it is almost more fun to see multiple adventuring companies avoiding it altogether.

Good instincts.

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Sun Oct 03, 2010 10:11 am 
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Joined: Wed Sep 15, 2004 6:02 am
Posts: 1788
Location: On the run.
goonalan wrote:
Iain assures me (out of game, obviously) that they'll be back to trigger the trap after they've dealt with the Beggar King- that'll be nice for me. I think I'm being patronised, how lovely for me.

The metal door is warm to the touch...

That's not what they expected.

Very warm...


Rule #1: Never split the party.

Rule #2: Never taunt the DM!

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #11 Beggar King's Hoa
PostPosted: Mon Oct 04, 2010 12:46 pm 
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Location: Grimbo
As you well know however... there's no going back.

And so back to the mechanics.


DCC53 Sellswords of Punjar.
Encounter #12 Beneath the Charnel Tower.

Kathra, eventually, kicks open the door ahead- Hell lies within.

The chamber is the lowest level of a round tower, a stair spirals up into darkness and shadow, down below the entire floor of the chamber is covered in soot and ash, on the far wall a series of fiery ovens poking out of which are the feet and scattered bones of the Beggar King's recent victims.

Standing in the centre of the chamber is the Beggar King himself, the obese fellows skin hangs in folds about him, his head tipped back- mouth as far open as it can go- further, his jaw must be broken, a shadowy form hovers in the Beggar King's maw.

'Kill me- it's the only way...'

The Beggar King gasps, which is all the invitation the PCs need, their task is made more difficult when a pair of Cinder Skeletons (Blazing Skeletons) clamber out the ovens ready to defend their Lord.

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP33)

The Bad Guys... 650XP Level 3 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x2) (HP31).
The Beggar King Level 5 Elite Controller [BK] (HP124)

Initiative 17 Tira & The Beggar King 15 Erais 12 Cinder Skeletons 10 Riardon 6 Kathra

Round #1

Tira- Curse CS1. Eldritch Blast CS1; Hit 11 damage (20 HP).

BK- Flame Gout Erais; Hit 13 Fire damage (21 HP). Shadow Bolt Erais; Hit 7 damage (14 HP bloodied) & Ongoing 2 Cold & Necrotic damage. Shadow Jump- Teleport CS2 in front of PCs.

Erais- Ongoing 2 Cold & Necrotic damage (12 HP bloodied). Shift in. Turn Undead CS1; Miss 4 Radiant damage +10 (Vulnerable) = 14 damage (6 HP bloodied) & CS2; Hit 9 Radiant damage +10 (Vulnerable) = 19 damage (12 HP bloodied) and Pushed and Immobilised. Healing Word +5 HP Self (25 HP). Save vs Ongoing Cold & Necrotic damage- Success.

CS1- Blazing Orb Erais; Hit 7 Fire damage (18 HP) & Ongoing 2 Fire damage.

CS2- Immobilised. Claw Tira; Hit 5 damage (27 HP) & Ongoing 2 Fire damage.

Riardon- Shift back. Quarry CS2. Twin Strike CS2; Hit & Hit 14 damage- DEAD.

A third Cinder Skeleton clambers out the ovens.

Kathra- Move. Passing Attack CS3; Hit 13 damage (18 HP) & Shift & Attack Beggar King; Miss & both Marked. Action Point. Daily Brute Strike BK; Hit 17 damage (107 HP). Kathra ends in the Beggar King's Shadow Haze aura 5 Necrotic damage (34 HP).

That's a pretty poor damage roll for the Daily Brute Strike- Iain (Kathra) looks pained.

Time to play 17 minutes, including setting up of minis and map.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP39/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP18/34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP29/33)

The Bad Guys... 775XP Level 4 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x3) (HP6/31 & 18/31) 1 DEAD.
The Beggar King Level 5 Elite Controller [BK] (HP107/124)

Action Points 1 Total 1
Daily Powers 1 Total 1
Healing Surges 1 Total 1
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: And the encounter is now up to Level 4, and the bad guys connected with 100% of their attacks (4 from 4), it could get tasty.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Mon Oct 04, 2010 5:54 pm 
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Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #12 Beneath the Charnel Tower.

And unseen by the PCs another one of the Shadow Bat Swarms comes spiralling down the tower, out to defend the Beggar King.

The Bad Guys... 925 XP Level 5 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x3) (HP6/31 & 18/31) 1 DEAD.
Shadow Bat Swarm Level 3 Lurker [SBS] (HP38).
The Beggar King Level 5 Elite Controller [BK] (HP107/124)

And we're quickly up to a Level 5 Encounter.

NEW Initiative 17 Shadow Bat Swarm & Tira & The Beggar King 15 Erais 12 Cinder Skeletons 10 Riardon 6 Kathra

Round #2

SBS- Move down the tower unseen. Cloud of Teeth Combat Advantage Kathra; Hit 5 damage (34 HP) and Ongoing 2 Cold & Necrotic damage.

Tira- Ongoing 2 Fire damage (27 HP). Shift. Blazing Starfall Cursed CS1; Miss & CS3; Miss. Save vs Ongoing Fire damage- Success.

BK- Shadow Bolt Kathra. Kathra AoO BK; Crit 19 damage (88 HP). Shadow Bolt Kathra; Hit 9 damage (25 HP) & Ongoing 2 Cold & Necrotic damage. Shadow Jump- Teleport CS3 in front of door blocking PCs.

Erais- Ongoing 2 Fire damage (16 HP bloodied). Shift back. Lance of Faith CS3; Hit 7 Radiant damage +10 (Vulnerable) = 17 damage (1 HP bloodied). Action Point. Divine Glow CS1; Hit 8 Radiant damage +10 (Vulnerable) = 18 damage- DEAD & CS3; Hit 8 Radiant damage +10 (Vulnerable) = 18 damage- DEAD. Save vs Ongoing Fire- Success.

