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 Post subject: The DCC Tournament Needs You!
PostPosted: Tue Jun 16, 2009 12:17 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
The DCC Tournament team is looking to fill out its Judge roster with one or two final members for Gen Con Indy.

If you think you've got lethal dice, the inner tranquility of a Zen master, and the 4E rules tech of a pro DM there is no better chance to prove it than to Judge for the DCC Tournament.

In its sixth year, the tournament pits 40 five-man teams against each other in a killer dungeon, with the best teams advancing through three rounds.

We're looking for top-shelf Judges for at least four Round One qualifier slots on Thursday and Friday. In return, Goodman Games comps your Gen Con badge and offers credit at the booth. Judges also get behind-the-scenes access, including invites (for you and a guest) to the legendary BeerCon.
What is BeerCon? Well, if you were a judge, you'd know!

Interested parties can PM me on this board or email me at adrianATgoodman-gamesDOTcom

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Fri Jun 19, 2009 1:55 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
Goodman Games would like to thank the GMs who have responded so far to our search for tournament Judges!

We still have one (exactly ONE) slot left on the team.

If you think you can pass the dreaded Judge Test and are interested in seeing the tournament from the other side of the screen, contact me at the email above or PM me through this board!

_________________
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Fri Jun 19, 2009 4:53 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2290
Location: Left Coast, USA
I'd be interested in taking the judge test, but since I won't make it to GenCon I can't be a judge....

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Fri Jun 19, 2009 6:31 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
GnomeBoy, after the event I'll send you the 2009 Judge Test.

And you thought the TOURNAMENT was hard!

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Tue Jun 23, 2009 7:22 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
...and that's it. We filled out the roster a few hours ago and are now comfortably cruising into Gen Con.

Huzzah!

_________________
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Wed Jul 15, 2009 4:37 am 
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Far-Sighted Wanderer

Joined: Sun Jun 07, 2009 5:02 pm
Posts: 15
Location: London
pity Gen Con in the uk is possibly canceld this year :cry:

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Make Love & War Come on theres Death Both ways AH HA HA HA HA HA


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 Post subject: Re: The DCC Tournament Needs You!
PostPosted: Wed Jul 15, 2009 1:46 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2290
Location: Left Coast, USA
Jengenritz wrote:
GnomeBoy, after the event I'll send you the 2009 Judge Test.

Only just noticed that post.

I'd love that! :twisted: Not to boast, but I think I'm a pretty darn good GM (though there is more room to get in more sea drakes) -- but I'm curious how I'd stack up.

Also, I'm considering running a Dungeon Crawl Classic in Feb at DunDraCon....
(A DCC @ DDC, for those keeping score at home.)

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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