I have some of the DCC modules and am looking at acquiring more. What I wanted to know is: which are the "best" or "favorite" DCC that I should be looking for?
I was thinking of the GenCon Tournament modules:
2004: Crypt of the Devil Lich (DCC #13)
2005: Vault of the Dragon Kings (DCC #30)
2006: Palace in the Wastes (DCC #49)
2007: Chronicle of the Fiend (DCC #52)
What do you think? Any suggestions?
Favorite DCC Modules
Moderators: DJ LaBoss, finarvyn, Harley Stroh
- finarvyn
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Favorite DCC Modules
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
- finarvyn
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Re: Favorite DCC Modules
Oh, I forgot that I have a high interest in the old school conversions.
DCC #3: The Mysterious Tower (Castles and Crusades)
DCC #7: The Secret of Smuggler's Cove (Castles and Crusades)
DCC #37: The Slithering Overlord (Castles and Crusades)
Any others I've missed?
DCC #3: The Mysterious Tower (Castles and Crusades)
DCC #7: The Secret of Smuggler's Cove (Castles and Crusades)
DCC #37: The Slithering Overlord (Castles and Crusades)
Any others I've missed?
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
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Re: Favorite DCC Modules
Castle Whiterock is pretty much a "must".
I'm personally very fond of #29 and #48, the compilations of short lower-levels adventures.
I'm personally very fond of #29 and #48, the compilations of short lower-levels adventures.
Dieter Zimmerman
[[Faceless Minion of the Dark Master]]
[[Faceless Minion of the Dark Master]]
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Re: Favorite DCC Modules
Get the Castle Whiterock boxed set (#51), its all sorts of awesome. Id also recommend the sort of prequel 51.5 (The Sinister Secret of Whiterock) along with it.
My other favorites...
#29 Into the Wilds
#44 Dreaming Caverns of the Duergar
#17 Legacy of the Savage Kings
#7 The Secret of Smuggler's Cove
#40 The Devil in the mists
#12 The Blackguards revenge
#12.5 Iron Crypt of the Heretics
#13 Crypt of the Devil Lich
Other honorable mentions...
#6 Temple of the Dragon Cult
#8 Mysteries of the Drow
#10 The Sunless Garden
#15 Lost Tomb of the Sphinx Queen
#16 Curse of the Emerald Cobra
#25 The Scaly God
#45 Malice of the Medusa
#47 Tears of the Genie
My other favorites...
#29 Into the Wilds
#44 Dreaming Caverns of the Duergar
#17 Legacy of the Savage Kings
#7 The Secret of Smuggler's Cove
#40 The Devil in the mists
#12 The Blackguards revenge
#12.5 Iron Crypt of the Heretics
#13 Crypt of the Devil Lich
Other honorable mentions...
#6 Temple of the Dragon Cult
#8 Mysteries of the Drow
#10 The Sunless Garden
#15 Lost Tomb of the Sphinx Queen
#16 Curse of the Emerald Cobra
#25 The Scaly God
#45 Malice of the Medusa
#47 Tears of the Genie
a.k.a. Mithriltooth
- finarvyn
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Re: Favorite DCC Modules
I saw this at Games Plus and it's heavy. Is it full of bricks or something? It was also $99, so I'll need to save up just a bit....mythfish wrote:Castle Whiterock is pretty much a "must".
I'm personally very fond of #29 and #48, the compilations of short lower-levels adventures.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
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Re: Favorite DCC Modules
Well, I did it. Ordered both the DCC 51 boxed set and DCC 51.5 prequel module. Looking forward to reading, and reading, and reading....
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
- the_gneech
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Re: Favorite DCC Modules
Curse of the Emerald Cobra is my fave. I added a couple of patrols on flying mounts in the open area and it turned into basically a single huge running battle from platform to platform. Good times! Fortunately, the players were a little up-level for it, so taking on the whole village at once wasn't a suicide run.
-The Gneech
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- finarvyn
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Re: Favorite DCC Modules
Hey ... that does sound really cool! I'm always looking for a new twist on an adventure and this looks like a lot of fun. I'll have to check it out,m too!the_gneech wrote:Curse of the Emerald Cobra is my fave. I added a couple of patrols on flying mounts in the open area and it turned into basically a single huge running battle from platform to platform
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman