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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon Nov 24, 2008 10:20 am 
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Joined: Mon Nov 17, 2008 12:01 pm
Posts: 2
Harley Stroh wrote:
Er... 2 of 4.

Well, heck, actually #2 of an ongoing series.

//H


Hey, I like the sound of that! :)

I wasn't sure if Wyvern Mountain was next in the series as there didn't seem to be anything linking them together (other then the word Mountain) on its web page. Unlike the Punjar ones that all have 'Punjar' in the title and have the section 'Related Products' where they list the others.

Looking forward to the others. I think we'll move slow enough that you'll have time to come out with new ones before we finish what is already out. :)

Thanks for the info.

rv


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Fri Jan 02, 2009 4:09 pm 
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Far-Sighted Wanderer

Joined: Mon Feb 06, 2006 10:22 am
Posts: 13
Location: N. California
Harley,

Can you give us hints as to the 3rd and 4th adventure of the series?

Pretty please,

Bob


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon Apr 26, 2010 2:21 pm 
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Ill-Fated Peasant

Joined: Thu Apr 08, 2010 8:23 pm
Posts: 8
When do you plan to release the 4th module in this series?


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon Apr 26, 2010 10:09 pm 
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Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 2:41 pm
Posts: 2694
Location: San Jose, CA
Um...one of these days? :)

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Joseph Goodman
Goodman Games
www.goodman-games.com


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Wed Apr 28, 2010 9:50 pm 
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Ill-Fated Peasant

Joined: Thu Apr 08, 2010 8:23 pm
Posts: 8
No warm fuzzies in that comment


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon May 03, 2010 10:35 pm 
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Ill-Fated Peasant

Joined: Thu Apr 08, 2010 8:23 pm
Posts: 8
In room 1-20A apparently their is a a skill challenge to move a block. If they successfully move the block one direction they still cannot gain entry to further in the dungeon which the skill challenge references. Is the skill challenge to push the block or pull the block or both. If they fail the challenge does this dead end the module? Your input is greatly appeciated.


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon May 10, 2010 4:00 pm 
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Ill-Fated Peasant

Joined: Thu Apr 08, 2010 8:23 pm
Posts: 8
Is anyone out there??????


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon May 10, 2010 9:14 pm 
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Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 2:41 pm
Posts: 2694
Location: San Jose, CA
Uck wrote:
Is anyone out there??????


Nope!

:)

Yes, we're here, just haven't had a chance to check this yet...

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Joseph Goodman
Goodman Games
www.goodman-games.com


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 Post subject: Re: Forges of the Mountain King: errata needed?
PostPosted: Mon May 10, 2010 9:48 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
Sorry, Uck, I had missed your query. Joseph had to point it out to me.

Ah, the joys of translation. Or miseries, as in this case.

If you look at the map, it gives the most accurate picture. The block can be pushed in, permitting passage. This is not, repeat not, an appropriate use for a skill check. Rather it requires three DC 20 Strength checks to push the stone block in (moving it north west) to allow passage.

Pulling it out is much more difficult, unless the PCs find a way to create handholds in the blank stone face. Pulling it out requires the block to be moved further, and is more difficult: five successful DC 25 Strength checks.

In any case, failures do not produce a penalty, they simply indicate that the PCs' strength was insufficient to move the block a measurable difference.

//H

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