Goodman Games

Fan Forums
It is currently Mon Jun 27, 2016 11:17 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 64 posts ]  Go to page Previous  1, 2, 3
Author Message
PostPosted: Mon Jan 12, 2009 3:01 pm 
Offline
Deft-Handed Cutpurse
User avatar

Joined: Tue Mar 11, 2008 10:12 am
Posts: 254
Location: Portland, Oregon
Our Scales of War campaign currently has 1 dm and 5 players. We play every Monday, which I am about to leave for. :)


Top
 Profile  
Reply with quote  
PostPosted: Thu Jan 22, 2009 9:01 am 
Offline
Mighty-Thewed Reaver

Joined: Tue Aug 28, 2007 8:50 am
Posts: 307
Location: West Suburbs of Chicago
Our gaming group consists of:

2 DM's (who trade off playing and/or even co-DM)
6 players

Ususally we get 6-7 people who can show for a specific session.

_________________
Andy
Blood Kings
2007 & 2008 DCC Tourney Champion


Top
 Profile  
Reply with quote  
PostPosted: Fri Jan 23, 2009 8:47 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 2860
Location: Left Coast, USA
FLGS: Bizarro World
"Currently" we are a GM (myself) and two players. I put that in quotes, because we're actually on a bit of hiatus. Earlier in the month I finished up a home-brewed adventure that incorporated Temple of the Dragon Cult... been meaning to do a little summary of how that part went, but so far I haven't gotten past the first sentence...

I'm amused that the fellow that started this thread hasn't posted anything since 2004, yet the thread keeps on chugging on....

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

VOORAK, L, Hunter, S10, A12, Sm10, P6, I13, L13, AC 10, HP 3, Spear +0 1d8, Init 0; R 0, F 0, W -1, Holy water, Pelt, 3 iron spikes, 50' rope, 3d ration, 4-leaf clover (Find secret doors) (+1), Com +1

SARKLA, C, Gatherer, S9, A14, Sm14, P15, I14, L8, AC 11, HP 4, Knife +0 1d4, Init 1, R 1, F 1, W 1, Chest, Basket of veggies, 2d ration, lg sack, 1lb herbs, waterskin, torch, Seventh son (Spell checks), Com +1

TARR, C, Hunter, S14, A11, Sm15, P13, I7, L7, AC 10, HP 3, Spear +1 1d8+1, Init 0, R 0, F 1, W 1, Holy water, Pelt, 4 torch, flint/steel, 1d ration, sm sack, 10' chain, torch, Fox's cunning (traps), Com

TELVA, RIP


Top
 Profile  
Reply with quote  
PostPosted: Fri Jan 23, 2009 9:11 am 
Offline
Ill-Fated Peasant
User avatar

Joined: Mon Jan 05, 2009 11:07 am
Posts: 8
Location: Philadelphia, PA
In my group, I'm the DM and I've got seven players. This is our third year playing together, and after this year most of the players graduate college, so we'll probably all migrate elsewhere. We've done two long campaigns, pretty in-depth, running the PCs up into epic levels. Good times.

Oh, and this is my first post here on Goodman boards. Hi!

_________________
Jessica Van Oort
Author of "The Snare of the Shadow Sylphs" in DCC #48 The Adventure Continues
Co-author of Hero's Handbook: Eladrin


Top
 Profile  
Reply with quote  
PostPosted: Fri Jan 23, 2009 9:27 am 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1792
Location: On the run.
Sorry to hear the game might break up (my group went through the same trials for the same reasons), but welcome Ninja Dancer!

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
PostPosted: Mon Jan 26, 2009 5:45 am 
Offline
Ill-Fated Peasant
User avatar

Joined: Mon Jan 05, 2009 11:07 am
Posts: 8
Location: Philadelphia, PA
Thanks, Harley! Well, it can't be helped about people moving on. I've migrated through a lot of good groups over the years. There's always new people to meet and slay monsters with. Or backstab, or whatever.

Also our group is all women. I hear that's something of an oddity. ;) We had a token boyfriend for a while, but he kept going off to play WOW and eventually dropped out.

_________________
Jessica Van Oort
Author of "The Snare of the Shadow Sylphs" in DCC #48 The Adventure Continues
Co-author of Hero's Handbook: Eladrin


Top
 Profile  
Reply with quote  
PostPosted: Mon Jan 26, 2009 6:55 am 
Offline
Wild-Eyed Zealot

Joined: Wed Dec 05, 2007 10:46 am
Posts: 74
My main group is getting thinner and thinner. The economic situation has made people less available for gaming (taking second jobs, wife taking a job, doing Ot, etc.). My 4E Castle Whiterock campaing is at hold, just when they had found the pasage to the 3rd level, and after having dealt with some issues in town (a certain noble daughter that had been kidnapped...).