The PCs look overjoyed- just the Beggar King and the Shadow Bat Swarm to see off.

Two more Cinder Skeletons climb out the ovens.

The PCs look less overjoyed.

CS1- DEAD.

CS2- DEAD.

CS3- DEAD.

CS4- Move. Claw Combat Advantage Kathra; Hit 6 damage (19 HP bloodied) & Ongoing 2 Fire damage.

CS5- Move. Claw Combat Advantage Kathra; Miss.

Riardon- Move in. Quarry CS4. Twin Strike CS4; Hit & Hit 20 damage (11 HP bloodied).

Kathra- Beggar King's Shadow Haze Aura 5 Necrotic damage + Ongoing 2 Cold & Necrotic damage + Ongoing 2 Fire damage = 9 damage (10 HP bloodied). SBS Cloud of Teeth Aura Kathra; Miss. 2nd Wind (21 HP bloodied). Shift. Cleave CS4; Hit 15 damage- DEAD & BK; Hit 3 damage (85 HP). Marked. Save vs Ongoing Cold & Necrotic (x2)- Success (x1). Save vs Ongoing Fire- Fail.

Time to play 16 minutes- got a little lost with Kathra's saving throws.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP21/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP16/34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP27/33)

The Bad Guys... 1175 XP Level 6 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x5) (HP31/31) 4 DEAD.
Shadow Bat Swarm Level 3 Lurker [SBS] (HP38).
The Beggar King Level 5 Elite Controller [BK] (HP85/124)

Action Points 1 Total 2
Daily Powers 0 Total 1
Healing Surges 0 Total 1
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: The PCs are holding their own, the encounter is now a Level 6, and the players are loving it, although Kathra again is in the thick of the action- giggling like a loon and wondering what to try next.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Tue Oct 05, 2010 1:29 pm 
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Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #12 Beneath the Charnel Tower.

Round #3

SBS- Cloud of Teeth Combat Advantage Kathra 10 damage (11 HP bloodied) & Ongoing 2 Cold & Necrotic damage.

Tira- Move. Curse BK. Witchfire BK; Hit 18 Fire damage (67 HP). Action Point with Action Surge. Daily Curse of the Dark Dream BK; Miss- Slide BK 1 square.

Good result from the Daily there.

BK- Shadow Bolt Kathra. Kathra AoO BK; Miss. Shadow Bolt Kathra; Hit 9 damage (2 HP bloodied) & Ongoing 2 Cold & Necrotic damage. Shadow Jump- Teleport CS5 in front of Self & adjacent to Tira. Save vs Curse of the Dark Dream Slide effect- Success.

You may be wondering by now- the Beggar King cannot move at all, he's stuck in place, a remnant of the ritual he was participating in prior to the PCs arrival- he also does not have any melee based attacks.

Erais- Move. Lance of Faith BK; Miss. Healing Word +6 HP Kathra (19 HP bloodied).

CS1- DEAD.

CS2- DEAD.

CS3- DEAD.

CS4- DEAD.

CS5- Claw Tira; Hit 4 damage (23 HP) & Ongoing 2 Fire damage.

Riardon- Move. Quarry BK. Twin Strike BK; Hit & Hit 30 damage (37 HP bloodied) Immediate Reaction BK Shadow Burst Tira; Hit 10 Necrotic damage (13 HP bloodied) & Erais; Hit 10 Necrotic damage (6 HP bloodied) & Riardon; Hit 10 Necrotic damage (15 HP) & Kathra; Miss & SBS Heal 10 damage- Full anyway. Back to Riardon- Action Point. Daily Split the Tree CS5; Hit 20 damage (11 HP bloodied) & Quarry BK; Hit 24 damage (13 HP bloodied).

Kathra- Beggar King's Shadow Haze Aura 5 Necrotic damage + Ongoing 2 Cold & Necrotic damage + Ongoing 2 Fire damage = 9 damage (10 HP bloodied). SBS Cloud of Teeth Aura Kathra; Miss. Cleave BK; Hit 7 damage (6 HP bloodied) & SBS 1 damage (37 HP) & Marked. Save vs Ongoing Cold & Necrotic damage (x2)- Success (x2). Save vs Ongoing Fire damage- Success.

Time to play 12 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP10/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP15/28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP6/34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP13/33)

The Bad Guys... 1175 XP Level 6 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x5) (HP11/31) 4 DEAD.
Shadow Bat Swarm Level 3 Lurker [SBS] (HP37/38).
The Beggar King Level 5 Elite Controller [BK] (HP6/124)

Action Points 2 Total 4
Daily Powers 2 Total 3
Healing Surges 1 Total 2
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: It's on a knife-edge, the PCs have 44 Hit points between them, the Beggar King and the final Cinder Skeleton are hanging in there just- the Shadow Bat Swarm is still very healthy.

Could this be our first TPK?


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Tue Oct 05, 2010 5:57 pm 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #12 Beneath the Charnel Tower.

Round #4

SBS- Regen 5 (Full). Cloud of Teeth Kathra; Miss.

Tira- Ongoing 2 Fire damage (11 HP bloodied). Move back. Eldritch Blast Cursed BK; Miss. Save vs Ongoing Fire damage- Success.

BK- Recharge Flame Gout. Flame Gout Kathra. Kathra AoO BK; Hit 14 damage- DEAD.

The remaining Cinder Skeleton crumbles to dust and is destroyed.

You should have heard the cheer around the table, a little excessive with the swearing but... the player's moods seem to have improved considerably.

Erais- Move. Lance of Faith SBS; Crit 11 Radiant damage +5 (Vulnerable) = 16 damage (22 HP) & +2 To Hit for Kathra.

CS1- DEAD.

CS2- DEAD.

CS3- DEAD.

CS4- DEAD.

CS5- DEAD.

