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Which was the better swordsman?
Swashbuckler 10%  10%  [ 1 ]
Samurai 90%  90%  [ 9 ]
Total votes : 10
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 Post subject: Swashbuckler vs Samurai
PostPosted: Sat Jun 13, 2009 6:11 am 
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Deft-Handed Cutpurse
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Which do you think was the better swordsman? (not using firearms)

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Sat Jun 13, 2009 12:28 pm 
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Been watching Akira Kurasawa movies lately.... I think Mifune would slice Fairbanks and/or Depp to ribbons....

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Sat Jun 13, 2009 1:31 pm 
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Deft-Handed Cutpurse
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Those movies are awesome! :mrgreen:

P.S. I came up with this puzzling train of thought watching a musketeer movie.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Sat Jun 13, 2009 1:46 pm 
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Which would be...?

Oddly enough, I've been itching to re-visit the Fairbanks Robin Hood, which I haven't seen in a very, very long time...

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Sat Jun 13, 2009 4:12 pm 
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Deft-Handed Cutpurse
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The movie I just watched was called "La Femme Musketeer" produced by Hallmark Entertainment. I think it was a mini series or something as it was 3 hours long. As expected it has a classic Hallmark ending. But there were a few fight scenes which made the movie enjoyable and the rest wasnt that bad. But it got me to comparing d'Artagnan to somebody like Miyamoto Musashi and wondering who I'd rather have on my side.
I'm an Errol Flynn fan who also really likes Toshiro Mifune. Buster Crabbe was pretty cool, too.
Modern actors I like to watch include Dwayne "Rocky" Johnson, Chow Yun-fat and Jason Statham.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Sun Jun 14, 2009 8:44 pm 
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Chaos-Summoning Sorcerer
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Have you ever seen Deadliest Warrior? They haven't done swashbuckler vs samurai, but there was viking vs. samurai.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Mon Jun 15, 2009 4:26 pm 
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mythfish wrote:
Have you ever seen Deadliest Warrior? They haven't done swashbuckler vs samurai, but there was viking vs. samurai.

I give more weight to y'alls opinions then a CGI animator for TV.
Cool show and all, but I doubt it is a legitimate answer to these questions.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Mon Jun 15, 2009 7:35 pm 
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Chaos-Summoning Sorcerer
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I doubt we can ever have a real answer to these questions. :)

If we're talking Three Musketeers, rapier-wielding type swashbuckler, I'd definitely give the edge to the samurai. The swashbuckler is more agile, and probably has a slightly longer reach (unless the samurai is using a polearm, I suppose), but his rapier is not meant to be used against armored opponents. The samurai's sword is far stronger than the rapier and could snap it like a twig.

The swashbuckler's style is based mostly on improvisation and daring, while the samurai's is based mostly on discipline. Given the disparity in their weapons, I can only imagine that in this scenario the swashbuckler's boldness would be a drawback rather than an advantage.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Tue Jun 16, 2009 11:23 am 
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mythfish wrote:
...I can only imagine that in this scenario the swashbuckler's boldness would be a drawback rather than an advantage.

But, to my thinking, I'd wonder if a really 'improvisational' swashbuckler could indefinitely foil a samurai -- just doing so many, deft, unexpected moves that even the intense focus of the samurai is overcome....

I've got to think it's possible.

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


Last edited by GnomeBoy on Wed Jul 01, 2009 3:11 pm, edited 1 time in total.

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 Post subject: Re: Swashbuckler vs Samurai
PostPosted: Wed Jul 01, 2009 1:59 pm 
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Ill-Fated Peasant
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But the reason you have that lightly armored style of combat develop is because of firearms so asking the swashbuckler to no have a firearm is rather unfair. On a pure melee combat level, the fight is heavily weighted toward the armored samurai. Give the swashbuckler a couple of wheellock pistols though . . .

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