So I play a lot less now, and almost no D&D (I still play Dark Heresy, Rifts and Battlestations!).

Hyb'


Top
 Profile  
Reply with quote  
PostPosted: Tue Sep 15, 2009 5:41 pm 
Offline
Steely-Eyed Heathen-Slayer
User avatar

Joined: Sun Jun 03, 2007 6:23 am
Posts: 634
Location: Auburndale, FL
FLGS: The Comics Club
My group has broken up. :cry: Between work, church and a rocky marriage three out of the five members of my group have left. We agreed to take a long break, but I don't feel like we will be getting back togeather. The only group I play with now is an online 3.5 D&D group who meets on Fridays. We have five members as well and it's fun, but not as good as playing in person. There is just something about sitting around the table laughing with friends that you can't quite get online.

_________________
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


Top
 Profile  
Reply with quote  
PostPosted: Tue Sep 15, 2009 11:57 pm 
Offline
Steely-Eyed Heathen-Slayer
User avatar

Joined: Sat Dec 04, 2004 7:44 pm
Posts: 631
Yikes. Sorry to hear that happened. Hope you can find a new group soon.

_________________
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


Top
 Profile  
Reply with quote  
PostPosted: Wed Sep 16, 2009 7:55 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 2860
Location: Left Coast, USA
FLGS: Bizarro World
DCCfan wrote:
My group has broken up....


I've known new groups to rise from the ashes of disbanded groups -- one person gets the itch and calls another who he thinks still wants to play usually gets the ball rolling.... Hope springs eternal (or Hope Springs, Australia. I forget which it is...).

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

VOORAK, L, Hunter, S10, A12, Sm10, P6, I13, L13, AC 10, HP 3, Spear +0 1d8, Init 0; R 0, F 0, W -1, Holy water, Pelt, 3 iron spikes, 50' rope, 3d ration, 4-leaf clover (Find secret doors) (+1), Com +1

SARKLA, C, Gatherer, S9, A14, Sm14, P15, I14, L8, AC 11, HP 4, Knife +0 1d4, Init 1, R 1, F 1, W 1, Chest, Basket of veggies, 2d ration, lg sack, 1lb herbs, waterskin, torch, Seventh son (Spell checks), Com +1

TARR, C, Hunter, S14, A11, Sm15, P13, I7, L7, AC 10, HP 3, Spear +1 1d8+1, Init 0, R 0, F 1, W 1, Holy water, Pelt, 4 torch, flint/steel, 1d ration, sm sack, 10' chain, torch, Fox's cunning (traps), Com

TELVA, RIP


Top
 Profile  
Reply with quote  
PostPosted: Tue May 18, 2010 1:14 pm 
Offline
Steely-Eyed Heathen-Slayer
User avatar

Joined: Sun Jun 03, 2007 6:23 am
Posts: 634
Location: Auburndale, FL
FLGS: The Comics Club
I have stopped gaming for now. My group has completely dissolved. I've been playing a ton on the Xbox 360 instead.

_________________
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


Top
 Profile  
Reply with quote  
PostPosted: Mon Nov 29, 2010 11:50 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Jun 26, 2009 3:42 am
Posts: 2408
Location: Chicago suburbs
FLGS: Fair Game
I think that the "best" group size is 3-4 players. This gives a variety of classes but not so many players that people have to wait too long before their turn.

One-on-one player to GM can be fun, but it can also be frustrating if that player gets stuck for ideas or if he needs an ability that his class doesn't allow. When I do one-on-one I tend to allow more levels and allow mulit-class options.

My current group is typically 6 players (7 sometimes) and I feel like this is kind of large and some players tend to lose focus.

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Top
 Profile  
Reply with quote  
PostPosted: Mon Nov 29, 2010 4:09 pm 
Offline
Cold-Hearted Immortal
User avatar

Joined: Mon Apr 05, 2004 4:30 pm
Posts: 1127
Location: In a galaxy far, far, away (Missouri)
My group is normally myself and three others. I do, on occasion, have one-on-one sessions which I love.


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 30, 2010 5:17 pm 
Offline
Steely-Eyed Heathen-Slayer
User avatar

Joined: Sun Jun 03, 2007 6:23 am
Posts: 634
Location: Auburndale, FL
FLGS: The Comics Club
I always liked larger groups of 5 or 6 players. That way when someone was absent we could still play with little effect on the game. Even if only half the group could make it we were still able play.

_________________
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 64 posts ]  Go to page Previous  1, 2, 3

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group