Riardon- Quarry SBS. Twin Strike SBS; Miss & Miss.

Kathra- SBS Cloud of Teeth Aura Kathra; Miss. Tide of Iron SBS; Hit 6 damage (16 HP bloodied) & Pushed back 1 square- don't follow up.

The PCs are cheering in the aisles.

Time to play 7 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP10/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP15/28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP6/34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP11/33)

The Bad Guys... 1175 XP Level 6 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x5) (HP31) 5 DEAD.
Shadow Bat Swarm Level 3 Lurker [SBS] (HP16/38).
The Beggar King Level 5 Elite Controller [BK] (HP124) DEAD.

Action Points 0 Total 4
Daily Powers 0 Total 3
Healing Surges 0 Total 2
2nd Winds 0 Total 1
Crits 1 Total 2
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: What a turn around- we reached tipping point, and it could have gone either way, but the PCs saw it through- well, only the Shadow Bat Swarm to see off.

The players absolutely loved it- they were whooping with joy, high fives- most unbecoming.

Little do they know...


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Wed Oct 06, 2010 10:44 am 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #12 Beneath the Charnel Tower.

Round #5

SBS- Regen 5 (21 HP). Move. Blinding Wings Erais; Hit 6 damage (0 HP dying) & Riardon; Hit 6 damage (9 HP bloodied) & Kathra; Hit 6 damage (4 HP bloodied) & all Blinded.

Blimey, that shut them up.

Tira- Curse SBS. Eldritch Blast SBS; Hit 7 damage (14 HP bloodied).

BK- DEAD.

Erais- Blind. Death Save- Fail (Fail x1).

Gulp! Not very good at Death Saves this bunch.

CS1- DEAD.

CS2- DEAD.

CS3- DEAD.

CS4- DEAD.

CS5- DEAD.

Riardon- Blind. Evasive Strike Quarry SBS; '19' Hit 12 damage (2 HP bloodied). Save vs Blind- Success.

Everybody shuffles a little closer to the edge of their seats.

Iain (Kathra) makes his next rolls to a chorus of 'go on... go on... go on...'

Kathra- Blind. Tide of Iron SBS; '18' Hit 5 damage- DEAD. Save vs Blind- Success.

Iain breaks out what passes for a crude dance- he's nearly 50 years old, he really should know better.

Time to play 9 minutes, including breaks for giggling, shouting and table-thumping.
Total Time to play 1 hour and 1 minute of deep joy.

End of Encounter-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP4/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP9/28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP0/34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP11/33)

The Bad Guys... 1175 XP Level 6 Encounter.
Cinder Skeletons Level 2 Artillery [CS] (x5) (HP31) 5 DEAD.
Shadow Bat Swarm Level 3 Lurker [SBS] (HP38) DEAD.
The Beggar King Level 5 Elite Controller [BK] (HP124) DEAD.

Action Points 0 Total 4
Daily Powers 0 Total 3
Healing Surges 0 Total 2
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 1 Total 1
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: Tira is quickly over to Erais, she revives the Cleric with ease... the kindly DM lets the players bask in the glory for a minute or two, then...

The Beggar King suddenly comes alive, he's yanked to his feet, his eyes open, his mouth open- wider... wider... wider, he screams.

“KILL ITTTTTTTTTTTTTTTTTTTTTTTTTT!”

The Beggar King is split in two- viscera flies and from the mess emerges a Shadow Dragon.

The creature roars its approval and then is airborne and ascending the tower... the shadowy wisp of its tail elongates and stretches, the flopping remains of the Beggar King clutches onto the hazy leash with a deathlock grip.

Suddenly a boulder the size of a small house crashes down from the ceiling in the rocky passage through which the PCs entered, this brings the PCs back to reality- the dungeon behind them is collapsing.

“Killit.”

The remains of the Beggar King gargles, and clutches still to the Umbral Drakes tail.

The PCs take the stairs three at a time- rushing to the apex of the tower, and the Dragon.

Just worth mentioning Healing Surges; Erais has none, Kathra only one, and the PCs are very low on Daily Powers and Action Points.

Stats: PCs overall connection rate was 71.43% (25 hits from 35 attack), which is excellent, although not as good as the bad guys with 76.19% connection rate (16 from 21). The saving grace comes with the damage output, PCs- 71.6 HP/Turn, the bad guys 30.8 HP/Turn.

Letting the side down with the connection rate was Tira, only 42.86% (3 hits from 7 attacks), all the other PCs were way up there- Erais 71.43% (5 from 7), Kathra 80% (8 from 10) and Riardon 81.82% (9 from 11)- bad dice encounter for Tira then.

Kathra was about his Defending business as usual, taking 52.38% of the attacks the bad guys made (11 from 21), solid and dependable the Dwarven Defender.

Good damage output from the same three PCs, although Tira only did 36 points of damage all told, the other three clocked up over 100 each- Kathra 100, Erais 102 & Riardon 120.

Just to say, again (as in KOTS), the opening Turns of combat are where the big damage is done for the PCs- Turn #1 88 HP damage, Turn #2 110 HP and Turn #3 100 HP.

Two excellent encounters, the Level 2 PCs are proving themselves here, and the players are having an absolute wail of a time.

Combined Stats: We've only played two encounters at Level 2 but both were titanic clashes- the first a Level 9 Encounter, and this one Level 6- that's 3 hours and 18 minutes of play just to get through them but I assure you there wasn't a moment it felt like grind.

Oddly Kathra has crept into the lead with overall connection rate for the PCs, at least of those left alive-

61.54% Erais
61.7% Tira
66.67% Riardon
68.18% Kathra

Overall the PCs (including the dead guys) are connecting 64.48% of the time, the bad guys 52.04%- there's a gap at last. Damage output is likewise looking up, the PCs with 39.17 HP/Turn, the bad guys 14.48 HP/Turn- again the PCs are improving their chances of survival.

