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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 9:45 am 
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Hard-Bitten Adventurer

Joined: Wed May 10, 2006 1:22 pm
Posts: 161
Location: Savannah, Georgia
Harley Stroh wrote:
Hey, do you guys have any advice on trying frontside airs?

//H


Hey man - I can offer a few suggestions:

- this will be easier if you are skating a ramp with good coping. The coping needs to stick out at least half an inch. This allows you to "bang" your back wheels off the coping and pop your deck in your hand. This is a lot like a nocomply trick on street.

- approach the lip at an angle. You don't want to try frontside airs straight up and back down. That's hang-up city. You want to travel across the ramp.

- try and resist the urge to ollie out of the ramp. Try and bounce your board off the coping and grab your deck once you've popped away from the lip. Your momentum "should" continue to rotate you so you can re-enter. Should. :(

- Guess what? You're going to hang up. A lot. And hanging up is one of those things you just can't really control. Wear knee pads and practice dropping to your knees as soon as you feel like you're going to hang. Remember that there is no crying in skateboarding.

- you'll naturally know when to let go of your deck. You can hang on until you land, but that's kinda sissy. :)

Okay, go fast. Speed is your friend here and the best set-up trick you can do on the opposite lip is a tail stall.

GOOD LUCK and let us know how this goes.

jason


Last edited by jason.richardson on Mon Jun 23, 2008 1:21 pm, edited 1 time in total.

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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 1:11 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
Can it be done on a mini? Or do I need a full 6 ft. very ramp?

//H

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DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 1:18 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
jason.richardson wrote:
- this will be easier if you are skating a ramp with good coping. The coping needs to stick out at least half and inch. This allows you to "bang" your back wheels off the coping and pop your deck in your hand. This is a lot like a nocomply trick on street.


Wow. I never realized this.

Quote:
- try and resist the urge to ollie out of the ramp. Try and bounce your board off the coping and grab your deck once you've popped away from the lip. Your momentum "should" continue to rotate you so you can re-enter. Should. :(


Nods. Do I need rails? This whole "grab the board" thing is pretty foreign. :)

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 1:24 pm 
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Hard-Bitten Adventurer

Joined: Wed May 10, 2006 1:22 pm
Posts: 161
Location: Savannah, Georgia
Harley Stroh wrote:
Can it be done on a mini? Or do I need a full 6 ft. very ramp?

//H


Well, the only way I've ever pulled airs on a mini ramp required me to ollie. The transition on a mini usually isn't enough to pop you up. Usually you just go off over the platform, like a jump ramp. I'm sure it could be done, but you'd have to be a very skilled ramp skater - which I ain't!


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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 1:25 pm 
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Hard-Bitten Adventurer

Joined: Wed May 10, 2006 1:22 pm
Posts: 161
Location: Savannah, Georgia
Harley Stroh wrote:
jason.richardson wrote:
- this will be easier if you are skating a ramp with good coping. The coping needs to stick out at least half and inch. This allows you to "bang" your back wheels off the coping and pop your deck in your hand. This is a lot like a nocomply trick on street.


Wow. I never realized this.

Quote:
- try and resist the urge to ollie out of the ramp. Try and bounce your board off the coping and grab your deck once you've popped away from the lip. Your momentum "should" continue to rotate you so you can re-enter. Should. :(


Nods. Do I need rails? This whole "grab the board" thing is pretty foreign. :)

//H


Haha, rails are sooo 80s!

I haven't skated with rails in years. However, boardslides on pool coping really eats away at your deck.


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 Post subject: Re: Skater's Lounge
PostPosted: Mon Jun 23, 2008 1:26 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
*laugh* See? Both my rpgs and my skating are about 30 years old.

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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