As stated earlier the opening rounds are where the action is, after 9 combat encounters then the first six rounds of combat look like this-

Surprise Round-
PCs 94 HP damage done (average 47- only 2 surprise rounds so far);
Bad Guys 0 HP.
Round #1.
PCs 398 HP damage done (average 44.22);
Bad Guys 156 HP (average 17.33).
Round #2.
PCs 372 HP damage done (average 41.33);
Bad Guys 86 HP (average 9.56).
Round #3.
PCs 238 HP damage done (average 34);
Bad Guys 156 HP (average 22.29).
Round #4.
PCs 248 HP damage done (average 35.43);
Bad Guys 53 HP (average 7.57).
Round #5.
PCs 132 HP damage done (average 33);
Bad Guys 77 HP (average 19.25).

A continuation of this table would show the PCs damage rate/Turn decreasing, with bad guys continuing to have good and bad turns- and in places doing more damage than the PCs, dumb statement but the longer the fights go on the greater the chance the bad guys have of doing some real damage to the PCs. There are odd times in later rounds that the PCs have seemingly put their foot on the gas (a little) but when the Daily & Encounter powers have been spent then the At Wills come into play, also with fewer bad guys still standing then damage rates (across the board) fall.

That said there are too few encounters that last longer than six rounds to guarantee the results seen so far, in fact only 2 of the 9 combat encounters lasted more than 6 Turns.

Note the PCs are already a good way to 3rd Level, with the next encounter- the finale, and a small XP reward for completing the quest, I don't like giving out quest rewards too often, then the PCs will be ready to Level up.

That said the next Goodman Games adventure in this series requires they be Level 4 so we'll have to play another smaller scenario to get them there.

Onwards...


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Thu Oct 07, 2010 1:01 pm 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Onto the roof of the now unstable tower, the PCs scatter as the entire structure lurches hard left and leaves a great ragged rent in the centre of the fortification. The PCs are above the roofs of the slumways below, and before them- facing away from them is the recently birthed Shadow Dragon (or Umbra Drake), trying desperately to take to the air. The ferocious creature is being prevented from flight by a filament of shadow which leads all the way down to the Beggar King's deathgrip.

A surprise round, the PCs spill forward and attack.

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP192)

Initiative 20 Erais 18 Tira 13 Shadow Dragon 11 Riardon 9 Kathra

Surprise Round.

Erais- Daily Shield of Faith- all PCs +2 to AC for the Encounter.

Tira- Eldritch Blast SD; Miss.

Riardon- Twin Strike SD; Hit & Miss 11 damage (181 HP).

Kathra- Charge SD; Miss. Marked.

Time to play 8 minutes, including setting up map and minis.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP181/192)

Action Points 0 Total 0
Daily Powers 1 Total 1
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: And battle is joined... let's hope it's a good one.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #12 The Beggar King
PostPosted: Thu Oct 07, 2010 4:35 pm 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Round #1.

Erais- Divine Glow SD; Hit 6 Radiant damage +10 (Vulnerable) = 16 damage (165 HP) & All +2 To Hit. Action Point. Lance of Faith SD; Miss.

Tira- Move. Curse SD. Witchfire SD; Miss. Action Point & Action Surge. Blazing Starfall SD; Miss.

And Tira remains dice-cursed.

SD- Umbra Rage- Tail Swipe Kathra; Hit 10 damage (25 HP) & knocked Prone & Bite Combat Advantage Kathra; Miss.

Note Kathra was already damaged from the last encounter and only has one Healing Surge left, hence her not being on full hit points to begin with.

Riardon- Move. Quarry SD. Twin Strike SD; Hit & Crit 28 damage (137 HP).

Kathra- Stand. Daily Unstoppable +14 Temp HP. Tide of Iron SD; Miss. Marked.

Time to play 8 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP25/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP137/192)

Action Points 2 Total 2
Daily Powers 1 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 1 Total 1
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0

Comment: Time to get the Shadow Dragon into the fracas methinks... big time.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #13 The Umbra Drake
PostPosted: Fri Oct 08, 2010 11:18 am 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Round #2.

Erais- Move back. Lance of Faith SD; '2' Miss.

Tira- Eldritch Blast Cursed SD; Hit 12 damage (125 HP). Ethereal Stride- Teleport 3 and +2 Defences.

Tira hits!

SD- Breath Weapon Kathra; Miss & Tira; Hit 7 damage (26 HP) & Ongoing 5 Necrotic damage & Blinded. Action Point. Umbra Rage- Tail Slap Kathra; Miss & Bite Kathra; '3' Miss.

Bloody hell! Now my dice are cursed.

Riardon- Twin Strike Quarry SD; Hit & Miss 16 damage (109 HP).

Kathra- Tide of Iron SD; Hit 15 damage (94 HP bloodied). Marked.

Bloodied already, I need a sturdier Drake, this one seems to be a shadow of a Dragon... did you see what I said there, a shadow... Oh forget it.

Time to play 7 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP25/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP26/33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP94/192)

Action Points 0 Total 2
Daily Powers 0 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 1
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0
Bad Guys Action Points 1 Total 1

Comment: In truth this is a very one-sided affair, the only disappointment to date in the module- the Umbra Drake, on reflection, needs a bit more beef.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #13 The Umbra Drake
PostPosted: Fri Oct 08, 2010 4:34 pm 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Round #3.

Erais- Lance of Faith SD; Miss.

That figures- remember these guys are only 2nd Level, it's rinse and repeat power-wise at times.

Tira- Blind. 5 Ongoing Necrotic damage (21 HP). Eldritch Blast Cursed SD; '1' Miss. Save vs Ongoing Necrotic damage & Blindness- Fail.

The curse of Tira continues.

SD- Breath Weapon recharges- Hurrah! Breath Weapon Kathra; '4' Miss & Combat Advantage Tira; Hit 5 damage (16 HP bloodied) & still taking Ongoing 5 Necrotic & Blind. Action Point. Umbra Rage- Tail Swipe Kathra; '3' Miss & Bite Kathra; Miss.

Damn, the dice are against me still.

Riardon- Twin Strike Quarry SD; Crit & Hit (again) 32 damage (62 HP bloodied).

Whereas Riardon's dice are clearly loaded- the cheating Elf!

Kathra- Tide of Iron SD; Hit 10 damage (52 HP bloodied). Marked.

Time to play 8 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP25/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP16/33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP52/192)

Action Points 0 Total 2
Daily Powers 0 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 1 Total 2
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0
Bad Guys Action Points 1 Total 2

Comment: No use, the Drake has pretty much had it- bad dice make for an impotent encounter, the creature is a little too light weight- it doesn't help that Riardon is not missing the target much.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #13 The Umbra Drake
PostPosted: Sat Oct 09, 2010 4:39 am 
Offline
Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Round #4.

Erais- Sacred Flame SD; Hit 7 Radiant damage +10 (Vulnerable) =17 damage (35 HP bloodied) & Tira Save vs Ongoing Necrotic damage & Blindness- Success.

Tira- Eldritch Blast Cursed SD; Hit 14 damage (21 HP bloodied).

Even Tira's hitting, it must be the end.

SD- Breath Weapon recharges (again)- Double Hurrah! Breath Weapon Kathra; Hit 7 damage (25 HP) and Ongoing 5 Necrotic damage and Blind & Tira; Miss.

Come on baby- hang in there...

Riardon- Twin Strike Quarry SD; Miss & Miss.

That's more like it.

Kathra- Blind. 5 Ongoing Necrotic damage (25 HP). Tide of Iron SD; Hit (exactly) 11 damage (10 HP bloodied). Marked. Save vs Ongoing Necrotic damage & Blindness- Success.

Time to play 9 minutes.

End of Turn-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP25/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP16/33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP10/192)

Action Points 0 Total 2
Daily Powers 0 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 2
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0
Bad Guys Action Points 0 Total 2

Comment: A measly 10 HP left... this is the end...


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 Post subject: Re: Sellswords of Punjar Stat Analysis #13 The Umbra Drake
PostPosted: Sat Oct 09, 2010 4:59 pm 
Offline
Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.
Encounter #13 The Shadow Dragon Finale.

Round #5.

Erais- Sacred Flame SD; Miss.

Tira- Eldritch Blast Cursed SD; Miss.

But what's this- I'm on again...

SD- Umbra Rage- Tail Slap Kathra; Miss & Bite Kathra; Miss.

Aaaaarrrghhh!

Riardon- Twin Strike Quarry SD; Hit 16 damage- DEAD.

Time to play 5 minutes.
Total time to play 45 minutes.

End of Encounter-

The Good Guys...
Kathra Ironforge, Male Dwarf Fighter Level 2 (HP25/44)
Riardon Brightvale, Male Eladrin Ranger 2 (HP28)
Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP34)
Tira Duskmeadow, Female Half-Elf Warlock 2 (HP16/33)

The Bad Guys... 750XP Level 4 Encounter.
Shadow Dragon Level 3 Solo Lurker [SD] (HP192) DEAD.

Action Points 0 Total 2
Daily Powers 0 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 2
PCs Ko'd 0 Total 0
Bad Guys Daily Powers 0 Total 0
Bad Guys Crit 0 Total 0
Bad Guys Action Points 0 Total 2

Comment: That was slim pickings... And felt a little cheap in the way of a climax, however (and serious now), it didn't detract too much from what was an excellent scenario. Also it could have proved to be an excellent denouement if it wasn't for the fact that no-one (with perhaps the exception of Riardon) seemed able to connect.

That said if I was going to play this scenario again then I'd beef up the Shadow Dragon a little, or else have a few versions to hand- depending on how the PCs were situated Power and HP wise.

Altogether an excellent little scenario, perhaps my favourite 4E scenario to date, and I don't just mean in this short (stat) run. All the PCs, with a little quest XP reward, are now ready able and willing to Level up.

And there endeth an excellent session of D&D, one of the best with this gang of miscreants, actually the best we've played, at least that's the consensus.

Stats: That was a drag out- connection rate for both parties was just terrible, PCs 46.67% (14 hits from 30 attacks) versus the Shadow Dragon with 28.57% (4 hits from 14 attacks). Note of those 14 Shadow Dragon attacks 11 were against Kathra, and 3 against Tira- both of whom were hit twice, quite a disparity, Kathra seemed untouchable.

In truth my dice suck.

Individual PC connection rates-

28.57% Tira (2 from 7)
33.33% Erais (2 from 6)
58.33% Riardon (7 from 12)
60% Kathra (3 from 5)

If it wasn't for the great chunks of damage that Riardon did, particularly with 2 Crits...

The PCs did 33 HP damage/Turn on average, the Shadow Dragon 6.5 HP- no where near enough, the PCs were of course smart enough to lock down the Dragon- Marked, maybe I should have moved it off but... well, too late now. The Shadow Dragon couldn't shift, in-game it couldn't take flight (because of the Beggar King's hold on it), so it more or less had nowhere to go.

Combined Stats next time.


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 Post subject: Re: Sellswords of Punjar Stat Analysis #13 The Umbra Drake
PostPosted: Sun Oct 10, 2010 4:38 am 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
DCC53 Sellswords of Punjar.

Combined Stats: Let's start with the PCs journey to Level 3, in comparison to Level 2-

Level 1 to 2-
Number of Combat Encounters: 7
Encounter Levels: 1 [+0] (x6) & 7 [+6] (x1).
Average Encounter Level: 1.86 [+0.86]
Total Turns of Combat: 41
Total Time to play Combat Encounters: 327 minutes.
Average Time/Encounter: 46.71 minutes
Total Action Points used: 18 (average 2.57/encounter)
Total times PC KO'd (0 HP): 9 (average 1.29/encounter)
Total PC Crits rolled: 9 (average 1.29/encounter)
Total Healing Surges used: 21 (average 3/encounter)
Total Daily Powers used: 3 (average 0.43/encounter)

Level 2 to 3-
Number of Combat Encounters: 3
Encounter Levels: 4 [+2] (x1), 6 [+4] (x1) & 9 [+7] (x1).
Average Encounter Level: 6.33 [+4.33]
Total Turns of Combat: 24
Total Time to play Combat Encounters: 243 minutes.
Average Time/Encounter: 81 minutes
Total Action Points used: 9 (average 3/encounter)
Total times PC KO'd (0 HP): 2 (average 0.66/encounter)
Total PC Crits rolled: 7 (average 2.33/encounter)
Total Healing Surges used: 7 (average 2.33/encounter)
Total Daily Powers used: 6 (average 2/encounter)

Overall Connection Rates-

Level 1-
PCs 59.57% (112 Hits from 188 Attacks)
Monsters 52.89% (64 Hits from 121 Attacks)

Level 2-
PCs 67.42% (89 Hits from 132 Attacks)
Monsters 47.19% (42 Hits from 89 Attacks)

That just shows the improvement, although Level 2 is the first big step up, we've seen this before in KOTS, the addition of +1 To Hit from even Level, another +1 sometimes from a Feat, and the addition of a +1 Magic Weapon or Implement.

Individual PC Connection Rates-

Level 1-
50% Scurvy (9 from 18)- DEAD. STRIKER!
54.55% Erais (18 from 33). LEADER.
56% Corrin (14 from 25)- DEAD. DEFENDER.
56.52% Tira (13 from 23). STRIKER.
57.14% Kathra (12 from 21). DEFENDER.
59.52% Riardon (25 from 42). STRIKER.
80.77% Skamos (21 from 27)- DEAD. CONTROLLER.

Level 2-
58.06% Tira (18 from 31). STRIKER.
64% Erais (16 from 25). LEADER.
70.83% Riardon (34 from 48). STRIKER.
75% Kathra (21 from 28). DEFENDER.

What's Kathra doing at the top of the list?

Connection Rates for Individual Attack modes-
(Minimum 5 Attacks)

Level 1-
20% Witchfire- Tira.
28.57% Sacred Flame- Erais.
& Acrobatic Strike- Scurvy.
42.86% Cleave- Kathra.
50% Lance of Faith- Erais.
& Eyebite- Tira.
57.14% Priest's Shield- Erais.
& Magic Missile- Skamos.
58.82% Holy Strike- Corrin.
62.5% Tide of Iron- Kathra.
63.16% Careful Attack (Bow)- Riardon.
72.73% Eldritch Blast- Tira.
85.71% Scorching Burst- Skamos.
100% Force Orb- Skamos.

Level 2-
50% Lance of Faith- Erais.
57.14% Eldritch Blast- Tira.
60% Blazing Starfall- Tira.
62.5% Cleave- Kathra.
66.67% Sacred Flame- Erais.
68.18% Twin Strike (Bow)- Riardon.
83.33% Divine Glow- Erais.
& AoO Warhammer- Kathra.
85.71% Tide of Iron- Kathra.

Much healthier.

Same table only minimum of 10 attacks made this time.

Level 1-
50% Lance of Faith- Erais.
58.82% Holy Strike- Corrin.
63.16% Careful Attack (Bow)- Riardon.
72.73% Eldritch Blast- Tira.
85.71% Scorching Burst- Skamos.

Level 2-
57.14% Eldritch Blast- Tira.
60% Blazing Starfall- Tira.
68.18% Twin Strike (Bow)- Riardon.

Remember, only three encounters played at Level 2.

Same again with minimum 25 attacks-

Level 1-
63.16% Careful Attack (Bow)- Riardon.

Level 2-
68.18% Twin Strike (Bow)- Riardon.

Riardon has basically swapped out his Careful Attack for Twin Strike and improved his connection rate, a little, by doing so- that and all the additional bonuses To Hit at Level 2.

Total HP damage inflicted by PCs

Level 1-
88 Scurvy (average 4.19/turn)
118 Kathra (average 5.9/turn)
126 Corrin (average 4.2/turn)
152 Erais (average 3.71/turn)
162 Tira (average 8.1/turn)
215 Skamos (average 10.24/turn)
310 Riardon (average 7.56/turn)

Level 2-
195 Tira (average 8.13/turn)
219 Erais (average 9.13/turn)
250 Kathra (average 10.42/turn)
478 Riardon (average 19.92/turn)

Blimey, that's an improvement- more or less across the board, Tira had some bad dice rolls but still got better.

Total HP damage absorbed by PCs

Level 1-
31 Skamos (average 1.48/turn)
48 Tira (average 4.2/turn)
58 Riardon (average 1.41/turn)
70 Erais (average 1.71/turn)
74 Scurvy (average 3.52/turn)
76 Kathra (average 3.8/turn)
124 Corrin (average 4.13/turn)

Level 2-
19 Riardon (average 0.79/turn)
55 Tira (average 2.29/turn)
71 Erais (average 2.96/turn)
195 Kathra (average 8.13/turn)

+/- combining the above two set of results.

Level 1-
+2 Corrin (+0.07/turn)
+14 Scurvy (+0.67/turn)
+42 Kathra (+2.1/turn)
+82 Erais (+2/turn)
+114 Tira (+3.9/turn)
+184 Skamos (+8.76/turn)
+252 Riardon (+6.15/turn)

Level 2-
+55 Kathra (+2.29/turn)
+140 Tira (+5.84/turn)
+148 Erais (+6.17/turn)
+459 Riardon (+19.13/turn)

Wow! Kathra remaining stable, Tira going up, Erais jumping up and Riardon going mad.

The present incarnation of the party is doing +33.43 hit points of damage/turn on average, 2nd Level- born again hard.

Some odd facts-

Level 1-
Most Action Points used: 4 Riardon; Least: 2 Kathra
PC KO'd most: Erais & Tira (1 each); Least: Riardon & Kathra (0)
PC with most Crits: Riardon (3); Least: Kathra (0)
Most Healing Surges used: 4 Riardon & Kathra; Least: 1 Tira
Most Daily Powers used: 2 Erais; Least: 0 Riardon, Kathra & Tira

Level 2-
Most Action Points used: 3 Tira; Least: 2 all others
PC KO'd most: Erais & Kathra (1 each); Least: Riardon & Tira (0)
PC with most Crits: Riardon (3); Least: Kathra & Erais (1)
Most Healing Surges used: 5 Kathra; Least: 0 Riardon & Tira
Most Daily Powers used: 2 Erais & Kathra; Least: 1 Riardon & Tira

And so to the route through the scenario-

Session #1: Traps Level 1 – Combat Level 1 – Combat Level 6 -
Session #2: Traps Level 1 – Extended Rest - Combat Level 1 – Combat Level 1 – Combat Level 1 – Combat Level 1 – Combat Level 1 – Extended Rest.
Session #3: Combat Level 9 – Traps Level 1 – Combat Level 6 – Combat Level 4.

Which leads me to ask the question, how did Tira get to use 3 Action Points- Becky?

And goodnight.

Next, comparing and contrasting KOTS data with that from Sellswords...


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 Post subject: Re: Sellswords of Punjar- Stats Analysis all encounters
PostPosted: Mon Oct 11, 2010 10:47 am 
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Mighty-Thewed Reaver

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Location: Grimbo
Sellswords of Punjar

Book of the Dead

But before we get to the stats comparison here's a list of all the creatures put to the sword (spell etc.), or otherwise vanquished by the PCs-

25 XP
Goblin, Archer Level 1 Minion (x6).
Otyugh, Grub Level 1 Minion (x10).

31 XP
Human, Beggar Level 2 Minion (x10).

100 XP
Hobgoblin, Slaver Level 1 Skirmisher (x7).
Human, Eunuch Bodyguard Level 1 Soldier (x2).
Human, Gang Member Level 1 Skirmisher (x5).
Human, Sentry Level 1 Skirmisher (x5).

125 XP
Gnoll, Overseer Level 2 Brute (x2).
Human, Tough Level 2 Brute (x4).
Rat, Swarm Level 2 Skirmisher (x2).
Skeleton, Cinder Level 2 Artillery (x5).

150 XP
Ape, Great Desert Level 3 Brute.
Bat, Swarm Umbra Level 3 Lurker (x2).
Dragonborn, Warlord- Orliss the Goat Level 3 Soldier.
Drow, Thief- Drazen Level 3 Lurker.
Eladrin, Mage- Vermoth Level 3 Controller.
Human, Rogue- Black Shet Level 3 Skirmisher.
Tiefling, Warlock- Mother Zeb Level 3 Artillery.

175 XP
Human, Fighter- Irocar Level 4 Soldier.
Human, Rogue- Arthuro the Fence Level 4 Skirmisher.
Otyugh, Old- Timmy! Level 4 Soldier.

400 XP
Human, Beggar King (Shadow) Level 5 Elite Controller.

750 XP
Dragon, Umbra Level 3 Solo Lurker.

That's 71 creatures vanquished, a total of 7110 XP, at an average of 100.14 XP for each creature, only 26 Minions. Much higher than the average for KOTS (78.77 XP). Worth repeating in KOTS the PCs vanquished 228 creatures, of which 139 were Minions. Sellswords is much more of a challenge than KOTS, at least the way the encounters are structured there's much more chance for overlaps- of encounters running in to each other. This, for me, is excellent- when the PCs are not being challenged then I can easily find some more bad guys to throw at them.


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 Post subject: Re: Sellswords of Punjar- Stats Analysis all encounters
PostPosted: Tue Oct 12, 2010 1:51 pm 
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Location: Grimbo
Sellswords of Punjar
Overall Stats

From KOTS (PCs Level 1 to 4)-
Total Encounters: 24 (Combat 22, Skill Challenge 1 & Traps 1).
Sessions: 6, although the last was very short.
Time to play: 1145 Minutes, or 19 hours and 5 minutes.
Total Turns spent in Combat: 139.
Average Encounter: PC Level +1.55.
Total XP from Combat Encounters: 19859.
Average # Turns/Encounter: 6.32.
Average Time/Encounter: 52.05 or 52 Minutes 3 Seconds.
Average Time/Turn: 8.24 or 8 Minutes 14 Seconds.

From Sellswords (PCs Level 1 to 3)-
Total Encounters: 13 (Combat 10 & Traps 3).
Sessions: 3, although the first was short(ish).
Time to play: 570 Minutes, or 9 hours and 30 minutes.
Total Turns spent in Combat: 65.
Average Encounter: PC Level +1.9.
Total XP from Combat Encounters: 7460.
Average # Turns/Encounter: 6.5.
Average Time/Encounter: 57 or 57 Minutes.
Average Time/Turn: 8.77 or 8 Minutes 46 Seconds.

Although KOTS took twice as long to play out (almost), and had twice as many encounters (almost), the stats for average encounter level, and average time/encounter are remarkably close.

Let's follow this path a while longer-

Total Attack made vs Total Attacks Hit

KOTS 812/517 Connection Rate 63.67%
SOP 320/201 Connection Rate 62.81%
Altogether 1132/718 Connection rate 63.43%

How close is that? Within 1% of each other.

Average damage done/Hit-

KOTS 11.2 HP
SOP 11.51 HP
Overall 11.29 HP

Again...

Damage done average/Turn-

KOTS 41.04 HP
SOP 35.58 HP
Overall 39.3 HP

Damage taken average/Turn

KOTS 13.9 HP
SOP 12.63 HP
Overall 13.5 HP

Damage done less Damage taken/Turn-

KOTS +27.14 HP
SOP +22.95 HP
Overall 25.8 HP

Bad guys Connection Rate-

KOTS 498 Attacks 260 Hits = 52.21%
SOP 210 Attacks 106 Hits = 50.48%
Overall 708 Attacks 366 Hits = 51.69%

Which leads me to this stuff...

A brief look at all encounters for Level 1 & 2 PCs (ie using data from KOTS combined with SOP)-

For PCs Level 1-

Encounters: 15
Average Level: 2.4 (Level +1.4)
Encounter details: Level 1 (x8), Level 2 (x4), Level 6 (x1) & Level 7 (x2).
Average Turns/Encounter: 6.47
Average Time/Encounter: 50.33 or 50 minutes 20 seconds.

Further broken down for Level 1

Level 1 Encounters (Level +0)
Encounters: 8
Average Turns/Encounter: 3.88
Average Time/Encounter: 30.25 or 30 minutes 15 seconds.

Level 2 Encounters (Level +1)
Encounters: 4
Average Turns/Encounter: 6
Average Time/Encounter: 43.5 or 43 minutes 30 seconds.

Level 6 Encounters (Level +5)
Encounters: 1
Average Turns/Encounter: 13
Average Time/Encounter: 90 or 1 hour 30 minutes.

Level 7 Encounters (Level +6)
Encounters: 2
Average Turns/Encounter: 14.5
Average Time/Encounter: 124.5 or 2 hours 4 minutes and 30 seconds.

For PCs Level 2-

Encounters: 12
Average Level: 3.67 (Level +1.67)
Encounter details: Level 1 (x1), Level 2 (x2), Level 3 (x4), Level 4 (x3), Level 6 (x1) & Level 9 (x1).
Average Turns/Encounter: 6.17
Average Time/Encounter: 53.25 or 53 minutes 15 seconds.

Further broken down for Level 2

Level 1 Encounters (Level -1)
Encounters: 1
Average Turns/Encounter: 3
Average Time/Encounter: 19 or 19 minutes.

Level 2 Encounters (Level +0)
Encounters: 2
Average Turns/Encounter: 7
Average Time/Encounter: 50 or 50 minutes.

Level 3 Encounters (Level +1)
Encounters: 4
Average Turns/Encounter: 5.25
Average Time/Encounter: 41 or 41 minutes.

Level 4 Encounters (Level +2)
Encounters: 3
Average Turns/Encounter: 6
Average Time/Encounter: 52.67 or 52 minutes 40 seconds.

Level 6 Encounters (Level +4)
Encounters: 1
Average Turns/Encounter: 5
Average Time/Encounter: 61 or 1 hour 1 minute.

Level 9 Encounters (Level +7)
Encounters: 1
Average Turns/Encounter: 13
Average Time/Encounter: 137 or 2 hours 17 minutes.

Level 3 & 4 I'll leave for now as only the KOTS PCs have ventured there.

Although I'll just throw this last one in-

All Encounters at all Levels in KOTS & SOP-

Encounters: 32
Average Level: PC Level +1.66
Encounter details:
PC Level -1 (x1),
PC Level +0 (x11),
PC Level +1 (x9),
PC Level +2 (x4),
PC Level +4 (x2)
PC Level +5 (x2)
PC Level +6 (x2) &
PC Level +7 (x1).
Average Turns/Encounter: 6.38
Average Time/Encounter: 53.28 or 53 minutes 17 seconds.

That's-

PC Level -1 Encounters
Encounters: 1
Average Turns/Encounter: 3
Average Time/Encounter: 19 or 19 minutes.

PC Level +0 Encounters
Encounters: 11
Average Turns/Encounter: 5
Average Time/Encounter: 37.45 or 37 minutes 27 seconds.

PC Level +1 Encounters
Encounters: 9
Average Turns/Encounter: 5.78
Average Time/Encounter: 45.11 or 45 minutes 7 seconds.

PC Level +2 Encounters
Encounters: 4
Average Turns/Encounter: 5.5
Average Time/Encounter: 50.75 or 50 minutes 45 seconds.

PC Level +4 Encounters
Encounters: 2
Average Turns/Encounter: 5.5
Average Time/Encounter: 59.5 or 59 minutes 30 seconds.

PCs Level +5 Encounters
Encounters: 2
Average Turns/Encounter: 9.5
Average Time/Encounter: 80 or 1 hour 20 minutes.

PCs Level +6 Encounters
Encounters: 2
Average Turns/Encounter: 14.5
Average Time/Encounter: 124.5 or 2 hours 4 minutes and 30 seconds.

PCs Level +7 Encounters
Encounters: 1
Average Turns/Encounter: 13
Average Time/Encounter: 137 or 2 hours 17 minutes.

Which you've got to admit is pretty neat looking...

More of this kind of ribaldry in the future... promise.

Goonalan.


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 Post subject: Re: Sellswords of Punjar- Stats Analysis all encounters
PostPosted: Wed Oct 13, 2010 11:30 am 
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Mighty-Thewed Reaver

Joined: Sun Feb 10, 2008 6:05 pm
Posts: 342
Location: Grimbo
And so having completed Sellswords my Players are now keen to get back to the Wizards Core Adventures, for those that wish too you can head over to ENWorld to follow their adventures in H2 Thunderspire Labyrinth-

http://www.enworld.org/forum/story-hour ... ost5349709

Otherwise I'll be back here at Goodman Games on the conclusion of Thunderspire, as the players take on DCC54 Forges of the Mountain King with a party on maniac Dwarves straight after Thunderspire.

Cheers Goonalan.


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